Player Matchup

Anubis
Anubis
Chinakiller911
Anubis
Level 136
God Stats
8W - 0L
1,813 SR
Queue Stats
154W - 106L
1,571 Elo+
Solo
Horus
Horus
Gunchlord
Horus
Level 124
God Stats
5W - 1L
1,622 SR
Queue Stats
143W - 137L
1,500 Elo+
Party 2
Maui
Maui
JunThePanda
Maui
Level 129
God Stats
2W - 0L
1,333 SR
Queue Stats
138W - 137L
1,491 Elo+
Party 2
Agni
Agni
MimsyMau
Agni
Level 44
God Stats
6W - 3L
1,586 SR
Queue Stats
103W - 106L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Orilias
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,716 SR
Queue Stats
73W - 65L
1,583 Elo+
Party 2
Team Averages
Level 116
1,614 SR
1,525 Elo+

VS

Team Averages
Level 126
1,579 SR
1,549 Elo+
Discordia
Discordia
DELUXE10
Discordia
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 61L
1,595 Elo+
Party 1
Vulcan
Vulcan
ElRositaMC
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,655 Elo+
Party 1
Terra
Terra
Izaiah_with_a_Z
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
509W - 492L
1,500 Elo+
Solo
Apollo
Apollo
Kiliana
Apollo
Level 129
God Stats
2W - 1L
1,764 SR
Queue Stats
73W - 71L
1,490 Elo+
Solo
Chaac
Chaac
Music3848
Chaac
Level 125
God Stats
6W - 7L
1,633 SR
Queue Stats
87W - 94L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,153
923
9,331
10,269
5,888
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Gunchlord
Horus
17
7 / 2 / 11
10,566
961
4,562
16,106
15,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 15
9,904
900
4,416
14,938
14,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
16
4 / 4 / 7
9,762
887
5,310
6,333
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Orilias
Ah Muzen Cab
19
7 / 1 / 15
11,395
1,036
16,279
13,744
6,986
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DELUXE10
Discordia
13
1 / 7 / 2
7,457
678
8,930
9,431
2,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
ElRositaMC
Vulcan
16
2 / 4 / 4
8,730
794
13,776
7,087
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
2,988
272
0
0
0
Apollo
Kiliana
Apollo
16
4 / 6 / 4
9,074
825
5,261
9,891
2,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Music3848
Chaac
16
4 / 7 / 5
9,342
849
13,167
16,138
17,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
24
Kills
11
15
Deaths
24
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Discordia
DELUXE10
Discordia
1
7
2
0.29
L
Vulcan
ElRositaMC
Vulcan
2
4
4
1
W
Horus
Gunchlord
Horus
7
2
11
6.25
L
0
0
0
0
W
1
5
15
1.7
L
Apollo
Kiliana
Apollo
4
6
4
1
W
Agni
4
4
7
1.88
L
Chaac
Music3848
Chaac
4
7
5
0.93
W
Ah Muzen Cab
Orilias
Ah Muzen Cab
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
41,134
61,390
Taken
42,547
46,096
Mitigated
24,775
23,254
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
279
290
2,980
10,269
5,888
1,546
4,157
6,007
29,946
191
L
Discordia
DELUXE10
Discordia
8,930
558
212
183
9,431
2,342
0
5,377
3,957
18,356
0
L
Vulcan
ElRositaMC
Vulcan
13,776
403
310
283
7,087
1,814
0
4,149
2,938
27,294
172
W
Horus
Gunchlord
Horus
4,562
1,701
5,054
6,662
16,106
15,976
576
5,790
10,046
230
7,765
L
0
0
0
0
0
0
0
0
0
0
0
W
4,416
327
1,892
1,537
14,938
14,793
464
5,585
9,073
11,126
1,258
L
Apollo
Kiliana
Apollo
5,261
2,010
197
277
9,891
2,994
0
3,754
5,957
0
12,870
W
Agni
5,310
180
0
10
6,333
2,453
1,341
1,137
5,158
20,667
0
L
Chaac
Music3848
Chaac
13,167
1,212
294
3,019
16,138
17,625
0
5,397
10,503
0
26,962
W
Ah Muzen Cab
Orilias
Ah Muzen Cab
16,279
3,478
937
3,892
13,744
6,986
3,261
6,025
7,633
0
50,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
37,591
163
Minions Killed
121
0
Camps Cleared
0
1,126,910
Distance Traveled
772,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,153
923
42
4
0
195,361
0
L
Discordia
7,457
678
17
2
0
174,899
0
L
Vulcan
8,730
794
44
4
0
226,501
0
W
Horus
10,566
961
14
1
0
245,272
0
L
Terra
2,988
272
0
0
0
0
0
W
Maui
9,904
900
11
1
0
196,944
0
L
Apollo
9,074
825
25
2
0
191,837
0
W
Agni
9,762
887
31
3
0
230,662
0
L
Chaac
9,342
849
35
3
0
179,309
0
W
Ah Muzen Cab
11,395
1,036
65
6
0
258,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role