Player Matchup

Janus
Janus
Chokamuh
Janus
Level 87
God Stats
1W - 1L
1,613 SR
Queue Stats
6W - 16L
1,383 Elo+
Party 1
Nemesis
Nemesis
CleanAshton194
Nemesis
Level 104
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 18L
1,416 Elo+
Party 1
Cupid
Cupid
TheSeparatio
Cupid
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 13L
1,195 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unversedhook
Tsukuyomi
Level 125
God Stats
0W - 1L
1,893 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
raidersilents
Aphrodite
Level 87
God Stats
1W - 3L
1,534 SR
Queue Stats
4W - 10L
1,421 Elo+
Party 1
Team Averages
Level 102
1,621 SR
1,355 Elo+

VS

Team Averages
Level 114
1,520 SR
1,541 Elo+
Ymir
Ymir
HeathenYsn
Ymir
Level 125
God Stats
11W - 9L
1,438 SR
Queue Stats
263W - 291L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Spindaaa
Baron Samedi
Level 118
God Stats
1W - 0L
1,750 SR
Queue Stats
25W - 14L
1,623 Elo+
Solo
Cupid
Cupid
WIx SCHLITZ x68
Cupid
Level 146
God Stats
7W - 6L
1,520 SR
Queue Stats
258W - 235L
1,568 Elo+
Solo
Poseidon
Poseidon
Yodas2001Civic
Poseidon
Level 102
God Stats
11W - 10L
1,264 SR
Queue Stats
272W - 220L
1,517 Elo+
Solo
Loki
Loki
turtlegergans
Loki
Level 80
God Stats
18W - 19L
1,627 SR
Queue Stats
59W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chokamuh
Janus
10
0 / 4 / 2
5,745
575
2,864
4,800
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 0
6,034
603
3,701
9,146
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,056
506
2,095
7,117
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Unversedhook
Tsukuyomi
10
0 / 4 / 0
5,605
561
5,414
10,875
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
raidersilents
Aphrodite
7
0 / 1 / 1
4,936
494
2,669
5,258
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,998
600
3,033
8,093
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Spindaaa
Baron Samedi
12
3 / 1 / 2
6,756
676
5,411
7,121
4,174
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,312
631
2,991
5,020
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
12
3 / 0 / 5
6,976
698
4,877
4,116
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 1 / 2
6,783
678
6,116
7,013
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Chokamuh
Janus
0
4
2
0.25
L
3
4
0
0.75
W
3
1
2
4
W
Baron Samedi
Spindaaa
Baron Samedi
3
1
2
4
L
0
3
0
0
L
Tsukuyomi
Unversedhook
Tsukuyomi
0
4
0
0
W
1
0
2
2
W
Poseidon
3
0
5
5.5
L
Aphrodite
raidersilents
Aphrodite
0
1
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,743
Damage
22,428
37,196
Taken
31,363
12,997
Mitigated
14,080
9,325
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chokamuh
Janus
2,864
0
0
223
4,800
1,248
0
2,450
2,350
36,982
0
L
3,701
918
0
1,916
9,146
3,100
0
2,690
6,443
0
34,518
W
3,033
561
0
2,414
8,093
5,298
0
2,269
5,824
12,767
0
W
Baron Samedi
Spindaaa
Baron Samedi
5,411
331
60
3,137
7,121
4,174
0
0
7,121
40,110
0
L
2,095
1,154
0
1,631
7,117
2,095
0
1,852
5,265
0
33,318
L
Tsukuyomi
Unversedhook
Tsukuyomi
5,414
435
0
2,272
10,875
3,537
0
5,623
5,051
0
39,817
W
2,991
1,251
196
3,447
5,020
1,644
677
641
4,379
0
52,427
W
Poseidon
4,877
357
0
1,406
4,116
939
460
1,676
2,440
54,174
248
L
Aphrodite
raidersilents
Aphrodite
2,669
476
1,328
1,955
5,258
3,017
0
474
4,784
9,238
0
W
6,116
1,835
0
3,627
7,013
2,025
0
947
6,066
0
39,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
32,825
280
Minions Killed
374
0
Camps Cleared
0
1,015,845
Distance Traveled
1,053,465
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,745
575
82
8
0
184,011
2
L
Nemesis
6,034
603
57
6
0
240,070
0
W
Ymir
5,998
600
20
2
0
207,048
4
W
Baron Samedi
6,756
676
85
9
0
180,539
3
L
Cupid
5,056
506
70
7
0
191,419
0
L
Tsukuyomi
5,605
561
60
6
0
193,308
0
W
Cupid
6,312
631
101
10
0
203,391
0
W
Poseidon
6,976
698
97
10
0
236,819
0
L
Aphrodite
4,936
494
11
1
0
207,037
3
W
Loki
6,783
678
71
7
0
225,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role