Player Matchup

Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BigStromboli
Atlas
Level 74
God Stats
12W - 16L
1,424 SR
Queue Stats
158W - 150L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
GodSend0117
Nu Wa
Level 69
God Stats
10W - 5L
1,491 SR
Queue Stats
251W - 260L
1,389 Elo+
Party 1
Horus
Horus
GroveMother
Horus
Level 120
God Stats
8W - 3L
1,420 SR
Queue Stats
105W - 133L
1,381 Elo+
Party 1
Susano
Susano
sparky_susan
Susano
Level 29
God Stats
8W - 19L
1,508 SR
Queue Stats
13W - 22L
1,364 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,410 Elo+

VS

Team Averages
Level 71
1,553 SR
1,482 Elo+
Nu Wa
Nu Wa
Antgeezy
Nu Wa
Level 67
God Stats
5W - 2L
1,904 SR
Queue Stats
12W - 12L
1,556 Elo+
Solo
Arachne
Arachne
BigFitzdaddy
Arachne
Level 77
God Stats
2W - 1L
1,675 SR
Queue Stats
8W - 9L
1,605 Elo+
Solo
Bellona
Bellona
ChanGotEm20
Bellona
Level 66
God Stats
1W - 7L
1,256 SR
Queue Stats
3W - 12L
1,307 Elo+
Solo
Hachiman
Hachiman
aslanda1
Hachiman
Level 106
God Stats
8W - 12L
1,423 SR
Queue Stats
74W - 71L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
shaviutz
Cthulhu
Level 40
God Stats
7W - 8L
1,507 SR
Queue Stats
72W - 66L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 2 / 1
8,648
618
6,355
8,608
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 7
8,921
637
5,401
10,589
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 2
7,923
566
6,396
8,236
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 1 / 4
8,427
602
7,264
12,095
7,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
2
0 / 0 / 0
4,578
327
0
1,445
147

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Antgeezy
Nu Wa
13
2 / 3 / 3
8,043
575
10,345
6,593
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BigFitzdaddy
Arachne
11
2 / 1 / 2
6,741
482
3,730
8,712
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
ChanGotEm20
Bellona
13
1 / 4 / 1
7,920
566
3,607
11,508
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hachiman
aslanda1
Hachiman
6
0 / 2 / 0
5,116
365
1,138
4,278
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
shaviutz
Cthulhu
10
2 / 3 / 1
6,317
451
3,981
8,522
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
7
7
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
1
3.25
L
Nu Wa
Antgeezy
Nu Wa
2
3
3
1.17
L
Arachne
BigFitzdaddy
Arachne
2
1
2
3
W
2
1
7
5.5
L
Bellona
ChanGotEm20
Bellona
1
4
1
0.38
W
1
3
2
0.67
W
4
1
4
6
L
Hachiman
aslanda1
Hachiman
0
2
0
0
L
Cthulhu
shaviutz
Cthulhu
2
3
1
0.83
W
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
22,801
40,973
Taken
39,613
20,677
Mitigated
19,002
9,118
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,355
1,925
0
2,556
8,608
2,885
1,454
2,551
6,057
0
68,605
L
Nu Wa
Antgeezy
Nu Wa
10,345
1,307
0
386
6,593
2,287
455
3,649
2,609
63,734
932
L
Arachne
BigFitzdaddy
Arachne
3,730
2,870
0
3,720
8,712
2,502
0
1,826
6,741
0
35,212
W
5,401
2,274
0
2,632
10,589
8,031
501
4,138
6,451
24,531
3,359
L
Bellona
ChanGotEm20
Bellona
3,607
1,144
0
2,910
11,508
7,627
409
1,418
9,960
0
50,832
W
6,396
1,076
0
299
8,236
2,193
1,028
4,126
4,061
63,164
0
W
7,264
3,445
420
3,211
12,095
7,421
368
2,066
9,633
0
42,887
L
Hachiman
aslanda1
Hachiman
1,138
718
0
1,152
4,278
1,103
0
1,509
2,647
0
14,395
L
Cthulhu
shaviutz
Cthulhu
3,981
323
113
2,404
8,522
5,483
0
2,402
6,028
22,985
0
W
Susano
0
0
0
0
1,445
147
0
1,445
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
34,137
342
Minions Killed
325
0
Camps Cleared
0
1,068,267
Distance Traveled
987,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,648
618
111
8
0
264,154
0
L
Nu Wa
8,043
575
108
8
0
217,950
0
L
Arachne
6,741
482
65
5
0
227,552
0
W
Atlas
8,921
637
44
3
0
287,196
2
L
Bellona
7,920
566
90
6
0
242,482
1
W
Nu Wa
7,923
566
117
8
0
242,084
0
W
Horus
8,427
602
70
5
0
274,833
2
L
Hachiman
5,116
365
28
2
0
97,891
0
L
Cthulhu
6,317
451
34
2
0
201,658
0
W
Susano
4,578
327
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role