Player Matchup

Hercules
Hercules
BurritoInAgony
Hercules
Level 83
God Stats
4W - 8L
1,243 SR
Queue Stats
223W - 239L
1,570 Elo+
Solo
Skadi
Skadi
Kronkcules
Skadi
Level 129
God Stats
3W - 3L
1,424 SR
Queue Stats
569W - 588L
1,535 Elo+
Party 3
Ah Puch
Ah Puch
Magnum XIII
Ah Puch
Level 154
God Stats
9W - 3L
1,565 SR
Queue Stats
239W - 266L
1,422 Elo+
Party 2
Hera
Hera
XxCobraKillerxXF
Hera
Level 147
God Stats
6W - 0L
1,916 SR
Queue Stats
657W - 681L
1,504 Elo+
Party 3
Neith
Neith
joe cartoone
Neith
Level 166
God Stats
7W - 8L
1,240 SR
Queue Stats
309W - 355L
1,436 Elo+
Party 2
Team Averages
Level 136
1,478 SR
1,493 Elo+

VS

Team Averages
Level 97
1,513 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BurritoViking
Charybdis
Level 97
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 15L
1,430 Elo+
Party 1
Atlas
Atlas
Harhenlo
Atlas
Level 30
God Stats
0W - 1L
1,485 SR
Queue Stats
4W - 8L
1,437 Elo+
Party 1
Arachne
Arachne
KrackDatFat
Arachne
Level 106
God Stats
15W - 13L
1,613 SR
Queue Stats
23W - 22L
1,533 Elo+
Party 1
Discordia
Discordia
PepsiPrincess
Discordia
Level 95
God Stats
4W - 3L
1,678 SR
Queue Stats
43W - 38L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 0 / 7
6,988
1,165
5,077
5,611
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
12
1 / 0 / 6
6,952
1,159
4,766
2,273
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Magnum XIII
Ah Puch
12
1 / 0 / 5
6,831
1,139
5,103
476
153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 0 / 3
7,813
1,302
6,848
1,358
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 4
6,119
1,020
1,487
629
184
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

386

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 0
5,721
954
1,628
6,996
2,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
BurritoViking
Charybdis
11
0 / 1 / 0
6,426
1,071
2,336
6,462
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atlas
Harhenlo
Atlas
11
0 / 2 / 0
6,413
1,069
1,844
8,696
4,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
KrackDatFat
Arachne
11
0 / 1 / 0
6,095
1,016
655
3,619
1,520
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
PepsiPrincess
Discordia
10
0 / 0 / 0
5,703
951
558
318
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
9
Kills
0
0
Deaths
9
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
W
Hercules
1
0
7
4.5
L
Charybdis
BurritoViking
Charybdis
0
1
0
0
L
Atlas
Harhenlo
Atlas
0
2
0
0
L
Arachne
KrackDatFat
Arachne
0
1
0
0
W
Skadi
1
0
6
4
W
Ah Puch
Magnum XIII
Ah Puch
1
0
5
3.5
L
Discordia
PepsiPrincess
Discordia
0
0
0
0
W
6
0
3
7.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
7,021
10,347
Taken
26,091
6,155
Mitigated
10,768
2,068
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,628
230
0
78
6,996
2,481
0
2,622
4,262
0
3,035
W
Hercules
5,077
1,500
0
1,057
5,611
4,613
0
1,035
4,452
933
18,319
L
Charybdis
BurritoViking
Charybdis
2,336
922
0
345
6,462
1,766
0
4,152
2,161
0
30,845
L
Atlas
Harhenlo
Atlas
1,844
529
471
384
8,696
4,923
0
2,696
5,854
8,709
0
L
Arachne
KrackDatFat
Arachne
655
153
0
610
3,619
1,520
0
1,869
1,731
0
3,492
W
Skadi
4,766
1,551
0
590
2,273
809
0
648
1,625
0
16,444
W
Ah Puch
Magnum XIII
Ah Puch
5,103
67
0
0
476
153
0
206
270
14,555
0
L
Discordia
PepsiPrincess
Discordia
558
39
0
0
318
78
0
186
132
4,130
0
W
6,848
803
0
261
1,358
396
0
95
1,263
19,065
0
W
1,487
467
0
160
629
184
0
418
211
0
3,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
30,358
132
Minions Killed
109
8
Camps Cleared
3
612,099
Distance Traveled
497,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,721
954
2
0
1
120,352
0
W
Hercules
6,988
1,165
48
8
1
130,786
0
L
Charybdis
6,426
1,071
64
11
0
111,577
0
L
Atlas
6,413
1,069
18
3
0
117,099
0
L
Arachne
6,095
1,016
11
2
1
116,627
0
W
Skadi
6,952
1,159
27
5
5
119,662
0
W
Ah Puch
6,831
1,139
22
4
0
121,416
0
L
Discordia
5,703
951
14
2
1
32,127
0
W
Hera
7,813
1,302
30
5
1
135,312
0
W
Neith
6,119
1,020
5
1
1
104,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role