Player Matchup

Maui
Maui
FaLkx429
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,606 Elo+
Party 2
Ravana
Ravana
Hyeyou
Ravana
Level 68
God Stats
0W - 1L
1,911 SR
Queue Stats
33W - 29L
1,682 Elo+
Party 2
Anhur
Anhur
TheFlowerSmeller
Anhur
Level 105
God Stats
5W - 2L
1,522 SR
Queue Stats
21W - 13L
1,683 Elo+
Party 2
Nike
Nike
WolfAlpha64
Nike
Level 175
God Stats
37W - 23L
1,656 SR
Queue Stats
447W - 367L
1,657 Elo+
Solo
Discordia
Discordia
xKILLERQUEEN913x
Discordia
Level 107
God Stats
26W - 24L
1,709 SR
Queue Stats
389W - 386L
1,573 Elo+
Solo
Team Averages
Level 111
1,660 SR
1,640 Elo+

VS

Team Averages
Level 156
1,613 SR
1,542 Elo+
Cerberus
Cerberus
Coolkil
Cerberus
Level 158
God Stats
3W - 1L
1,702 SR
Queue Stats
51W - 46L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
GamerDad1976
Aphrodite
Level 211
God Stats
2W - 1L
1,869 SR
Queue Stats
33W - 48L
1,481 Elo+
Party 1
Thor
Thor
Roger715
Thor
Level 143
God Stats
20W - 18L
1,281 SR
Queue Stats
402W - 361L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rychu Pichu
Morgan Le Fay
Level 193
God Stats
2W - 0L
1,711 SR
Queue Stats
54W - 59L
1,537 Elo+
Party 1
Chiron
Chiron
wcontinuarw
Chiron
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 4 / 4
7,779
778
5,487
14,318
11,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Hyeyou
Ravana
14
2 / 5 / 3
8,427
843
6,425
9,638
4,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 7 / 4
8,186
819
5,544
12,658
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 2 / 3
9,081
908
9,361
10,403
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
14
1 / 3 / 1
8,337
834
4,725
5,705
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolkil
Cerberus
16
8 / 3 / 11
10,350
1,035
12,501
13,444
10,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
GamerDad1976
Aphrodite
16
6 / 0 / 13
9,883
988
9,358
6,401
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
0 / 2 / 7
8,364
836
6,434
7,780
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Rychu Pichu
Morgan Le Fay
16
4 / 1 / 11
9,273
927
11,990
4,427
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
3 / 1 / 8
8,930
893
6,691
7,442
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
7
Kills
21
21
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Coolkil
Cerberus
8
3
11
4.5
L
Maui
0
4
4
0.5
W
Aphrodite
GamerDad1976
Aphrodite
6
0
13
12.5
L
Ravana
Hyeyou
Ravana
2
5
3
0.7
W
Thor
0
2
7
1.75
W
Morgan Le Fay
Rychu Pichu
Morgan Le Fay
4
1
11
9.5
L
1
7
4
0.43
L
3
2
3
2.25
W
Chiron
3
1
8
7
L
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
46,974
52,722
Taken
39,494
28,837
Mitigated
19,890
4,663
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Coolkil
Cerberus
12,501
321
0
1,511
13,444
10,664
182
2,800
10,306
26,229
1,064
L
Maui
5,487
353
0
0
14,318
11,798
0
7,714
5,871
10,802
1,568
W
Aphrodite
GamerDad1976
Aphrodite
9,358
607
6,687
5,043
6,401
2,644
141
2,969
3,238
22,279
0
L
Ravana
Hyeyou
Ravana
6,425
1,599
0
782
9,638
4,159
0
6,364
2,854
0
20,427
W
Thor
6,434
686
0
1,021
7,780
2,577
0
1,416
6,254
0
22,270
W
Morgan Le Fay
Rychu Pichu
Morgan Le Fay
11,990
337
0
746
4,427
1,652
283
1,494
2,797
27,101
0
L
5,544
2,624
0
1,779
12,658
3,193
0
9,543
2,684
0
17,565
L
9,361
441
717
738
10,403
8,225
0
4,394
5,551
1,356
19,440
W
Chiron
6,691
2,656
432
2,352
7,442
2,353
2,443
1,542
5,833
0
24,209
L
Discordia
4,725
0
0
647
5,705
1,462
294
3,336
2,125
26,554
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
46,800
172
Minions Killed
218
0
Camps Cleared
0
991,190
Distance Traveled
1,059,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,350
1,035
37
4
0
217,132
0
L
Maui
7,779
778
12
1
0
206,121
0
W
Aphrodite
9,883
988
50
5
0
214,473
0
L
Ravana
8,427
843
39
4
0
205,830
0
W
Thor
8,364
836
33
3
0
206,685
1
W
Morgan Le Fay
9,273
927
42
4
0
223,736
0
L
Anhur
8,186
819
38
4
0
164,109
0
L
Nike
9,081
908
26
3
0
209,603
0
W
Chiron
8,930
893
56
6
0
197,219
0
L
Discordia
8,337
834
57
6
0
205,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role