Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ElMalilla
Agni
Level 104
God Stats
4W - 2L
1,573 SR
Queue Stats
16W - 17L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IamFernandoos
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
SirWondorian
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,188 Elo+
Party 2
Hera
Hera
voiwi
Hera
Level 147
God Stats
7W - 3L
1,820 SR
Queue Stats
115W - 115L
1,484 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,446 Elo+

VS

Team Averages
Level 122
1,600 SR
1,537 Elo+
Bacchus
Bacchus
FRAGILES
Bacchus
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
138W - 122L
1,548 Elo+
Party 1
Izanami
Izanami
ImPokyy
Izanami
Level 104
God Stats
18W - 7L
1,683 SR
Queue Stats
143W - 144L
1,490 Elo+
Solo
Chaac
Chaac
broly72406
Chaac
Level 143
God Stats
12W - 6L
1,766 SR
Queue Stats
223W - 199L
1,546 Elo+
Solo
Raijin
Raijin
cattlecalled
Raijin
Level 129
God Stats
1W - 6L
1,262 SR
Queue Stats
84W - 81L
1,530 Elo+
Solo
Danzaburou
Danzaburou
nikodatenshi
Danzaburou
Level 76
God Stats
26W - 22L
1,590 SR
Queue Stats
214W - 186L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 1 / 12
8,186
630
8,197
11,485
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
13
3 / 0 / 6
8,143
626
4,245
7,943
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
IamFernandoos
Tsukuyomi
15
12 / 3 / 10
9,500
731
16,987
13,753
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
SirWondorian
Thanatos
16
13 / 2 / 8
9,698
746
12,481
14,312
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hera
voiwi
Hera
14
0 / 1 / 2
8,188
630
4,145
5,783
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRAGILES
Bacchus
9
2 / 7 / 2
6,304
485
5,228
12,557
7,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ImPokyy
Izanami
14
2 / 9 / 3
7,568
582
6,734
14,745
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
1 / 4 / 2
8,328
641
8,633
14,482
9,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
10
1 / 5 / 0
6,413
493
5,538
6,127
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nikodatenshi
Danzaburou
9
1 / 9 / 1
5,886
453
3,634
11,845
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
34
Kills
7
7
Deaths
34
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
12
12
W
Agni
3
0
6
6
L
Bacchus
FRAGILES
Bacchus
2
7
2
0.43
W
Tsukuyomi
IamFernandoos
Tsukuyomi
12
3
10
5.67
L
Izanami
ImPokyy
Izanami
2
9
3
0.39
W
Thanatos
SirWondorian
Thanatos
13
2
8
8.5
L
Chaac
1
4
2
0.5
L
Raijin
1
5
0
0.2
L
Danzaburou
nikodatenshi
Danzaburou
1
9
1
0.17
W
Hera
voiwi
Hera
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
29,767
53,276
Taken
59,756
21,957
Mitigated
25,609
24,462
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,197
2,761
3,657
3,252
11,485
6,627
2,089
2,215
9,184
25,570
8,191
W
Agni
4,245
467
0
2,287
7,943
2,282
1,427
2,885
4,660
45,814
1,025
L
Bacchus
FRAGILES
Bacchus
5,228
746
0
1,680
12,557
7,143
0
2,582
9,975
14,294
570
W
Tsukuyomi
IamFernandoos
Tsukuyomi
16,987
3,961
0
1,599
13,753
5,317
1,466
2,426
11,301
0
65,115
L
Izanami
ImPokyy
Izanami
6,734
3,389
0
1,082
14,745
4,509
0
3,698
11,021
0
59,967
W
Thanatos
SirWondorian
Thanatos
12,481
4,855
0
11,205
14,312
6,027
381
2,440
11,704
0
70,780
L
Chaac
8,633
1,372
0
4,035
14,482
9,882
0
5,445
9,007
0
69,520
L
Raijin
5,538
292
0
608
6,127
1,298
0
2,160
3,967
34,583
0
L
Danzaburou
nikodatenshi
Danzaburou
3,634
1,114
0
1,538
11,845
2,777
0
2,064
9,781
0
20,987
W
Hera
voiwi
Hera
4,145
1,298
0
2,462
5,783
1,704
487
0
5,783
60,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
34,499
446
Minions Killed
357
0
Camps Cleared
0
1,435,944
Distance Traveled
1,140,684
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,186
630
58
4
0
252,499
3
W
Agni
8,143
626
89
7
0
285,783
3
L
Bacchus
6,304
485
17
1
0
225,392
2
W
Tsukuyomi
9,500
731
79
6
0
304,898
1
L
Izanami
7,568
582
117
9
0
226,869
0
W
Thanatos
9,698
746
104
8
0
342,485
1
L
Chaac
8,328
641
118
9
0
251,969
2
L
Raijin
6,413
493
75
6
0
229,343
1
L
Danzaburou
5,886
453
30
2
0
207,111
0
W
Hera
8,188
630
116
9
0
250,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role