Player Matchup

Raijin
Raijin
Jemrud
Raijin
Level 124
God Stats
3W - 0L
1,772 SR
Queue Stats
10W - 3L
1,810 Elo+
Party 1
Cerberus
Cerberus
Rodmeister
Cerberus
Level 13
God Stats
10W - 5L
1,717 SR
Queue Stats
10W - 10L
1,805 Elo+
Party 1
Serqet
Serqet
TheaPacolypse
Serqet
Level 172
God Stats
1W - 0L
1,210 SR
Queue Stats
9W - 7L
1,559 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,725 Elo+

VS

Team Averages
Level 122
1,460 SR
1,587 Elo+
Hercules
Hercules
GeraGamesTHD
Hercules
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
55W - 53L
1,635 Elo+
Solo
Thoth
Thoth
Magic256N
Thoth
Level 158
God Stats
1W - 3L
1,592 SR
Queue Stats
12W - 15L
1,579 Elo+
Solo
Nut
Nut
k3mmyh3dO
Nut
Level 103
God Stats
2W - 5L
1,473 SR
Queue Stats
393W - 400L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jemrud
Raijin
17
8 / 4 / 8
10,953
843
13,172
9,707
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Rodmeister
Cerberus
13
1 / 4 / 11
8,686
668
7,235
10,009
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 0 / 8
10,198
784
9,341
11,197
9,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeraGamesTHD
Hercules
12
1 / 7 / 4
8,290
638
4,927
15,487
12,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Magic256N
Thoth
15
4 / 5 / 3
9,906
762
8,196
7,611
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 4 / 5
9,178
706
7,336
10,393
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
8
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
GeraGamesTHD
Hercules
1
7
4
0.43
W
Raijin
Jemrud
Raijin
8
4
8
3
L
Thoth
Magic256N
Thoth
4
5
3
1.1
W
Cerberus
Rodmeister
Cerberus
1
4
11
1.63
W
7
0
8
11
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
20,459
30,913
Taken
33,491
16,078
Mitigated
15,208
2,031
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GeraGamesTHD
Hercules
4,927
2,033
0
1,214
15,487
12,114
88
7,929
6,778
0
14,134
W
Raijin
Jemrud
Raijin
13,172
1,427
0
430
9,707
2,852
596
3,167
6,540
56,145
688
L
Thoth
Magic256N
Thoth
8,196
229
0
238
7,611
1,390
240
4,019
2,846
43,715
0
W
Cerberus
Rodmeister
Cerberus
7,235
229
0
871
10,009
4,225
34
3,111
6,898
17,526
74
W
9,341
1,223
0
730
11,197
9,001
217
2,007
9,190
0
31,993
L
7,336
4,788
0
1,165
10,393
1,704
742
8,077
2,076
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
27,374
180
Minions Killed
130
0
Camps Cleared
0
740,660
Distance Traveled
682,827
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,290
638
17
1
0
227,380
4
W
Raijin
10,953
843
103
8
0
207,758
0
L
Thoth
9,906
762
73
6
0
208,369
0
W
Cerberus
8,686
668
25
2
0
256,955
0
W
Serqet
10,198
784
52
4
0
275,947
0
L
Nut
9,178
706
40
3
0
247,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role