Player Matchup

Osiris
Osiris
Codster926
Osiris
Level 126
God Stats
1W - 2L
1,704 SR
Queue Stats
235W - 232L
1,503 Elo+
Party 2
Kali
Kali
RehoundHighgrate
Kali
Level 89
God Stats
15W - 12L
1,574 SR
Queue Stats
311W - 305L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
TrapMick
Aphrodite
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 75L
1,447 Elo+
Solo
Anubis
Anubis
Trey_Clxpped_You
Anubis
Level 89
God Stats
9W - 9L
1,570 SR
Queue Stats
250W - 235L
1,482 Elo+
Party 1
Nut
Nut
WombWarrior3566
Nut
Level 103
God Stats
2W - 7L
1,282 SR
Queue Stats
68W - 80L
1,428 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,459 Elo+

VS

Team Averages
Level 117
1,517 SR
1,491 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AverageWave5940
Ra
Level 129
God Stats
116W - 104L
1,506 SR
Queue Stats
368W - 347L
1,484 Elo+
Solo
Freya
Freya
Carloshubsche
Freya
Level 107
God Stats
1W - 0L
1,716 SR
Queue Stats
25W - 19L
1,593 Elo+
Solo
Medusa
Medusa
HeavyMetalsCD
Medusa
Level 104
God Stats
2W - 3L
1,300 SR
Queue Stats
65W - 64L
1,499 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 98
God Stats
55W - 44L
1,562 SR
Queue Stats
466W - 450L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Codster926
Osiris
11
1 / 3 / 0
6,397
533
5,707
11,623
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 1
5,683
474
2,674
10,490
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
TrapMick
Aphrodite
10
0 / 3 / 0
5,316
443
1,934
6,651
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 6 / 0
6,088
507
5,146
9,446
4,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 0
5,394
450
2,847
6,262
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 0 / 4
6,479
540
4,396
7,334
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
5 / 2 / 5
7,884
657
7,207
5,650
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,728
561
7,627
7,764
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 0 / 1
6,489
541
4,647
4,743
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,666
556
4,361
5,788
3,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
4
6
W
5
2
5
3.75
W
2
1
2
3
L
Osiris
Codster926
Osiris
1
3
0
0.33
W
1
0
1
1.5
L
0
2
1
0.25
L
Aphrodite
TrapMick
Aphrodite
0
3
0
0
L
2
6
0
0.33
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
28,238
44,472
Taken
31,279
18,670
Mitigated
12,070
14,013
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,396
1,113
0
737
7,334
2,516
0
1,315
5,979
0
37,879
W
7,207
315
567
2,500
5,650
1,649
286
3,019
2,591
60,549
1,066
W
7,627
1,833
0
3,645
7,764
2,677
0
86
7,678
33,795
630
L
Osiris
Codster926
Osiris
5,707
1,913
0
3,719
11,623
6,768
0
7,224
3,584
0
41,818
W
4,647
1,613
0
462
4,743
1,357
797
1,387
3,208
0
48,603
L
2,674
1,071
0
3,455
10,490
3,428
0
2,663
7,773
0
42,596
L
Aphrodite
TrapMick
Aphrodite
1,934
305
1,665
3,005
6,651
1,997
0
2,199
4,452
22,520
873
L
5,146
331
0
1,620
9,446
4,288
0
5,444
3,962
29,783
521
L
2,847
1,679
0
549
6,262
2,189
0
372
5,890
0
29,855
W
4,361
535
0
2,349
5,788
3,871
0
880
4,776
19,889
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
34,246
296
Minions Killed
366
0
Camps Cleared
0
1,195,997
Distance Traveled
1,155,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,479
540
64
5
0
262,200
0
W
Ra
7,884
657
110
9
0
230,243
0
W
Freya
6,728
561
72
6
0
214,861
0
L
Osiris
6,397
533
55
5
0
238,005
0
W
Medusa
6,489
541
90
8
0
227,005
0
L
Kali
5,683
474
77
6
0
296,749
0
L
Aphrodite
5,316
443
56
5
0
226,621
0
L
Anubis
6,088
507
47
4
0
213,395
0
L
Nut
5,394
450
61
5
0
221,227
0
W
Ymir
6,666
556
30
3
0
220,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role