Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Meatswamp
Surtr
Level 136
God Stats
3W - 4L
1,327 SR
Queue Stats
399W - 380L
1,541 Elo+
Party 1
Cerberus
Cerberus
PweaseGetAngwy
Cerberus
Level 118
God Stats
16W - 16L
1,580 SR
Queue Stats
410W - 396L
1,498 Elo+
Party 1
Ra
Ra
Sawwe
Ra
Level 116
God Stats
2W - 1L
1,191 SR
Queue Stats
14W - 8L
1,584 Elo+
Party 2
Hercules
Hercules
visualtraining
Hercules
Level 108
God Stats
2W - 0L
1,767 SR
Queue Stats
138W - 128L
1,543 Elo+
Party 2
Team Averages
Level 127
1,473 SR
1,533 Elo+

VS

Team Averages
Level 112
1,621 SR
1,525 Elo+
Cu Chulainn
Cu Chulainn
Atrocity_Prody
Cu Chulainn
Level 162
God Stats
0W - 2L
1,625 SR
Queue Stats
9W - 27L
1,286 Elo+
Solo
Maui
Maui
Bakedpocket
Maui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,647 Elo+
Party 3
Arachne
Arachne
Phalanx25
Arachne
Level 131
God Stats
1W - 3L
1,528 SR
Queue Stats
148W - 135L
1,532 Elo+
Party 3
Hera
Hera
Sparsetell
Hera
Level 141
God Stats
2W - 2L
1,647 SR
Queue Stats
78W - 49L
1,633 Elo+
Solo
Medusa
Medusa
killajv
Medusa
Level 48
God Stats
13W - 5L
1,803 SR
Queue Stats
43W - 41L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 0
5,210
744
4,213
2,574
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Meatswamp
Surtr
9
2 / 0 / 3
5,015
716
3,201
5,517
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
8
0 / 1 / 3
4,766
681
3,278
5,917
3,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ra
8
1 / 2 / 1
4,751
679
2,554
2,656
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
8
1 / 2 / 0
4,522
646
2,052
5,934
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atrocity_Prody
Cu Chulainn
9
2 / 1 / 0
5,148
735
4,583
6,651
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
1 / 1 / 0
4,716
674
1,775
6,567
3,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Phalanx25
Arachne
2
0 / 1 / 0
3,146
449
353
1,297
254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
5,055
722
3,224
4,307
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
killajv
Medusa
8
0 / 2 / 1
4,248
607
1,915
5,847
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Cu Chulainn
Atrocity_Prody
Cu Chulainn
2
1
0
2
L
1
1
0
1
W
Surtr
Meatswamp
Surtr
2
0
3
3.5
L
Arachne
Phalanx25
Arachne
0
1
0
0
W
Cerberus
0
1
3
1.5
W
Ra
1
2
1
0.75
L
2
2
0
1
L
Medusa
killajv
Medusa
0
2
1
0.25
W
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
11,850
22,598
Taken
24,669
9,290
Mitigated
10,937
11,366
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,213
1,731
0
2,297
2,574
688
976
724
1,850
35,678
2,648
L
Cu Chulainn
Atrocity_Prody
Cu Chulainn
4,583
1,006
0
2,179
6,651
4,667
0
139
6,357
0
30,954
L
1,775
696
0
1,700
6,567
3,138
0
3,377
3,190
12,687
0
W
Surtr
Meatswamp
Surtr
3,201
1,230
0
3,270
5,517
1,885
0
677
4,534
863
21,876
L
Arachne
Phalanx25
Arachne
353
213
0
629
1,297
254
0
580
717
0
3,370
W
Cerberus
3,278
68
0
3,040
5,917
3,413
0
1,496
4,361
15,970
1,740
W
Ra
2,554
305
108
708
2,656
751
0
1,612
850
28,485
811
L
3,224
571
0
1,006
4,307
1,373
0
2,057
2,250
32,784
578
L
Medusa
killajv
Medusa
1,915
782
0
1,251
5,847
1,505
0
3,941
1,906
0
24,375
W
Hercules
2,052
1,078
0
1,943
5,934
2,553
0
0
5,488
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
22,313
244
Minions Killed
212
0
Camps Cleared
0
778,608
Distance Traveled
664,677
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,210
744
68
10
0
145,060
0
L
Cu Chulainn
5,148
735
57
8
0
147,802
2
L
Maui
4,716
674
21
3
0
174,438
1
W
Surtr
5,015
716
50
7
0
167,778
0
L
Arachne
3,146
449
7
1
0
33,273
0
W
Cerberus
4,766
681
26
4
0
169,476
0
W
Ra
4,751
679
57
8
0
151,873
0
L
Hera
5,055
722
83
12
0
143,556
1
L
Medusa
4,248
607
44
6
0
165,608
0
W
Hercules
4,522
646
43
6
0
144,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role