Player Matchup

Ravana
Ravana
Gold II
CleanCheekz
Ravana
Gold II
Level 126
God Stats
5W - 6L
1,616 SR
Queue Stats
178W - 170L
1,500 MMR
Solo
Agni
Agni
Gold III
EcuAxl75
Agni
Gold III
Level 145
God Stats
19W - 16L
1,566 SR
Queue Stats
175W - 172L
1,498 MMR
Solo
King Arthur
King Arthur
Gold II
Justo145
King Arthur
Gold II
Level 128
God Stats
2W - 1L
1,544 SR
Queue Stats
104W - 106L
1,494 MMR
Solo
Artemis
Artemis
Gold IV
iiLano
Artemis
Gold IV
Level 138
God Stats
9W - 15L
1,488 SR
Queue Stats
159W - 161L
1,492 MMR
Solo
Ares
Ares
Gold III
xKIDEx
Ares
Gold III
Level 141
God Stats
12W - 9L
1,818 SR
Queue Stats
405W - 400L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,606 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,542 SR
1,492 MMR
Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
A12fire
Susano
Gold IV
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
100W - 125L
1,501 MMR
Solo
Janus
Janus
Silver I
DabUpDopeyOG
Janus
Silver I
Level 198
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 42L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Kathmandu
Osiris
Gold III
Level 146
God Stats
7W - 7L
1,590 SR
Queue Stats
191W - 181L
1,461 MMR
Solo
Medusa
Medusa
Bronze III
ReiBasil
Medusa
Bronze III
Level 62
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 1 / 8
10,230
602
12,586
11,813
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Agni
17
7 / 1 / 7
10,549
621
14,718
7,877
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Justo145
King Arthur
16
5 / 1 / 10
10,332
608
8,635
8,365
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
iiLano
Artemis
19
5 / 3 / 5
11,745
691
10,298
10,000
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
xKIDEx
Ares
15
6 / 3 / 10
10,137
596
5,912
17,017
17,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
FreyaGilgameshAthenaLancelot

VS

Bans
HadesSurtrThanatosCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 4
7,761
457
5,716
14,004
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
A12fire
Susano
12
0 / 6 / 1
7,115
419
3,536
14,773
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 1
8,704
512
7,307
10,040
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Kathmandu
Osiris
14
1 / 6 / 4
7,913
465
5,469
16,058
9,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
ReiBasil
Medusa
12
2 / 8 / 3
7,840
461
5,981
13,400
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
31
Kills
9
9
Deaths
31
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
4
0.8
L
Susano
A12fire
Susano
0
6
1
0.08
W
Ravana
8
1
8
12
L
4
6
1
0.75
W
Agni
7
1
7
10.5
W
King Arthur
Justo145
King Arthur
5
1
10
10
L
Osiris
Kathmandu
Osiris
1
6
4
0.5
L
Medusa
ReiBasil
Medusa
2
8
3
0.44
W
Artemis
iiLano
Artemis
5
3
5
2.5
W
Ares
xKIDEx
Ares
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
28,009
55,072
Taken
68,275
39,700
Mitigated
28,544
11,008
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,716
1,137
348
2,212
14,004
9,007
0
4,796
9,109
27,336
0
L
Susano
A12fire
Susano
3,536
653
0
1,480
14,773
4,117
0
2,746
11,573
0
39,993
W
Ravana
12,586
4,439
0
2,896
11,813
5,616
772
3,620
7,967
0
77,431
L
7,307
263
0
1,171
10,040
2,795
0
5,993
4,047
56,499
164
W
Agni
14,718
859
0
825
7,877
3,045
1,782
3,014
4,543
79,086
312
W
King Arthur
Justo145
King Arthur
8,635
335
0
880
8,365
8,865
73
656
7,709
0
61,480
L
Osiris
Kathmandu
Osiris
5,469
1,777
0
3,032
16,058
9,231
0
3,507
12,343
0
60,756
L
Medusa
ReiBasil
Medusa
5,981
2,396
0
900
13,400
3,394
0
3,535
9,813
0
47,265
W
Artemis
iiLano
Artemis
10,298
6,359
0
4,039
10,000
4,367
6,679
1,826
8,134
0
106,518
W
Ares
xKIDEx
Ares
5,912
460
0
2,368
17,017
17,807
755
3,652
13,263
29,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
39,333
541
Minions Killed
375
0
Camps Cleared
0
1,817,822
Distance Traveled
1,681,719
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,761
457
38
2
0
309,149
9
L
Susano
7,115
419
64
4
0
320,841
0
W
Ravana
10,230
602
113
7
0
446,490
1
L
Janus
8,704
512
109
6
0
346,913
5
W
Agni
10,549
621
151
9
0
384,411
4
W
King Arthur
10,332
608
78
5
0
344,079
1
L
Osiris
7,913
465
88
5
0
365,101
2
L
Medusa
7,840
461
76
4
0
339,715
0
W
Artemis
11,745
691
169
10
0
296,016
2
W
Ares
10,137
596
30
2
0
346,826
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role