Player Matchup

Yemoja
Yemoja
Danimals904
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 119L
1,520 Elo+
Party 1
Nox
Nox
GrayBushOneNut
Nox
Level 157
God Stats
9W - 16L
1,260 SR
Queue Stats
574W - 601L
1,519 Elo+
Party 1
Hercules
Hercules
WimboWumbo
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,572 Elo+
Party 1
Izanami
Izanami
emerald492
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,471 Elo+
Party 1
Tyr
Tyr
ludafish502
Tyr
Level 115
God Stats
8W - 5L
1,593 SR
Queue Stats
94W - 90L
1,476 Elo+
Party 1
Team Averages
Level 134
1,471 SR
1,512 Elo+

VS

Team Averages
Level 188
1,560 SR
1,522 Elo+
Martichoras
Martichoras
 
Martichoras
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PriorMagician96
Xing Tian
Level 342
God Stats
25W - 13L
1,617 SR
Queue Stats
1,974W - 2,004L
1,484 Elo+
Solo
Hel
Hel
Rymxnn
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,377 Elo+
Solo
Achilles
Achilles
ShadowBoy127
Achilles
Level 159
God Stats
1W - 4L
1,092 SR
Queue Stats
285W - 284L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
roxaskh3
Zhong Kui
Level 159
God Stats
9W - 0L
2,091 SR
Queue Stats
517W - 107L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 7 / 4
7,630
636
4,980
14,724
16,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 5 / 3
8,817
735
10,595
7,533
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
WimboWumbo
Hercules
16
3 / 6 / 4
9,686
807
13,663
20,049
24,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
emerald492
Izanami
13
1 / 11 / 3
7,912
659
9,730
14,315
4,702
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 10 / 3
7,600
633
5,780
14,211
12,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
6 / 4 / 13
9,488
791
11,017
11,001
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
PriorMagician96
Xing Tian
16
1 / 1 / 25
10,267
856
5,744
16,538
14,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Rymxnn
Hel
17
8 / 2 / 20
10,698
892
12,874
11,096
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ShadowBoy127
Achilles
18
9 / 1 / 23
11,105
925
11,520
25,859
29,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
roxaskh3
Zhong Kui
18
15 / 2 / 20
11,733
978
25,480
14,072
11,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
140
9
Kills
39
39
Deaths
10
17
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
4
13
3.13
L
Yemoja
0
7
4
0.29
L
4
5
3
1.1
W
Xing Tian
PriorMagician96
Xing Tian
1
1
25
13.5
W
Hel
Rymxnn
Hel
8
2
20
9
W
Achilles
ShadowBoy127
Achilles
9
1
23
20.5
L
Hercules
WimboWumbo
Hercules
3
6
4
0.83
L
Izanami
emerald492
Izanami
1
11
3
0.23
L
1
10
3
0.25
W
Zhong Kui
roxaskh3
Zhong Kui
15
2
20
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
66,635
70,832
Taken
78,566
60,936
Mitigated
65,272
9,997
Healing
43,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,017
3,076
62
794
11,001
5,103
1,155
2,531
8,470
0
23,742
L
Yemoja
4,980
329
1,874
1,389
14,724
16,264
0
9,303
5,421
9,673
0
L
10,595
322
238
236
7,533
3,040
0
4,588
2,945
22,708
559
W
Xing Tian
PriorMagician96
Xing Tian
5,744
129
2,405
3,541
16,538
14,072
477
3,092
13,446
12,882
362
W
Hel
Rymxnn
Hel
12,874
126
14,524
7,534
11,096
4,833
1,012
2,580
8,516
25,423
676
W
Achilles
ShadowBoy127
Achilles
11,520
1,734
221
10,088
25,859
29,865
233
5,084
20,775
3,138
19,171
L
Hercules
WimboWumbo
Hercules
13,663
2,800
718
4,852
20,049
24,178
0
12,601
7,448
0
19,732
L
Izanami
emerald492
Izanami
9,730
4,901
0
378
14,315
4,702
0
8,610
5,705
0
22,390
L
5,780
0
0
312
14,211
12,752
0
9,823
4,388
0
8,397
W
Zhong Kui
roxaskh3
Zhong Kui
25,480
2,184
1,720
2,799
14,072
11,399
4,214
1,893
12,179
45,350
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,645
Gold Earned
53,291
77
Minions Killed
125
0
Camps Cleared
0
997,981
Distance Traveled
1,199,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,488
791
23
2
0
210,893
0
L
Yemoja
7,630
636
12
1
0
173,731
0
L
Nox
8,817
735
29
2
0
234,529
0
W
Xing Tian
10,267
856
16
1
0
255,679
0
W
Hel
10,698
892
28
2
0
248,117
0
W
Achilles
11,105
925
17
1
0
249,523
0
L
Hercules
9,686
807
10
1
0
215,243
0
L
Izanami
7,912
659
23
2
0
161,570
0
L
Tyr
7,600
633
3
0
0
212,908
0
W
Zhong Kui
11,733
978
41
3
0
235,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role