Player Matchup

Cthulhu
Cthulhu
DarkNight3366
Cthulhu
Level 84
God Stats
5W - 1L
1,496 SR
Queue Stats
135W - 123L
1,450 Elo+
Party 2
Agni
Agni
The Red Muba
Agni
Level 50
God Stats
6W - 4L
1,444 SR
Queue Stats
97W - 102L
1,453 Elo+
Party 2
Mulan
Mulan
YmirIsAlwaysHere
Mulan
Level 89
God Stats
9W - 6L
1,675 SR
Queue Stats
48W - 33L
1,598 Elo+
Solo
Team Averages
Level 74
1,538 SR
1,501 Elo+

VS

Team Averages
Level 106
1,578 SR
1,523 Elo+
Hel
Hel
Ciudad09
Hel
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
26W - 36L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wicked_Jolteon
Cu Chulainn
Level 123
God Stats
2W - 4L
1,385 SR
Queue Stats
34W - 30L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
XIIParaDoXII
Jormungandr
Level 127
God Stats
3W - 3L
1,641 SR
Queue Stats
34W - 30L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 1 / 8
8,033
803
3,755
5,249
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 7
8,246
825
8,406
3,535
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 7
8,491
849
7,680
9,172
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,833
683
3,107
7,962
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Wicked_Jolteon
Cu Chulainn
11
0 / 3 / 2
6,731
673
2,873
6,795
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
XIIParaDoXII
Jormungandr
11
2 / 5 / 2
6,956
696
3,611
8,634
6,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Cthulhu
3
1
8
7
W
5
1
7
8.5
L
Cu Chulainn
Wicked_Jolteon
Cu Chulainn
0
3
2
0.33
L
Jormungandr
XIIParaDoXII
Jormungandr
2
5
2
0.6
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
9,591
17,956
Taken
23,391
10,317
Mitigated
11,617
5,096
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,107
185
1,562
2,225
7,962
2,449
0
4,241
3,110
18,253
0
W
Cthulhu
3,755
180
278
1,007
5,249
3,724
168
2,244
2,983
29,395
48
W
8,406
255
0
402
3,535
1,040
843
1,845
1,679
17,772
0
L
Cu Chulainn
Wicked_Jolteon
Cu Chulainn
2,873
492
0
345
6,795
3,044
0
2,644
3,468
0
23,826
L
Jormungandr
XIIParaDoXII
Jormungandr
3,611
486
0
686
8,634
6,124
0
3,482
4,172
9,537
682
W
7,680
1,352
0
3,409
9,172
5,553
212
3,025
6,139
0
34,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
20,520
129
Minions Killed
99
0
Camps Cleared
0
575,576
Distance Traveled
500,424
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,833
683
34
3
0
173,794
0
W
Cthulhu
8,033
803
54
5
0
207,305
0
W
Agni
8,246
825
27
3
0
177,165
0
L
Cu Chulainn
6,731
673
45
5
0
181,236
6
L
Jormungandr
6,956
696
20
2
0
145,394
4
W
Mulan
8,491
849
48
5
0
191,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role