Player Matchup

Chaac
Chaac
Dangerbanger369
Chaac
Level 66
God Stats
15W - 10L
1,570 SR
Queue Stats
337W - 309L
1,482 Elo+
Party 3
Lancelot
Lancelot
MouseInATeacup
Lancelot
Level 29
God Stats
4W - 3L
1,644 SR
Queue Stats
94W - 105L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
SillySponge
Danzaburou
Level 63
God Stats
5W - 6L
1,508 SR
Queue Stats
132W - 132L
1,465 Elo+
Party 1
Cerberus
Cerberus
SloththeSid1
Cerberus
Level 68
God Stats
6W - 11L
1,806 SR
Queue Stats
411W - 395L
1,454 Elo+
Party 3
King Arthur
King Arthur
TerrorChicken1
King Arthur
Level 79
God Stats
5W - 5L
1,897 SR
Queue Stats
238W - 224L
1,464 Elo+
Party 3
Team Averages
Level 61
1,685 SR
1,464 Elo+

VS

Team Averages
Level 94
1,536 SR
1,416 Elo+
Chiron
Chiron
ChUrDaYdE67
Chiron
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,460 Elo+
Solo
Ymir
Ymir
Foxcold87
Ymir
Level 93
God Stats
4W - 2L
1,696 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 2
Vamana
Vamana
K1ngOfMayhem
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,316 Elo+
Solo
Zeus
Zeus
sebmar11
Zeus
Level 126
God Stats
2W - 3L
1,433 SR
Queue Stats
53W - 55L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
victorrrrrrrrr30
Cthulhu
Level 63
God Stats
16W - 12L
1,549 SR
Queue Stats
148W - 168L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,413
641
5,359
7,631
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
9
0 / 3 / 0
4,991
499
2,205
8,125
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SillySponge
Danzaburou
7
0 / 5 / 0
4,541
454
2,794
7,392
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SloththeSid1
Cerberus
9
1 / 4 / 0
5,116
512
3,066
7,282
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
TerrorChicken1
King Arthur
6
0 / 5 / 0
4,065
407
1,664
8,123
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
8 / 0 / 3
6,869
687
7,626
5,768
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
3 / 0 / 1
5,528
553
4,104
5,423
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
10
1 / 1 / 1
5,437
544
3,108
6,610
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
2 / 1 / 2
5,888
589
5,016
4,283
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 7
5,989
599
5,301
4,811
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
18
18
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
0
3
9.5
L
1
1
0
1
W
Ymir
3
0
1
3.5
W
Vamana
1
1
1
1.5
L
Lancelot
0
3
0
0
L
Danzaburou
SillySponge
Danzaburou
0
5
0
0
L
Cerberus
SloththeSid1
Cerberus
1
4
0
0.25
L
King Arthur
TerrorChicken1
King Arthur
0
5
0
0
W
Zeus
2
1
2
3
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
25,155
38,553
Taken
26,895
14,020
Mitigated
13,856
7,978
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,626
3,308
309
2,694
5,768
1,999
0
0
5,768
0
38,461
L
5,359
1,299
0
3,316
7,631
3,182
453
667
6,412
0
44,651
W
Ymir
4,104
1,146
0
1,628
5,423
2,404
0
334
4,861
38,985
0
W
Vamana
3,108
1,436
0
1,062
6,610
5,686
26
0
6,610
0
27,800
L
Lancelot
2,205
643
0
934
8,125
2,962
0
3,102
4,973
0
29,266
L
Danzaburou
SillySponge
Danzaburou
2,794
581
0
1,532
7,392
1,706
0
1,714
5,350
0
21,940
L
Cerberus
SloththeSid1
Cerberus
3,066
0
0
1,434
7,282
2,518
0
5,735
1,547
22,899
1,555
L
King Arthur
TerrorChicken1
King Arthur
1,664
272
46
716
8,123
3,652
0
2,354
5,396
0
13,673
W
Zeus
5,016
1,127
0
716
4,283
1,094
0
2,211
1,748
35,798
0
W
5,301
420
121
750
4,811
2,673
547
0
4,811
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
29,711
266
Minions Killed
269
0
Camps Cleared
0
987,797
Distance Traveled
962,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,869
687
62
6
0
176,787
0
L
Chaac
6,413
641
88
9
0
190,594
0
W
Ymir
5,528
553
63
6
0
208,427
0
W
Vamana
5,437
544
47
5
0
207,748
0
L
Lancelot
4,991
499
55
6
0
202,636
0
L
Danzaburou
4,541
454
38
4
0
197,584
1
L
Cerberus
5,116
512
61
6
0
194,747
0
L
King Arthur
4,065
407
24
2
0
202,236
1
W
Zeus
5,888
589
68
7
0
178,897
2
W
Cthulhu
5,989
599
29
3
0
190,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role