Player Matchup

Raijin
Raijin
BUSHIDORAM
Raijin
Level 84
God Stats
3W - 3L
1,582 SR
Queue Stats
146W - 160L
1,481 Elo+
Party 1
Sobek
Sobek
Matute808
Sobek
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
13W - 22L
1,409 Elo+
Party 1
Neith
Neith
RavenHellsing68
Neith
Level 83
God Stats
101W - 123L
1,446 SR
Queue Stats
216W - 231L
1,447 Elo+
Solo
Fenrir
Fenrir
introducejesus
Fenrir
Level 110
God Stats
1W - 3L
1,374 SR
Queue Stats
201W - 215L
1,486 Elo+
Party 1
Tyr
Tyr
joemama111
Tyr
Level 87
God Stats
2W - 3L
1,663 SR
Queue Stats
113W - 121L
1,478 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,460 Elo+

VS

Team Averages
Level 82
1,540 SR
1,462 Elo+
Fenrir
Fenrir
Darkwarrior742
Fenrir
Level 46
God Stats
20W - 19L
1,463 SR
Queue Stats
71W - 94L
1,382 Elo+
Party 2
Bacchus
Bacchus
Lọve
Bacchus
Level 122
God Stats
2W - 2L
1,418 SR
Queue Stats
112W - 91L
1,483 Elo+
Solo
Chiron
Chiron
SENPAI x117x
Chiron
Level 87
God Stats
8W - 10L
1,404 SR
Queue Stats
373W - 369L
1,498 Elo+
Solo
Hades
Hades
Spartako112
Hades
Level 44
God Stats
24W - 7L
1,702 SR
Queue Stats
74W - 80L
1,430 Elo+
Party 2
Sobek
Sobek
thunderlord800
Sobek
Level 110
God Stats
4W - 1L
1,710 SR
Queue Stats
175W - 158L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BUSHIDORAM
Raijin
3
0 / 0 / 0
2,969
424
0
619
87
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Sobek
Matute808
Sobek
4
0 / 3 / 0
3,371
482
252
4,259
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,532
505
1,814
2,384
539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
3,820
546
817
4,866
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 0
4,349
621
3,127
6,388
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 0
4,461
637
1,660
5,093
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Lọve
Bacchus
7
1 / 0 / 3
4,384
626
2,735
4,558
4,139
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
8
1 / 0 / 2
4,321
617
2,539
3,582
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 1
4,659
666
1,053
1,408
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 4
4,644
663
1,083
2,863
1,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
BUSHIDORAM
Raijin
0
0
0
0
W
4
2
0
2
W
Bacchus
Lọve
Bacchus
1
0
3
2.5
L
Sobek
Matute808
Sobek
0
3
0
0
L
0
0
0
0
W
Chiron
1
0
2
2
W
1
0
1
1.5
L
0
2
1
0.25
L
2
3
0
0.67
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,010
Damage
9,070
18,516
Taken
17,504
8,861
Mitigated
8,772
4,665
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BUSHIDORAM
Raijin
0
0
0
500
619
87
0
0
619
5,177
0
W
1,660
569
0
2,417
5,093
1,415
0
55
5,038
0
20,346
W
Bacchus
Lọve
Bacchus
2,735
434
0
2,113
4,558
4,139
0
0
4,558
16,150
0
L
Sobek
Matute808
Sobek
252
0
0
830
4,259
2,469
0
758
3,501
5,196
358
L
1,814
658
0
915
2,384
539
0
215
2,169
0
14,374
W
Chiron
2,539
815
167
1,194
3,582
919
0
148
3,434
0
24,368
W
1,053
78
228
563
1,408
419
0
0
1,408
19,998
3,529
L
817
226
0
439
4,866
1,714
0
891
3,975
0
19,058
L
3,127
574
0
1,981
6,388
4,052
0
2,919
3,469
0
15,714
W
1,083
0
0
2,013
2,863
1,880
0
49
2,814
9,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
22,469
115
Minions Killed
168
0
Camps Cleared
0
584,237
Distance Traveled
736,281
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,969
424
8
1
0
36,125
0
W
Fenrir
4,461
637
41
6
0
182,023
0
W
Bacchus
4,384
626
28
4
0
141,574
0
L
Sobek
3,371
482
10
1
0
151,274
0
L
Neith
3,532
505
27
4
0
116,767
0
W
Chiron
4,321
617
41
6
0
127,960
0
W
Hades
4,659
666
47
7
0
129,449
0
L
Fenrir
3,820
546
43
6
0
154,057
0
L
Tyr
4,349
621
27
4
0
126,014
0
W
Sobek
4,644
663
11
2
0
155,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role