Player Matchup

Ah Puch
Ah Puch
IX SAD IKO XI
Ah Puch
Level 150
God Stats
15W - 15L
1,583 SR
Queue Stats
292W - 285L
1,445 Elo+
Party 2
Arachne
Arachne
Iced king 11
Arachne
Level 149
God Stats
1W - 5L
1,180 SR
Queue Stats
395W - 379L
1,453 Elo+
Party 2
Surtr
Surtr
Igralin
Surtr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,593 Elo+
Party 1
Cupid
Cupid
V8BabyCC
Cupid
Level 88
God Stats
1W - 1L
1,334 SR
Queue Stats
445W - 426L
1,441 Elo+
Solo
Bacchus
Bacchus
killaghxst07
Bacchus
Level 80
God Stats
2W - 6L
1,720 SR
Queue Stats
24W - 35L
1,464 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,479 Elo+

VS

Team Averages
Level 84
1,491 SR
1,436 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Brugrim
Olorun
Level 76
God Stats
36W - 21L
1,692 SR
Queue Stats
258W - 262L
1,405 Elo+
Solo
Kali
Kali
HcK Poseidon
Kali
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
113W - 131L
1,460 Elo+
Solo
Yemoja
Yemoja
SkepDaddy-
Yemoja
Level 64
God Stats
2W - 5L
1,426 SR
Queue Stats
14W - 21L
1,322 Elo+
Solo
Ishtar
Ishtar
kainaluboy808
Ishtar
Level 145
God Stats
179W - 162L
1,532 SR
Queue Stats
1,227W - 1,187L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
3 / 1 / 2
7,396
569
8,339
6,028
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Iced king 11
Arachne
13
5 / 1 / 2
7,480
575
5,851
11,818
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Igralin
Surtr
13
3 / 0 / 1
7,903
608
6,846
10,834
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
V8BabyCC
Cupid
11
0 / 0 / 1
6,422
494
5,026
5,729
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
killaghxst07
Bacchus
10
1 / 2 / 0
6,212
478
3,342
9,537
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
4
0 / 3 / 0
4,532
349
1,122
3,379
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Brugrim
Olorun
11
1 / 6 / 0
6,136
472
5,094
8,551
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 1
6,264
482
4,652
13,500
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SkepDaddy-
Yemoja
10
1 / 0 / 0
6,213
478
1,870
9,988
5,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 2
6,564
505
7,244
8,062
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
L
Olorun
Brugrim
Olorun
1
6
0
0.17
L
2
2
1
1.25
W
Ah Puch
3
1
2
4
W
Arachne
Iced king 11
Arachne
5
1
2
6
W
Surtr
Igralin
Surtr
3
0
1
3.5
L
Yemoja
SkepDaddy-
Yemoja
1
0
0
1
W
Cupid
V8BabyCC
Cupid
0
0
1
0.5
L
0
1
2
1
W
Bacchus
killaghxst07
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,404
Damage
19,982
43,946
Taken
43,480
19,842
Mitigated
18,442
18,479
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,122
457
0
527
3,379
1,444
0
181
3,198
130
10,558
L
Olorun
Brugrim
Olorun
5,094
2,034
60
558
8,551
2,930
0
3,923
4,628
36,965
0
L
4,652
2,343
260
6,180
13,500
4,734
0
1,991
11,509
0
36,523
W
Ah Puch
8,339
609
173
2,158
6,028
1,784
288
2,121
3,907
40,444
2,437
W
Arachne
Iced king 11
Arachne
5,851
3,505
0
6,109
11,818
3,668
0
1,241
10,577
0
51,886
W
Surtr
Igralin
Surtr
6,846
2,298
0
3,242
10,834
6,316
224
1,110
9,724
1,133
51,986
L
Yemoja
SkepDaddy-
Yemoja
1,870
649
2,960
3,896
9,988
5,968
0
3,824
6,164
12,341
0
W
Cupid
V8BabyCC
Cupid
5,026
2,134
1,246
2,787
5,729
1,496
0
579
5,150
0
42,699
L
7,244
4,879
0
2,032
8,062
3,366
0
1,707
6,355
0
62,956
W
Bacchus
killaghxst07
Bacchus
3,342
253
0
2,764
9,537
6,578
0
1,967
7,570
21,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
29,709
358
Minions Killed
299
0
Camps Cleared
0
1,308,422
Distance Traveled
1,069,455
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,532
349
20
2
0
60,862
0
L
Olorun
6,136
472
72
6
0
231,736
0
L
Kali
6,264
482
79
6
0
271,563
0
W
Ah Puch
7,396
569
79
6
0
233,295
0
W
Arachne
7,480
575
89
7
0
310,949
0
W
Surtr
7,903
608
85
7
0
253,348
0
L
Yemoja
6,213
478
13
1
0
265,570
7
W
Cupid
6,422
494
77
6
0
234,708
6
L
Ishtar
6,564
505
115
9
0
239,724
1
W
Bacchus
6,212
478
28
2
0
276,122
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role