Player Matchup

Scylla
Scylla
Acoggg__
Scylla
Level 95
God Stats
85W - 78L
1,527 SR
Queue Stats
224W - 205L
1,479 Elo+
Solo
Shiva
Shiva
BlackWoodJack177
Shiva
Level 64
God Stats
11W - 8L
1,520 SR
Queue Stats
87W - 79L
1,472 Elo+
Solo
Fenrir
Fenrir
ExaltedKiwi
Fenrir
Level 55
God Stats
5W - 10L
1,249 SR
Queue Stats
54W - 95L
1,337 Elo+
Solo
Charon
Charon
JayTheSlayer008
Charon
Level 124
God Stats
7W - 2L
1,634 SR
Queue Stats
200W - 166L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sojiro_Kurokami
Danzaburou
Level 148
God Stats
12W - 8L
1,655 SR
Queue Stats
278W - 233L
1,498 Elo+
Party 2
Team Averages
Level 97
1,517 SR
1,457 Elo+

VS

Team Averages
Level 90
1,495 SR
1,538 Elo+
Kuzenbo
Kuzenbo
Citron cP
Kuzenbo
Level 97
God Stats
0W - 1L
1,736 SR
Queue Stats
28W - 18L
1,611 Elo+
Party 1
Arachne
Arachne
NoEmpathyTTV
Arachne
Level 89
God Stats
18W - 11L
1,693 SR
Queue Stats
206W - 210L
1,517 Elo+
Solo
Cupid
Cupid
Quirós
Cupid
Level 69
God Stats
0W - 3L
1,168 SR
Queue Stats
141W - 125L
1,467 Elo+
Solo
Xbalanque
Xbalanque
V0K4P
Xbalanque
Level 68
God Stats
4W - 5L
1,535 SR
Queue Stats
141W - 158L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
llllllIIIIvv
Baron Samedi
Level 127
God Stats
1W - 2L
1,342 SR
Queue Stats
190W - 185L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acoggg__
Scylla
17
5 / 0 / 2
10,388
611
9,727
7,685
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 4
9,866
580
12,568
13,361
10,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
15
6 / 3 / 5
8,856
521
9,160
13,417
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 13
9,164
539
6,953
10,286
9,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Sojiro_Kurokami
Danzaburou
16
6 / 0 / 6
10,381
611
9,260
6,356
2,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Citron cP
Kuzenbo
10
0 / 3 / 2
6,983
411
4,882
14,463
15,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
NoEmpathyTTV
Arachne
13
0 / 6 / 2
7,222
425
5,067
12,524
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Quirós
Cupid
14
3 / 3 / 1
8,493
500
7,552
9,785
2,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
V0K4P
Xbalanque
15
1 / 6 / 1
8,508
500
4,799
13,029
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
llllllIIIIvv
Baron Samedi
12
0 / 8 / 0
7,326
431
8,003
16,476
7,273
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
26
Kills
4
4
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acoggg__
Scylla
5
0
2
6
W
7
1
4
9
L
Kuzenbo
Citron cP
Kuzenbo
0
3
2
0.33
W
Fenrir
6
3
5
2.83
W
2
0
13
8.5
L
Arachne
NoEmpathyTTV
Arachne
0
6
2
0.17
L
Cupid
Quirós
Cupid
3
3
1
1.17
W
Danzaburou
Sojiro_Kurokami
Danzaburou
6
0
6
9
L
Xbalanque
V0K4P
Xbalanque
1
6
1
0.25
L
Baron Samedi
llllllIIIIvv
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
30,303
51,105
Taken
66,277
30,750
Mitigated
33,064
13,456
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acoggg__
Scylla
9,727
1,095
0
1,890
7,685
2,571
162
1,205
6,480
82,365
1,928
W
12,568
807
381
3,340
13,361
10,190
0
5,973
7,388
802
66,507
L
Kuzenbo
Citron cP
Kuzenbo
4,882
1,235
135
3,307
14,463
15,752
0
3,312
11,151
23,291
0
W
Fenrir
9,160
1,966
0
1,981
13,417
6,069
311
2,752
10,665
0
71,577
W
6,953
960
0
2,155
10,286
9,306
0
2,705
7,581
26,137
2,740
L
Arachne
NoEmpathyTTV
Arachne
5,067
3,766
0
3,095
12,524
3,845
0
3,399
9,125
0
62,305
L
Cupid
Quirós
Cupid
7,552
1,897
1,059
4,048
9,785
2,483
0
5,742
4,043
0
52,828
W
Danzaburou
Sojiro_Kurokami
Danzaburou
9,260
4,906
0
3,709
6,356
2,614
0
778
5,578
0
83,135
L
Xbalanque
V0K4P
Xbalanque
4,799
1,474
0
3,693
13,029
3,711
0
3,161
9,868
0
69,592
L
Baron Samedi
llllllIIIIvv
Baron Samedi
8,003
183
183
6,346
16,476
7,273
0
1,351
15,125
50,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,655
Gold Earned
38,532
568
Minions Killed
422
0
Camps Cleared
0
1,726,915
Distance Traveled
1,619,146
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,388
611
156
9
0
339,097
0
W
Shiva
9,866
580
99
6
0
326,351
0
L
Kuzenbo
6,983
411
34
2
0
324,168
0
W
Fenrir
8,856
521
106
6
0
363,250
0
W
Charon
9,164
539
44
3
0
343,940
8
L
Arachne
7,222
425
101
6
0
379,572
0
L
Cupid
8,493
500
92
5
0
332,294
0
W
Danzaburou
10,381
611
163
10
0
354,277
1
L
Xbalanque
8,508
500
122
7
0
307,510
2
L
Baron Samedi
7,326
431
73
4
0
275,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role