Player Matchup

Agni
Agni
ChronosKnowsHoes
Agni
Level 147
God Stats
1W - 1L
1,509 SR
Queue Stats
112W - 104L
1,518 Elo+
Party 2
Arachne
Arachne
Dangwow
Arachne
Level 85
God Stats
21W - 16L
1,594 SR
Queue Stats
111W - 117L
1,482 Elo+
Party 2
Athena
Athena
ExxReyy
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,535 Elo+
Party 2
Izanami
Izanami
TotteryMage683
Izanami
Level 18
God Stats
3W - 6L
1,352 SR
Queue Stats
3W - 7L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Vivid9355
Guan Yu
Level 87
God Stats
0W - 1L
1,351 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 2
Team Averages
Level 93
1,461 SR
1,561 Elo+

VS

Team Averages
Level 100
1,508 SR
1,518 Elo+
Atlas
Atlas
CraZyAsMEX512
Atlas
Level 81
God Stats
2W - 3L
1,184 SR
Queue Stats
124W - 112L
1,590 Elo+
Solo
Serqet
Serqet
Deviouspersonlh
Serqet
Level 57
God Stats
7W - 7L
1,459 SR
Queue Stats
45W - 50L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
HashBrownClown2
Sun Wukong
Level 137
God Stats
4W - 1L
1,759 SR
Queue Stats
244W - 245L
1,548 Elo+
Solo
Chang'e
Chang'e
abdur_is_awesome
Chang'e
Level 126
God Stats
6W - 3L
1,520 SR
Queue Stats
239W - 255L
1,482 Elo+
Party 1
Nut
Nut
eziodarkpit
Nut
Level 101
God Stats
6W - 2L
1,619 SR
Queue Stats
208W - 210L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,634
540
7,815
9,326
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Dangwow
Arachne
13
2 / 3 / 1
7,505
469
3,631
11,534
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
ExxReyy
Athena
11
1 / 1 / 0
6,895
431
4,850
11,903
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
7,193
450
1,978
7,522
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Vivid9355
Guan Yu
12
1 / 3 / 2
7,417
464
4,952
12,914
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,744
547
4,307
9,152
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 2 / 1
6,804
425
1,920
8,352
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
HashBrownClown2
Sun Wukong
17
5 / 2 / 0
10,355
647
11,939
14,108
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 2
8,890
556
9,422
9,123
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 0 / 1
9,519
595
8,281
4,970
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
12
12
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
2
1
3
3.5
L
Arachne
Dangwow
Arachne
2
3
1
0.83
W
1
2
1
0.75
L
Athena
ExxReyy
Athena
1
1
0
1
W
Sun Wukong
HashBrownClown2
Sun Wukong
5
2
0
2.5
L
0
3
0
0
L
Guan Yu
Vivid9355
Guan Yu
1
3
2
0.67
W
2
3
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
35,869
53,199
Taken
45,705
27,553
Mitigated
27,173
13,142
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,815
925
0
972
9,326
2,725
0
6,268
3,004
74,773
745
W
4,307
1,523
0
2,081
9,152
8,351
11
3,648
5,504
28,778
1,956
L
Arachne
Dangwow
Arachne
3,631
2,978
0
5,080
11,534
3,539
0
2,568
8,779
0
55,610
W
1,920
618
0
604
8,352
2,786
0
2,561
5,791
0
33,602
L
Athena
ExxReyy
Athena
4,850
1,226
0
1,979
11,903
10,059
0
3,289
8,454
24,836
0
W
Sun Wukong
HashBrownClown2
Sun Wukong
11,939
2,379
0
5,136
14,108
11,097
252
1,243
12,865
0
84,448
L
1,978
1,229
0
2,340
7,522
2,150
0
122
7,346
0
49,112
L
Guan Yu
Vivid9355
Guan Yu
4,952
412
102
2,669
12,914
9,080
0
1,251
10,535
0
41,269
W
9,422
304
1,453
4,677
9,123
2,862
713
4,359
4,764
76,017
918
W
8,281
4,827
0
2,358
4,970
2,077
103
762
4,208
0
90,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
44,312
474
Minions Killed
545
0
Camps Cleared
0
1,601,897
Distance Traveled
1,693,061
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,634
540
150
9
0
367,515
0
W
Atlas
8,744
547
42
3
0
328,373
6
L
Arachne
7,505
469
89
6
0
358,562
1
W
Serqet
6,804
425
53
3
0
386,578
0
L
Athena
6,895
431
30
2
0
330,642
4
W
Sun Wukong
10,355
647
154
10
0
334,026
0
L
Izanami
7,193
450
114
7
0
236,957
0
L
Guan Yu
7,417
464
91
6
0
308,221
0
W
Chang'e
8,890
556
136
9
0
342,707
2
W
Nut
9,519
595
160
10
0
301,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role