Player Matchup

Pele
Pele
AzureGoldfish66
Pele
Level 64
God Stats
4W - 5L
1,262 SR
Queue Stats
57W - 32L
1,505 Elo+
Party 2
Olorun
Olorun
Evolve276
Olorun
Level 47
God Stats
4W - 5L
1,514 SR
Queue Stats
96W - 86L
1,444 Elo+
Party 2
King Arthur
King Arthur
Jahames123
King Arthur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 128L
1,376 Elo+
Solo
Shiva
Shiva
Los Alfaros
Shiva
Level 88
God Stats
6W - 1L
1,926 SR
Queue Stats
82W - 93L
1,400 Elo+
Solo
Charybdis
Charybdis
ToothlessApple
Charybdis
Level 49
God Stats
3W - 5L
1,322 SR
Queue Stats
45W - 38L
1,463 Elo+
Party 2
Team Averages
Level 59
1,505 SR
1,438 Elo+

VS

Team Averages
Level 56
1,483 SR
1,401 Elo+
Cthulhu
Cthulhu
CMAENNCHEN
Cthulhu
Level 41
God Stats
7W - 9L
1,512 SR
Queue Stats
174W - 196L
1,309 Elo+
Party 1
Ravana
Ravana
Earthquakenate3
Ravana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Solo
Ra
Ra
Floresty
Ra
Level 39
God Stats
7W - 12L
1,161 SR
Queue Stats
186W - 187L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
Luigygamer9082
Danzaburou
Level 64
God Stats
12W - 10L
1,534 SR
Queue Stats
200W - 179L
1,493 Elo+
Solo
Hades
Hades
wicho369
Hades
Level 82
God Stats
96W - 43L
1,707 SR
Queue Stats
599W - 600L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
7,902
527
4,779
13,914
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
Evolve276
Olorun
14
2 / 1 / 1
8,782
585
5,432
4,492
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jahames123
King Arthur
12
0 / 7 / 0
7,142
476
4,962
16,215
6,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 9
7,311
487
7,300
11,120
9,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ToothlessApple
Charybdis
13
6 / 3 / 3
8,592
573
13,099
9,583
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMAENNCHEN
Cthulhu
11
3 / 4 / 4
7,495
500
6,281
14,917
10,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 4 / 2
7,196
480
6,409
9,038
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
7,430
495
4,050
6,456
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Luigygamer9082
Danzaburou
7
2 / 4 / 1
5,884
392
5,255
8,042
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
wicho369
Hades
16
8 / 1 / 1
9,635
642
10,842
11,045
5,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
16
16
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Cthulhu
CMAENNCHEN
Cthulhu
3
4
4
1.25
L
2
4
2
0.75
W
Olorun
Evolve276
Olorun
2
1
1
2.5
L
1
2
1
0.75
W
King Arthur
Jahames123
King Arthur
0
7
0
0
W
2
4
9
1.63
L
Danzaburou
Luigygamer9082
Danzaburou
2
4
1
0.63
W
Charybdis
ToothlessApple
Charybdis
6
3
3
2.5
L
Hades
wicho369
Hades
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
32,837
55,324
Taken
49,498
26,672
Mitigated
23,717
10,908
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,779
1,693
0
4,127
13,914
5,557
0
1,801
11,918
0
64,310
L
Cthulhu
CMAENNCHEN
Cthulhu
6,281
348
1,073
4,605
14,917
10,363
0
238
14,679
29,046
0
L
6,409
2,004
0
2,015
9,038
4,434
0
780
8,110
0
41,144
W
Olorun
Evolve276
Olorun
5,432
1,002
0
605
4,492
1,497
1,120
2,325
2,042
60,290
908
L
4,050
274
564
2,111
6,456
1,577
0
3,041
3,085
51,292
1,129
W
King Arthur
Jahames123
King Arthur
4,962
1,134
0
450
16,215
6,761
308
8,048
8,134
0
43,488
W
7,300
1,244
1,110
2,073
11,120
9,519
153
4,271
6,715
0
26,286
L
Danzaburou
Luigygamer9082
Danzaburou
5,255
1,553
0
2,550
8,042
2,260
0
0
8,042
0
21,597
W
Charybdis
ToothlessApple
Charybdis
13,099
6,351
0
2,543
9,583
3,338
572
4,192
5,242
0
50,258
L
Hades
wicho369
Hades
10,842
1,209
0
6,826
11,045
5,083
0
666
10,339
69,042
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
37,640
403
Minions Killed
363
0
Camps Cleared
0
1,463,571
Distance Traveled
1,306,830
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,902
527
89
6
0
370,283
6
L
Cthulhu
7,495
500
25
2
0
301,487
0
L
Ravana
7,196
480
63
4
0
268,897
0
W
Olorun
8,782
585
124
8
0
263,834
4
L
Ra
7,430
495
115
8
0
319,845
0
W
King Arthur
7,142
476
66
4
0
266,452
2
W
Shiva
7,311
487
37
2
0
313,092
0
L
Danzaburou
5,884
392
39
3
0
174,826
0
W
Charybdis
8,592
573
87
6
0
249,910
0
L
Hades
9,635
642
121
8
0
241,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role