Player Matchup

Baron Samedi
Baron Samedi
Diamond II
Noodlles
Baron Samedi
Diamond II
Level 148
God Stats
24W - 4L
1,886 SR
Queue Stats
62W - 38L
2,261 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
SOJ0U
Cu Chulainn
Diamond II
Level 49
God Stats
6W - 4L
1,763 SR
Queue Stats
62W - 38L
2,292 MMR
Party 2
Anhur
Anhur
Diamond II
Sly3G
Anhur
Diamond II
Level 129
God Stats
18W - 7L
1,746 SR
Queue Stats
62W - 38L
2,261 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,798 SR
2,271 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,602 SR
2,026 MMR
Medusa
Medusa
Diamond V
Albinator355
Medusa
Diamond V
Level 149
God Stats
1W - 4L
1,362 SR
Queue Stats
139W - 162L
2,065 MMR
Solo
Nu Wa
Nu Wa
Platinum I
AngelsHerald
Nu Wa
Platinum I
Level 121
God Stats
31W - 28L
1,712 SR
Queue Stats
192W - 213L
2,096 MMR
Party 1
Mulan
Mulan
Platinum IV
TunerX7
Mulan
Platinum IV
Level 115
God Stats
30W - 19L
1,732 SR
Queue Stats
60W - 50L
1,916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Noodlles
Baron Samedi
16
1 / 1 / 6
9,447
727
6,430
6,079
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SOJ0U
Cu Chulainn
15
2 / 0 / 5
9,232
710
7,047
8,814
8,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Sly3G
Anhur
17
5 / 0 / 3
10,366
797
5,592
10,723
4,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KuzenboAchillesCthulhuAgniNe Zha

VS

Bans
ThothSobekBastetAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 2 / 1
8,154
627
7,322
6,329
1,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 3 / 0
8,599
661
5,445
5,920
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TunerX7
Mulan
13
0 / 3 / 1
7,647
588
4,763
9,177
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
L
1
3
0
0.33
W
Baron Samedi
Noodlles
Baron Samedi
1
1
6
4
W
Cu Chulainn
SOJ0U
Cu Chulainn
2
0
5
4.5
W
Anhur
Sly3G
Anhur
5
0
3
6.5
L
Mulan
TunerX7
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
17,530
25,616
Taken
21,426
16,631
Mitigated
11,186
13,131
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,322
1,894
0
484
6,329
1,781
0
1,390
4,760
0
47,983
L
5,445
1,518
0
672
5,920
1,708
11
1,927
3,859
32,356
779
W
Baron Samedi
Noodlles
Baron Samedi
6,430
309
782
2,242
6,079
4,060
668
819
5,075
55,722
0
W
Cu Chulainn
SOJ0U
Cu Chulainn
7,047
213
0
3,083
8,814
8,241
488
1,775
7,003
0
25,523
W
Anhur
Sly3G
Anhur
5,592
3,178
0
7,024
10,723
4,330
1,616
3,309
7,171
0
60,834
L
Mulan
TunerX7
Mulan
4,763
213
0
779
9,177
7,697
0
3,194
5,632
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
24,400
236
Minions Killed
167
0
Camps Cleared
0
760,369
Distance Traveled
748,892
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,154
627
71
5
0
262,845
0
L
Nu Wa
8,599
661
86
7
0
223,960
0
W
Baron Samedi
9,447
727
102
8
0
249,736
0
W
Cu Chulainn
9,232
710
31
2
0
276,861
1
W
Anhur
10,366
797
103
8
0
233,772
0
L
Mulan
7,647
588
10
1
0
262,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role