Player Matchup

Nike
Nike
BlGdaddyMAC
Nike
Level 62
God Stats
21W - 13L
1,529 SR
Queue Stats
138W - 137L
1,444 Elo+
Party 3
Osiris
Osiris
Jigg_RS
Osiris
Level 40
God Stats
23W - 28L
1,554 SR
Queue Stats
113W - 114L
1,456 Elo+
Party 1
Neith
Neith
M3rk Leads
Neith
Level 34
God Stats
7W - 6L
1,624 SR
Queue Stats
84W - 94L
1,437 Elo+
Party 1
Fenrir
Fenrir
fatbeast29
Fenrir
Level 81
God Stats
7W - 3L
1,851 SR
Queue Stats
170W - 151L
1,493 Elo+
Party 1
Hades
Hades
lIlIPRODIlIl
Hades
Level 28
God Stats
5W - 6L
1,361 SR
Queue Stats
14W - 18L
1,355 Elo+
Party 3
Team Averages
Level 49
1,584 SR
1,437 Elo+

VS

Team Averages
Level 43
1,346 SR
1,269 Elo+
Sobek
Sobek
KarateKid69
Sobek
Level 49
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2
Neith
Neith
MasterTechA331
Neith
Level 14
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr Bachdieffen
Ao Kuang
Level 63
God Stats
25W - 26L
1,492 SR
Queue Stats
43W - 51L
1,397 Elo+
Party 2
Anubis
Anubis
RogueCaribou152
Anubis
Level 40
God Stats
4W - 3L
1,564 SR
Queue Stats
58W - 64L
1,458 Elo+
Solo
Bellona
Bellona
donkeydong92
Bellona
Level 48
God Stats
2W - 6L
1,319 SR
Queue Stats
43W - 74L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
11,941
597
15,885
14,916
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Jigg_RS
Osiris
17
6 / 1 / 9
10,494
525
8,055
14,222
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
15
2 / 1 / 10
9,456
473
7,067
6,742
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
fatbeast29
Fenrir
20
13 / 2 / 6
12,457
623
14,541
14,346
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 7 / 4
9,275
464
6,328
13,480
4,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,896
395
4,353
15,190
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 1
7,623
381
4,156
6,123
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
14
4 / 8 / 5
8,865
443
10,592
17,369
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
8 / 5 / 2
11,236
562
15,846
17,844
7,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
donkeydong92
Bellona
15
0 / 5 / 1
8,745
437
5,112
15,187
14,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
26
Kills
13
13
Deaths
27
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Osiris
Jigg_RS
Osiris
6
1
9
10.5
L
1
5
1
0.3
W
Neith
2
1
10
7
L
0
4
1
0.13
L
Ao Kuang
4
8
5
0.81
L
8
5
2
1.8
L
Bellona
donkeydong92
Bellona
0
5
1
0.1
W
Fenrir
fatbeast29
Fenrir
13
2
6
8
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
40,059
63,706
Taken
71,713
33,089
Mitigated
40,792
12,656
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,885
1,856
0
2,492
14,916
11,879
1,055
5,986
8,930
6,618
79,892
W
Osiris
Jigg_RS
Osiris
8,055
3,776
27
2,378
14,222
8,324
161
4,788
9,434
0
65,226
L
4,353
433
51
2,970
15,190
11,944
0
936
13,709
12,074
322
W
Neith
7,067
3,174
0
1,270
6,742
2,550
1,125
2,909
3,833
0
47,530
L
4,156
889
0
746
6,123
1,446
0
31
5,851
0
46,319
L
Ao Kuang
10,592
2,617
0
3,076
17,369
5,775
566
1,111
16,015
53,589
0
L
15,846
1,045
325
7,938
17,844
7,292
217
4,143
13,445
97,875
0
L
Bellona
donkeydong92
Bellona
5,112
1,986
0
4,506
15,187
14,335
0
1,837
12,580
36
57,755
W
Fenrir
fatbeast29
Fenrir
14,541
2,522
0
3,336
14,346
6,043
2,123
6,537
7,809
0
92,141
W
6,328
164
218
2,935
13,480
4,293
570
10,541
2,939
36,194
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,623
Gold Earned
44,365
511
Minions Killed
417
0
Camps Cleared
0
1,844,395
Distance Traveled
1,641,517
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,941
597
142
7
0
348,312
0
W
Osiris
10,494
525
88
4
0
411,216
0
L
Sobek
7,896
395
16
1
0
345,806
0
W
Neith
9,456
473
85
4
0
344,856
0
L
Neith
7,623
381
91
5
0
330,259
0
L
Ao Kuang
8,865
443
70
4
0
362,639
0
L
Anubis
11,236
562
157
8
0
315,512
6
L
Bellona
8,745
437
83
4
0
287,301
0
W
Fenrir
12,457
623
123
6
0
464,229
0
W
Hades
9,275
464
73
4
0
275,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role