Player Matchup

Chaac
Chaac
 
Chaac
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PastelCoffeee
Ares
Level 142
God Stats
1W - 4L
1,535 SR
Queue Stats
18W - 36L
1,439 Elo+
Party 2
Scylla
Scylla
PewPewTippin
Scylla
Level 29
God Stats
0W - 3L
1,223 SR
Queue Stats
12W - 28L
1,225 Elo+
Party 2
Jing Wei
Jing Wei
ShortDude
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
kuhknucklehead
Ratatoskr
Level 118
God Stats
0W - 1L
1,804 SR
Queue Stats
41W - 54L
1,473 Elo+
Party 2
Team Averages
Level 119
1,512 SR
1,414 Elo+

VS

Team Averages
Level 98
1,494 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
MagnumGI707
Martichoras
Level 108
God Stats
3W - 2L
1,620 SR
Queue Stats
240W - 245L
1,539 Elo+
Party 3
Ares
Ares
Mayo725
Ares
Level 93
God Stats
19W - 25L
1,576 SR
Queue Stats
234W - 251L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
allanon91
Nu Wa
Level 126
God Stats
1W - 3L
1,208 SR
Queue Stats
129W - 129L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
carrington932
Ao Kuang
Level 26
God Stats
14W - 11L
1,567 SR
Queue Stats
76W - 75L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 1
6,814
568
8,499
11,829
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 2 / 2
6,494
541
6,649
11,392
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
9
1 / 4 / 1
5,722
477
3,813
4,786
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ShortDude
Jing Wei
10
1 / 5 / 3
5,302
442
4,339
8,032
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
kuhknucklehead
Ratatoskr
12
3 / 4 / 4
6,724
560
6,643
9,614
3,031
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 3 / 5
6,405
534
4,217
13,654
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Martichoras
MagnumGI707
Martichoras
11
5 / 2 / 2
6,567
547
9,411
7,290
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
Mayo725
Ares
10
1 / 3 / 5
6,387
532
4,222
8,983
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
allanon91
Nu Wa
13
6 / 1 / 5
8,005
667
6,016
5,298
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
carrington932
Ao Kuang
13
6 / 2 / 3
7,352
613
7,824
10,003
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
18
18
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
W
Gilgamesh
 
Gilgamesh
0
3
5
0.83
W
Martichoras
MagnumGI707
Martichoras
5
2
2
3
W
Ares
Mayo725
Ares
1
3
5
1.17
L
4
2
2
2.5
L
Scylla
1
4
1
0.38
L
Jing Wei
ShortDude
Jing Wei
1
5
3
0.5
W
Nu Wa
allanon91
Nu Wa
6
1
5
8.5
W
Ao Kuang
carrington932
Ao Kuang
6
2
3
3.75
L
Ratatoskr
kuhknucklehead
Ratatoskr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
31,690
45,653
Taken
45,228
18,644
Mitigated
25,562
9,751
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,499
1,538
0
4,329
11,829
4,941
0
4,364
6,890
0
45,109
W
Gilgamesh
 
Gilgamesh
4,217
1,075
0
3,514
13,654
11,371
0
153
13,501
0
36,129
W
Martichoras
MagnumGI707
Martichoras
9,411
3,612
0
2,265
7,290
2,672
657
3,644
3,646
0
50,605
W
Ares
Mayo725
Ares
4,222
241
0
2,503
8,983
6,287
335
2,360
6,623
15,347
857
L
6,649
1,263
0
1,537
11,392
7,671
101
2,466
8,926
18,164
0
L
Scylla
3,813
257
0
428
4,786
864
0
3,110
1,676
26,738
0
L
Jing Wei
ShortDude
Jing Wei
4,339
3,450
0
2,035
8,032
2,137
91
3,809
4,223
0
31,376
W
Nu Wa
allanon91
Nu Wa
6,016
1,418
0
1,166
5,298
1,468
394
2,684
2,614
43,290
1,446
W
Ao Kuang
carrington932
Ao Kuang
7,824
2,059
0
3,345
10,003
3,764
0
1,621
8,382
43,084
2,016
L
Ratatoskr
kuhknucklehead
Ratatoskr
6,643
1,682
0
1,422
9,614
3,031
0
3,962
5,565
0
50,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
34,716
269
Minions Killed
307
0
Camps Cleared
0
1,184,748
Distance Traveled
1,197,503
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,814
568
76
6
0
226,530
3
W
Gilgamesh
6,405
534
63
5
0
219,033
0
W
Martichoras
6,567
547
76
6
0
237,663
0
W
Ares
6,387
532
24
2
0
223,426
0
L
Ares
6,494
541
8
1
0
245,300
2
L
Scylla
5,722
477
54
5
0
206,381
0
L
Jing Wei
5,302
442
54
5
0
241,117
0
W
Nu Wa
8,005
667
82
7
0
242,756
0
W
Ao Kuang
7,352
613
62
5
0
274,625
0
L
Ratatoskr
6,724
560
77
6
0
265,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role