Player Matchup

Chang'e
Chang'e
Laurelophelia
Chang'e
Level 63
God Stats
0W - 4L
1,143 SR
Queue Stats
139W - 153L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
Manilafool279
Kukulkan
Level 88
God Stats
1W - 3L
1,399 SR
Queue Stats
127W - 130L
1,492 Elo+
Party 2
Raijin
Raijin
foxlover13
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,350 Elo+
Solo
The Morrigan
The Morrigan
lentilillness
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 149L
1,531 Elo+
Party 3
Kuzenbo
Kuzenbo
princessdyl
Kuzenbo
Level 77
God Stats
0W - 2L
1,307 SR
Queue Stats
153W - 154L
1,481 Elo+
Party 2
Team Averages
Level 83
1,370 SR
1,475 Elo+

VS

Team Averages
Level 93
1,595 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Askingbolande118
Medusa
Level 145
God Stats
6W - 3L
1,762 SR
Queue Stats
210W - 198L
1,444 Elo+
Solo
Ix Chel
Ix Chel
GDI Wizer15
Ix Chel
Level 37
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 20L
1,423 Elo+
Solo
Raijin
Raijin
TheStranger69
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,518 Elo+
Party 1
Odin
Odin
Valtaine
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 6 / 0
8,091
809
4,653
11,154
4,748
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Manilafool279
Kukulkan
14
0 / 4 / 8
7,419
742
10,390
7,571
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
foxlover13
Raijin
14
2 / 6 / 3
7,581
758
4,502
8,698
3,067
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
lentilillness
The Morrigan
12
2 / 7 / 5
7,249
725
3,352
7,195
2,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
princessdyl
Kuzenbo
14
2 / 5 / 3
7,345
735
2,839
11,078
15,547
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 22
9,168
917
6,340
8,572
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 1 / 20
9,374
937
8,752
6,301
2,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
GDI Wizer15
Ix Chel
16
9 / 5 / 11
9,890
989
13,556
9,373
3,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 2 / 7
9,170
917
7,353
5,778
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
4 / 2 / 20
8,901
890
7,524
11,462
12,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
10
Kills
28
28
Deaths
12
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
22
7
W
3
1
20
13
W
Ix Chel
GDI Wizer15
Ix Chel
9
5
11
2.9
L
Chang'e
4
6
0
0.67
L
Kukulkan
Manilafool279
Kukulkan
0
4
8
1
W
9
2
7
6.25
W
Odin
4
2
20
7
L
Raijin
foxlover13
Raijin
2
6
3
0.58
L
The Morrigan
lentilillness
The Morrigan
2
7
5
0.64
L
Kuzenbo
princessdyl
Kuzenbo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
43,525
45,696
Taken
41,486
29,438
Mitigated
33,662
8,236
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,340
519
693
1,560
8,572
13,088
470
4,961
3,611
15,840
0
W
8,752
1,656
2,347
1,404
6,301
2,732
1,060
3,517
2,784
0
25,459
W
Ix Chel
GDI Wizer15
Ix Chel
13,556
1,557
1,986
949
9,373
3,703
1,557
6,529
2,844
32,159
523
L
Chang'e
4,653
782
2,551
2,013
11,154
4,748
0
7,255
3,899
8,409
0
L
Kukulkan
Manilafool279
Kukulkan
10,390
1,022
783
659
7,571
3,296
0
4,386
3,185
27,292
0
W
7,353
931
632
893
5,778
1,928
78
4,216
1,562
14,263
0
W
Odin
7,524
1,563
435
1,215
11,462
12,211
777
5,689
5,773
0
15,070
L
Raijin
foxlover13
Raijin
4,502
366
312
205
8,698
3,067
0
5,583
3,115
15,391
0
L
The Morrigan
lentilillness
The Morrigan
3,352
954
537
343
7,195
2,780
0
4,032
3,147
4,622
1,320
L
Kuzenbo
princessdyl
Kuzenbo
2,839
1,170
582
251
11,078
15,547
0
5,956
5,122
5,857
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
46,503
74
Minions Killed
131
0
Camps Cleared
0
719,021
Distance Traveled
988,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,168
917
12
1
0
186,519
0
W
Medusa
9,374
937
41
4
0
215,753
0
W
Ix Chel
9,890
989
34
3
0
196,941
0
L
Chang'e
8,091
809
3
0
0
111,010
0
L
Kukulkan
7,419
742
35
4
0
175,894
0
W
Raijin
9,170
917
25
3
0
173,293
0
W
Odin
8,901
890
19
2
0
216,068
0
L
Raijin
7,581
758
26
3
0
143,357
0
L
The Morrigan
7,249
725
4
0
0
150,714
0
L
Kuzenbo
7,345
735
6
1
0
138,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role