Player Matchup

Ravana
Ravana
Bigstreak45
Ravana
Level 47
God Stats
2W - 0L
1,312 SR
Queue Stats
66W - 75L
1,493 Elo+
Solo
Charybdis
Charybdis
GivenOcean27917
Charybdis
Level 67
God Stats
30W - 24L
1,203 SR
Queue Stats
442W - 433L
1,408 Elo+
Party 2
Anubis
Anubis
H3noy
Anubis
Level 17
God Stats
22W - 30L
1,602 SR
Queue Stats
80W - 112L
1,377 Elo+
Party 2
Bacchus
Bacchus
gIoblin
Bacchus
Level 48
God Stats
36W - 32L
1,325 SR
Queue Stats
292W - 291L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
xWilhelm31
Kukulkan
Level 46
God Stats
12W - 7L
1,602 SR
Queue Stats
141W - 131L
1,466 Elo+
Solo
Team Averages
Level 45
1,409 SR
1,433 Elo+

VS

Team Averages
Level 54
1,444 SR
1,349 Elo+
Fenrir
Fenrir
Bekfast44
Fenrir
Level 24
God Stats
8W - 10L
1,505 SR
Queue Stats
58W - 85L
1,303 Elo+
Party 1
Mulan
Mulan
PurpFluke
Mulan
Level 63
God Stats
10W - 13L
1,508 SR
Queue Stats
173W - 216L
1,351 Elo+
Party 1
Maui
Maui
RiotGamesBanOP
Maui
Level 71
God Stats
6W - 11L
1,378 SR
Queue Stats
117W - 122L
1,444 Elo+
Solo
Scylla
Scylla
Rusty2032
Scylla
Level 76
God Stats
1W - 3L
1,360 SR
Queue Stats
227W - 301L
1,343 Elo+
Party 1
Apollo
Apollo
Twwhynot4
Apollo
Level 34
God Stats
4W - 6L
1,468 SR
Queue Stats
49W - 85L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
4 / 3 / 0
5,928
593
4,348
4,656
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
GivenOcean27917
Charybdis
9
1 / 1 / 1
5,270
527
3,436
5,971
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
H3noy
Anubis
9
0 / 5 / 1
5,309
531
3,138
5,914
2,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
gIoblin
Bacchus
9
1 / 1 / 1
5,270
527
1,328
4,954
3,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xWilhelm31
Kukulkan
10
0 / 3 / 2
5,662
566
2,938
4,491
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bekfast44
Fenrir
11
5 / 1 / 4
6,302
630
5,313
7,645
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
PurpFluke
Mulan
12
5 / 1 / 1
7,493
749
5,171
7,643
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 0
4,505
451
1,271
5,381
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Rusty2032
Scylla
10
2 / 2 / 1
5,758
576
1,105
4,089
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Twwhynot4
Apollo
9
0 / 1 / 1
4,868
487
1,899
4,486
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
12
13
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bekfast44
Fenrir
5
1
4
7
W
Ravana
4
3
0
1.33
W
Charybdis
GivenOcean27917
Charybdis
1
1
1
1.5
W
Anubis
H3noy
Anubis
0
5
1
0.1
L
Mulan
PurpFluke
Mulan
5
1
1
5.5
L
0
2
0
0
L
Scylla
Rusty2032
Scylla
2
2
1
1.25
L
Apollo
Twwhynot4
Apollo
0
1
1
0.5
W
Bacchus
gIoblin
Bacchus
1
1
1
1.5
W
Kukulkan
xWilhelm31
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
14,759
25,986
Taken
29,244
10,008
Mitigated
10,980
6,767
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bekfast44
Fenrir
5,313
1,477
0
4,384
7,645
2,470
0
1,279
6,366
0
35,129
W
Ravana
4,348
821
0
220
4,656
1,680
0
340
4,316
0
31,294
W
Charybdis
GivenOcean27917
Charybdis
3,436
1,962
0
2,892
5,971
1,702
172
446
5,525
0
39,291
W
Anubis
H3noy
Anubis
3,138
137
0
1,880
5,914
2,088
0
0
5,914
25,374
651
L
Mulan
PurpFluke
Mulan
5,171
713
0
3,227
7,643
3,402
577
3,480
4,163
0
43,066
L
1,271
342
0
1,234
5,381
3,101
0
601
4,780
13,240
6,286
L
Scylla
Rusty2032
Scylla
1,105
0
0
500
4,089
889
0
1,225
2,864
30,367
630
L
Apollo
Twwhynot4
Apollo
1,899
801
0
830
4,486
1,118
0
526
3,960
0
19,693
W
Bacchus
gIoblin
Bacchus
1,328
0
0
1,275
4,954
3,167
0
736
4,218
12,991
341
W
Kukulkan
xWilhelm31
Kukulkan
2,938
290
0
500
4,491
1,371
0
757
3,734
30,991
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
28,926
275
Minions Killed
277
0
Camps Cleared
0
939,284
Distance Traveled
1,010,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,302
630
58
6
0
228,216
0
W
Ravana
5,928
593
55
6
0
222,339
0
W
Charybdis
5,270
527
69
7
0
165,641
0
W
Anubis
5,309
531
55
6
0
167,759
0
L
Mulan
7,493
749
81
8
0
182,583
0
L
Maui
4,505
451
36
4
0
177,232
0
L
Scylla
5,758
576
68
7
0
198,126
0
L
Apollo
4,868
487
34
3
0
224,515
0
W
Bacchus
5,270
527
28
3
0
198,142
2
W
Kukulkan
5,662
566
68
7
0
185,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role