Player Matchup

Sobek
Sobek
Darth_Grawlix
Sobek
Level 122
God Stats
0W - 2L
1,319 SR
Queue Stats
60W - 59L
1,473 Elo+
Party 1
King Arthur
King Arthur
Kenomahn
King Arthur
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
217W - 231L
1,471 Elo+
Solo
Jing Wei
Jing Wei
MAK1LLAH
Jing Wei
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,531 Elo+
Solo
Heimdallr
Heimdallr
animefan654
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 1
Bastet
Bastet
thekushdragon
Bastet
Level 178
God Stats
0W - 2L
1,276 SR
Queue Stats
151W - 165L
1,493 Elo+
Party 1
Team Averages
Level 116
1,377 SR
1,489 Elo+

VS

Team Averages
Level 143
1,446 SR
1,469 Elo+
Freya
Freya
BrazyBear98
Freya
Level 136
God Stats
1W - 2L
1,306 SR
Queue Stats
189W - 199L
1,444 Elo+
Party 2
Hera
Hera
EduardoM24
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,443 Elo+
Solo
Heimdallr
Heimdallr
P_olari_s
Heimdallr
Level 120
God Stats
3W - 3L
1,516 SR
Queue Stats
162W - 170L
1,459 Elo+
Party 2
Anhur
Anhur
Rams3d
Anhur
Level 156
God Stats
3W - 3L
1,409 SR
Queue Stats
236W - 250L
1,502 Elo+
Solo
Chronos
Chronos
bridog29
Chronos
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,655
666
7,279
19,822
25,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Kenomahn
King Arthur
16
3 / 6 / 6
10,557
660
9,574
18,550
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MAK1LLAH
Jing Wei
18
2 / 4 / 7
10,228
639
6,402
10,550
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
animefan654
Heimdallr
15
0 / 8 / 7
9,275
580
8,283
14,354
4,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 3 / 4
11,561
723
21,727
14,602
5,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
12,283
768
8,934
11,148
4,990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
7 / 3 / 12
12,528
783
10,940
9,374
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
P_olari_s
Heimdallr
19
5 / 2 / 13
11,756
735
11,471
9,456
4,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anhur
Rams3d
Anhur
17
5 / 6 / 15
11,176
699
18,046
12,482
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
bridog29
Chronos
18
3 / 2 / 17
12,259
766
14,442
18,503
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
15
Kills
27
27
Deaths
15
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
1
6
10
1
W
7
3
12
4.33
L
King Arthur
Kenomahn
King Arthur
3
6
6
1
L
Jing Wei
MAK1LLAH
Jing Wei
2
4
7
1.38
W
Heimdallr
P_olari_s
Heimdallr
5
2
13
5.75
W
Anhur
Rams3d
Anhur
5
6
15
2.08
L
Heimdallr
animefan654
Heimdallr
0
8
7
0.44
W
Chronos
bridog29
Chronos
3
2
17
5.75
L
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,265
Damage
63,833
77,878
Taken
60,963
50,826
Mitigated
30,351
19,306
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,934
2,632
397
4,145
11,148
4,990
1,828
1,100
10,048
27,760
2,126
L
7,279
124
1,213
4,211
19,822
25,331
0
7,199
12,623
22,183
0
W
10,940
2,265
459
1,467
9,374
3,409
612
545
8,829
38,807
0
L
King Arthur
Kenomahn
King Arthur
9,574
490
748
3,363
18,550
10,539
0
7,295
11,235
0
22,800
L
Jing Wei
MAK1LLAH
Jing Wei
6,402
3,634
1,298
1,521
10,550
4,172
0
4,369
6,181
0
27,525
W
Heimdallr
P_olari_s
Heimdallr
11,471
2,983
1,460
2,183
9,456
4,014
3,612
1,482
7,974
0
30,798
W
Anhur
Rams3d
Anhur
18,046
10,246
962
1,932
12,482
4,559
203
929
11,553
0
26,945
L
Heimdallr
animefan654
Heimdallr
8,283
3,096
0
2,287
14,354
4,973
58
8,884
5,470
0
21,327
W
Chronos
bridog29
Chronos
14,442
1,945
1,751
6,010
18,503
13,379
1,059
3,223
15,280
27,912
672
L
21,727
2,217
704
3,961
14,602
5,811
0
5,698
8,904
0
36,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
60,002
167
Minions Killed
211
0
Camps Cleared
0
1,561,273
Distance Traveled
1,506,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,283
768
42
3
0
330,196
0
L
Sobek
10,655
666
25
2
0
317,463
0
W
Hera
12,528
783
55
3
0
292,367
0
L
King Arthur
10,557
660
23
1
0
332,522
0
L
Jing Wei
10,228
639
52
3
0
310,393
0
W
Heimdallr
11,756
735
40
3
0
287,010
0
W
Anhur
11,176
699
33
2
0
218,927
0
L
Heimdallr
9,275
580
28
2
0
250,518
0
W
Chronos
12,259
766
41
3
0
377,697
0
L
Bastet
11,561
723
39
2
0
350,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role