Player Matchup

Kuzenbo
Kuzenbo
Gold V
KingKhari
Kuzenbo
Gold V
Level 155
God Stats
2W - 2L
1,618 SR
Queue Stats
90W - 96L
1,191 MMR
Party 1
Danzaburou
Danzaburou
Gold I
WMApache5
Danzaburou
Gold I
Level 154
God Stats
17W - 11L
1,590 SR
Queue Stats
193W - 218L
1,685 MMR
Party 1
Hercules
Hercules
Gold IV
YankeeNY20
Hercules
Gold IV
Level 175
God Stats
25W - 29L
1,547 SR
Queue Stats
230W - 262L
1,449 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,585 SR
1,442 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,480 SR
1,469 MMR
Nu Wa
Nu Wa
Gold IV
Doublix
Nu Wa
Gold IV
Level 83
God Stats
12W - 23L
1,439 SR
Queue Stats
199W - 279L
1,444 MMR
Solo
Thanatos
Thanatos
Bronze III
PAND3RZv
Thanatos
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,633 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
squirrlenutzz
Sun Wukong
Silver IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingKhari
Kuzenbo
15
6 / 4 / 8
10,706
765
8,038
15,296
22,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
WMApache5
Danzaburou
18
9 / 3 / 6
12,614
901
21,039
12,931
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
YankeeNY20
Hercules
16
2 / 3 / 11
10,405
743
9,183
18,327
19,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
CharonAchillesBacchusAphroditeNe Zha

VS

Bans
CthulhuGaneshaNeithMulanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Doublix
Nu Wa
14
1 / 7 / 8
9,192
657
9,262
12,819
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
PAND3RZv
Thanatos
15
6 / 8 / 3
10,623
759
9,685
14,154
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
squirrlenutzz
Sun Wukong
15
3 / 3 / 7
10,214
730
11,852
20,346
21,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
10
10
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Doublix
Nu Wa
1
7
8
0.71
W
Kuzenbo
KingKhari
Kuzenbo
6
4
8
2.5
L
Thanatos
PAND3RZv
Thanatos
6
8
3
0.94
W
Danzaburou
WMApache5
Danzaburou
9
3
6
4
W
Hercules
YankeeNY20
Hercules
2
3
11
2.5
L
Sun Wukong
squirrlenutzz
Sun Wukong
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,260
Damage
30,799
46,554
Taken
47,319
46,714
Mitigated
33,077
12,752
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Doublix
Nu Wa
9,262
2,795
0
280
12,819
4,472
734
2,296
10,290
39,179
0
W
Kuzenbo
KingKhari
Kuzenbo
8,038
1,713
0
1,835
15,296
22,063
181
3,370
10,925
29,846
628
L
Thanatos
PAND3RZv
Thanatos
9,685
2,237
0
5,832
14,154
6,728
778
2,531
11,422
0
25,327
W
Danzaburou
WMApache5
Danzaburou
21,039
9,298
0
3,695
12,931
5,335
2,318
3,356
9,263
0
86,777
W
Hercules
YankeeNY20
Hercules
9,183
1,516
0
7,222
18,327
19,316
237
4,742
12,437
0
33,857
L
Sun Wukong
squirrlenutzz
Sun Wukong
11,852
1,836
451
3,316
20,346
21,877
0
2,687
17,123
8,224
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
30,029
194
Minions Killed
155
0
Camps Cleared
0
761,514
Distance Traveled
721,096
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,192
657
70
5
0
183,299
0
W
Kuzenbo
10,706
765
28
2
0
247,692
2
L
Thanatos
10,623
759
43
3
0
238,192
0
W
Danzaburou
12,614
901
123
9
0
241,407
0
W
Hercules
10,405
743
43
3
0
272,415
2
L
Sun Wukong
10,214
730
42
3
0
299,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role