Player Matchup

Mulan
Mulan
XTheCh0senX
Mulan
Level 51
God Stats
5W - 3L
1,666 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 1
Hachiman
Hachiman
jthamTheMan
Hachiman
Level 28
God Stats
4W - 1L
1,732 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 1
Chang'e
Chang'e
theflyeman22
Chang'e
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 1
Team Averages
Level 33
1,633 SR
1,462 Elo+

VS

Team Averages
Level 30
1,412 SR
1,445 Elo+
Tiamat
Tiamat
IWantToBeWithU
Tiamat
Level 40
God Stats
2W - 4L
1,180 SR
Queue Stats
34W - 35L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
TheZe30
Gilgamesh
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
14W - 15L
1,447 Elo+
Party 2
Cupid
Cupid
Yopopsicalls
Cupid
Level 23
God Stats
6W - 11L
1,364 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,988
624
7,176
15,536
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
jthamTheMan
Hachiman
19
8 / 0 / 2
12,022
751
17,420
9,383
3,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
theflyeman22
Chang'e
17
1 / 1 / 8
10,737
671
7,505
11,575
4,353
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,718
607
11,327
12,177
8,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TheZe30
Gilgamesh
15
1 / 3 / 0
9,586
599
9,903
13,769
16,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 3 / 1
9,886
618
6,169
12,491
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Gilgamesh
TheZe30
Gilgamesh
1
3
0
0.33
W
1
0
7
4.5
L
0
3
1
0.17
W
Hachiman
jthamTheMan
Hachiman
8
0
2
9
W
Chang'e
theflyeman22
Chang'e
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
27,399
36,494
Taken
38,437
24,245
Mitigated
29,686
20,199
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,327
1,412
382
1,928
12,177
8,501
183
2,433
9,404
43,551
1,526
L
Gilgamesh
TheZe30
Gilgamesh
9,903
1,479
43
77
13,769
16,102
92
4,120
9,388
0
23,171
W
7,176
365
0
3,148
15,536
16,161
60
4,724
10,752
0
21,545
L
6,169
1,620
2,116
5,093
12,491
5,083
900
1,012
11,034
0
49,622
W
Hachiman
jthamTheMan
Hachiman
17,420
8,362
0
2,827
9,383
3,731
2,002
2,544
6,779
0
79,066
W
Chang'e
theflyeman22
Chang'e
7,505
961
6,264
7,960
11,575
4,353
679
3,530
7,985
29,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
29,190
197
Minions Killed
195
0
Camps Cleared
0
828,119
Distance Traveled
782,616
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,718
607
82
5
0
276,444
0
L
Gilgamesh
9,586
599
25
2
0
232,209
0
W
Mulan
9,988
624
33
2
0
278,081
4
L
Cupid
9,886
618
88
6
0
273,963
0
W
Hachiman
12,022
751
106
7
0
260,172
6
W
Chang'e
10,737
671
58
4
0
289,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role