Player Matchup

Mulan
Mulan
DiddleBob
Mulan
Level 71
God Stats
25W - 15L
1,621 SR
Queue Stats
389W - 345L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Kill3rMan1ac
Aphrodite
Level 209
God Stats
8W - 6L
1,674 SR
Queue Stats
218W - 178L
1,542 Elo+
Solo
Lancelot
Lancelot
RevengerKO
Lancelot
Level 142
God Stats
4W - 1L
1,719 SR
Queue Stats
283W - 239L
1,596 Elo+
Party 1
Chang'e
Chang'e
TOT_coolmen360YT
Chang'e
Level 127
God Stats
4W - 2L
1,858 SR
Queue Stats
336W - 320L
1,539 Elo+
Solo
Rama
Rama
xXCaraverXx
Rama
Level 83
God Stats
6W - 6L
1,509 SR
Queue Stats
275W - 250L
1,516 Elo+
Solo
Team Averages
Level 126
1,676 SR
1,546 Elo+

VS

Team Averages
Level 125
1,537 SR
1,550 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Levithia
Atlas
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
162W - 134L
1,587 Elo+
Party 2
Tyr
Tyr
ThePanzerKid
Tyr
Level 101
God Stats
0W - 2L
1,317 SR
Queue Stats
64W - 56L
1,579 Elo+
Party 2
Scylla
Scylla
Valkyraboo
Scylla
Level 126
God Stats
4W - 6L
1,538 SR
Queue Stats
140W - 115L
1,585 Elo+
Party 2
Rama
Rama
wildfemale
Rama
Level 150
God Stats
0W - 1L
1,622 SR
Queue Stats
144W - 143L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiddleBob
Mulan
11
2 / 2 / 0
6,102
610
6,768
9,638
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Kill3rMan1ac
Aphrodite
9
2 / 1 / 4
5,683
568
3,780
4,960
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
RevengerKO
Lancelot
11
2 / 3 / 6
6,013
601
6,580
8,294
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 0 / 0
6,660
666
5,294
5,758
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 5
5,793
579
5,996
7,740
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 3 / 2
6,113
611
7,734
10,049
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
Levithia
Atlas
11
1 / 2 / 0
6,186
619
5,144
8,228
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 3
4,736
474
4,017
10,795
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Valkyraboo
Scylla
12
1 / 2 / 1
6,292
629
2,544
4,557
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
4,752
475
4,203
6,212
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
2
1.67
W
Mulan
DiddleBob
Mulan
2
2
0
1
W
Aphrodite
Kill3rMan1ac
Aphrodite
2
1
4
4
L
Atlas
Levithia
Atlas
1
2
0
0.5
W
Lancelot
RevengerKO
Lancelot
2
3
6
1.67
W
5
0
0
5
L
0
4
3
0.38
L
Scylla
Valkyraboo
Scylla
1
2
1
0.75
L
1
4
2
0.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
23,642
36,390
Taken
39,841
14,648
Mitigated
16,439
18,826
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,734
2,521
0
2,706
10,049
3,592
0
1,152
8,800
0
39,833
W
Mulan
DiddleBob
Mulan
6,768
1,790
0
3,956
9,638
5,176
0
4,698
4,940
0
43,030
W
Aphrodite
Kill3rMan1ac
Aphrodite
3,780
508
2,025
2,513
4,960
2,338
0
0
4,960
17,173
1,094
L
Atlas
Levithia
Atlas
5,144
2,147
0
2,701
8,228
4,414
0
0
7,834
32,297
8,790
W
Lancelot
RevengerKO
Lancelot
6,580
1,670
0
3,504
8,294
2,966
0
266
8,028
0
35,134
W
5,294
388
110
3,720
5,758
1,790
0
2,188
3,570
42,597
1,189
L
4,017
151
0
3,794
10,795
5,593
0
2,008
8,747
0
15,066
L
Scylla
Valkyraboo
Scylla
2,544
407
0
729
4,557
1,201
0
2,892
1,403
50,181
812
L
4,203
3,500
0
1,930
6,212
1,639
0
2,234
3,954
0
24,331
W
5,996
4,700
0
2,998
7,740
2,378
0
0
7,740
0
33,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
28,079
309
Minions Killed
333
0
Camps Cleared
0
1,014,789
Distance Traveled
961,699
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,113
611
63
6
0
238,646
0
W
Mulan
6,102
610
82
8
0
185,164
0
W
Aphrodite
5,683
568
23
2
0
197,878
2
L
Atlas
6,186
619
95
10
0
174,884
1
W
Lancelot
6,013
601
53
5
0
253,944
0
W
Chang'e
6,660
666
92
9
0
206,790
5
L
Tyr
4,736
474
22
2
0
210,192
0
L
Scylla
6,292
629
103
10
0
199,369
0
L
Rama
4,752
475
50
5
0
138,608
0
W
Rama
5,793
579
59
6
0
171,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role