Player Matchup

Charon
Charon
ASAP Frogy
Charon
Level 87
God Stats
2W - 2L
1,535 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 1
Medusa
Medusa
Allindin
Medusa
Level 87
God Stats
2W - 1L
1,715 SR
Queue Stats
17W - 10L
1,581 Elo+
Party 1
Shiva
Shiva
SlaadM
Shiva
Level 126
God Stats
4W - 6L
1,458 SR
Queue Stats
770W - 760L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Zen Zoso Solo
The Morrigan
Level 158
God Stats
62W - 81L
1,418 SR
Queue Stats
511W - 495L
1,404 Elo+
Solo
Kukulkan
Kukulkan
xLannister
Kukulkan
Level 217
God Stats
49W - 43L
1,505 SR
Queue Stats
319W - 338L
1,473 Elo+
Solo
Team Averages
Level 135
1,526 SR
1,456 Elo+

VS

Team Averages
Level 98
1,562 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ThatEndyPerson
Chiron
Level 150
God Stats
2W - 2L
1,943 SR
Queue Stats
62W - 77L
1,486 Elo+
Solo
Izanami
Izanami
atiqlegend13
Izanami
Level 123
God Stats
13W - 19L
1,367 SR
Queue Stats
406W - 397L
1,510 Elo+
Solo
Bacchus
Bacchus
super9er49
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ASAP Frogy
Charon
12
1 / 0 / 2
7,658
511
2,644
6,061
4,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Allindin
Medusa
14
5 / 1 / 0
8,041
536
8,961
8,559
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
SlaadM
Shiva
15
2 / 2 / 1
9,239
616
11,479
15,192
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Zen Zoso Solo
The Morrigan
12
0 / 0 / 0
6,911
461
881
8,180
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
xLannister
Kukulkan
15
2 / 2 / 1
9,079
605
8,221
8,501
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 2 / 0
7,758
517
7,574
16,504
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,996
466
4,161
11,114
8,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 1
7,871
525
6,031
13,100
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
atiqlegend13
Izanami
12
1 / 4 / 1
7,155
477
5,082
9,600
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
super9er49
Bacchus
1
0 / 0 / 0
3,130
209
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
5
5
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Jormungandr
 
Jormungandr
1
1
0
1
W
Charon
ASAP Frogy
Charon
1
0
2
2
W
Medusa
Allindin
Medusa
5
1
0
5
W
Shiva
SlaadM
Shiva
2
2
1
1.25
L
1
3
1
0.5
W
The Morrigan
Zen Zoso Solo
The Morrigan
0
0
0
0
L
Izanami
atiqlegend13
Izanami
1
4
1
0.38
L
Bacchus
super9er49
Bacchus
0
0
0
0
W
Kukulkan
xLannister
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
22,848
46,493
Taken
50,318
24,606
Mitigated
27,955
15,762
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,574
1,259
0
5,361
16,504
12,007
0
474
15,019
0
45,488
L
Jormungandr
 
Jormungandr
4,161
626
0
1,170
11,114
8,293
0
3,566
7,422
31,128
0
W
Charon
ASAP Frogy
Charon
2,644
770
0
1,577
6,061
4,935
0
1,519
4,448
21,428
1,165
W
Medusa
Allindin
Medusa
8,961
3,261
0
1,062
8,559
2,941
375
2,274
6,285
0
54,126
W
Shiva
SlaadM
Shiva
11,479
2,309
0
4,310
15,192
11,430
0
0
14,212
0
76,969
L
6,031
1,433
69
5,238
13,100
4,632
0
5,580
6,958
0
70,962
W
The Morrigan
Zen Zoso Solo
The Morrigan
881
180
0
4,814
8,180
2,431
199
30
8,108
44,499
2,261
L
Izanami
atiqlegend13
Izanami
5,082
2,578
0
1,045
9,600
3,023
0
1,237
8,323
0
55,935
L
Bacchus
super9er49
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
xLannister
Kukulkan
8,221
1,202
0
3,999
8,501
2,869
512
338
8,163
68,668
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
32,910
480
Minions Killed
347
0
Camps Cleared
0
1,487,577
Distance Traveled
1,163,937
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,758
517
80
5
0
307,611
2
L
Jormungandr
6,996
466
36
2
0
308,284
0
W
Charon
7,658
511
30
2
0
295,787
0
W
Medusa
8,041
536
97
6
0
304,494
0
W
Shiva
9,239
616
123
8
0
322,280
2
L
Chiron
7,871
525
124
8
0
295,215
0
W
The Morrigan
6,911
461
83
6
0
270,789
6
L
Izanami
7,155
477
107
7
0
252,827
0
L
Bacchus
3,130
209
0
0
0
0
0
W
Kukulkan
9,079
605
147
10
0
294,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role