Player Matchup

Terra
Terra
 
Terra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HorseF1y
Hachiman
Level 88
God Stats
1W - 1L
1,766 SR
Queue Stats
102W - 113L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
xJDOJon
Baron Samedi
Level 85
God Stats
73W - 80L
1,594 SR
Queue Stats
106W - 117L
1,521 Elo+
Party 2
Ares
Ares
xJDO_Oscar
Ares
Level 138
God Stats
0W - 4L
1,276 SR
Queue Stats
157W - 172L
1,517 Elo+
Party 2
Neith
Neith
xKaotic Texasx
Neith
Level 83
God Stats
24W - 30L
1,598 SR
Queue Stats
117W - 133L
1,508 Elo+
Party 2
Team Averages
Level 105
1,547 SR
1,505 Elo+

VS

Team Averages
Level 134
1,571 SR
1,524 Elo+
Geb
Geb
Buttah2x-
Geb
Level 146
God Stats
1W - 1L
1,640 SR
Queue Stats
68W - 72L
1,455 Elo+
Party 3
Charybdis
Charybdis
Cardiac_KayXX
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,404 Elo+
Party 3
Sol
Sol
ChefSwerv
Sol
Level 102
God Stats
1W - 1L
1,324 SR
Queue Stats
119W - 162L
1,446 Elo+
Party 3
Ah Puch
Ah Puch
Sh00t3r 2020
Ah Puch
Level 172
God Stats
1W - 0L
1,801 SR
Queue Stats
28W - 19L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WeenMachine2
Tsukuyomi
Level 129
God Stats
6W - 3L
1,591 SR
Queue Stats
28W - 21L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 2 / 0
4,837
967
1,238
3,481
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
HorseF1y
Hachiman
11
1 / 3 / 1
5,416
1,083
4,102
5,717
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
xJDOJon
Baron Samedi
10
0 / 2 / 3
5,483
1,097
3,612
4,722
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
5,608
1,122
2,459
7,812
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 3 / 0
4,934
987
3,674
6,113
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,824
1,165
2,703
6,449
4,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Cardiac_KayXX
Charybdis
9
1 / 0 / 7
5,433
1,087
3,580
4,193
1,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
5,835
1,167
3,078
2,810
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Sh00t3r 2020
Ah Puch
11
3 / 0 / 5
5,916
1,183
6,822
3,163
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WeenMachine2
Tsukuyomi
11
5 / 2 / 3
6,486
1,297
6,584
6,115
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
11
11
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
0
1
7
3.5
W
Charybdis
Cardiac_KayXX
Charybdis
1
0
7
4.5
W
2
0
3
3.5
L
Hachiman
HorseF1y
Hachiman
1
3
1
0.5
W
Ah Puch
Sh00t3r 2020
Ah Puch
3
0
5
5.5
W
Tsukuyomi
WeenMachine2
Tsukuyomi
5
2
3
3.25
L
Baron Samedi
xJDOJon
Baron Samedi
0
2
3
0.75
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
22,767
27,845
Taken
22,730
12,194
Mitigated
9,457
6,759
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,238
113
126
924
3,481
1,678
0
1,520
1,890
2,646
0
W
2,703
237
710
2,161
6,449
4,049
0
1,363
5,086
6,389
2,895
W
Charybdis
Cardiac_KayXX
Charybdis
3,580
1,053
0
492
4,193
1,275
521
1,684
2,509
0
6,897
W
3,078
1,228
0
768
2,810
789
0
952
1,858
12,791
0
L
Hachiman
HorseF1y
Hachiman
4,102
2,112
0
1,199
5,717
1,768
0
3,451
2,075
0
15,373
W
Ah Puch
Sh00t3r 2020
Ah Puch
6,822
174
0
1,329
3,163
1,253
0
1,207
1,956
13,147
467
W
Tsukuyomi
WeenMachine2
Tsukuyomi
6,584
1,251
0
1,345
6,115
2,091
0
2,103
4,012
0
17,185
L
Baron Samedi
xJDOJon
Baron Samedi
3,612
110
939
1,421
4,722
1,868
0
1,979
2,664
11,276
0
L
2,459
44
0
1,040
7,812
4,831
0
2,022
5,614
6,385
0
L
3,674
464
0
1,110
6,113
2,049
0
2,523
3,483
0
6,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
29,494
69
Minions Killed
106
0
Camps Cleared
0
527,611
Distance Traveled
625,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,837
967
6
1
0
53,443
0
W
Geb
5,824
1,165
12
2
0
123,231
1
W
Charybdis
5,433
1,087
10
2
0
122,843
1
W
Sol
5,835
1,167
22
4
0
110,393
0
L
Hachiman
5,416
1,083
23
5
0
111,877
0
W
Ah Puch
5,916
1,183
28
6
0
126,956
0
W
Tsukuyomi
6,486
1,297
34
7
0
142,299
0
L
Baron Samedi
5,483
1,097
18
4
0
119,525
0
L
Ares
5,608
1,122
14
3
0
127,128
0
L
Neith
4,934
987
8
2
0
115,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role