Player Matchup

Cu Chulainn
Cu Chulainn
A Decent Dude
Cu Chulainn
Level 109
God Stats
24W - 26L
1,587 SR
Queue Stats
368W - 366L
1,477 Elo+
Solo
Scylla
Scylla
FancyCheeseDust
Scylla
Level 158
God Stats
0W - 2L
1,313 SR
Queue Stats
268W - 238L
1,607 Elo+
Party 2
Sobek
Sobek
IAmTheHusky
Sobek
Level 62
God Stats
33W - 25L
1,695 SR
Queue Stats
90W - 76L
1,590 Elo+
Party 2
Bakasura
Bakasura
Lopunny
Bakasura
Level 156
God Stats
38W - 18L
1,659 SR
Queue Stats
333W - 284L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
SergeantFatal
Cernunnos
Level 124
God Stats
48W - 48L
1,548 SR
Queue Stats
365W - 353L
1,524 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,559 Elo+

VS

Team Averages
Level 122
1,620 SR
1,537 Elo+
Bacchus
Bacchus
Burgee3236
Bacchus
Level 145
God Stats
3W - 0L
1,585 SR
Queue Stats
50W - 56L
1,555 Elo+
Party 1
Achilles
Achilles
DadsDiner
Achilles
Level 120
God Stats
3W - 0L
1,639 SR
Queue Stats
46W - 56L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Evalyian
Tsukuyomi
Level 68
God Stats
2W - 1L
1,744 SR
Queue Stats
84W - 63L
1,514 Elo+
Party 3
Apollo
Apollo
MiatsuZ
Apollo
Level 146
God Stats
5W - 7L
1,498 SR
Queue Stats
96W - 87L
1,523 Elo+
Party 3
Ra
Ra
Τurkey
Ra
Level 129
God Stats
43W - 32L
1,632 SR
Queue Stats
158W - 124L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Decent Dude
Cu Chulainn
14
1 / 4 / 1
8,744
625
10,598
14,824
11,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 0
6,958
497
3,753
6,593
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,520
466
3,578
12,088
10,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Lopunny
Bakasura
14
3 / 7 / 0
7,687
549
7,410
15,200
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
SergeantFatal
Cernunnos
14
2 / 1 / 1
8,415
601
7,236
9,310
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burgee3236
Bacchus
13
2 / 1 / 10
7,948
568
4,291
11,576
11,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DadsDiner
Achilles
15
6 / 2 / 4
8,488
606
10,166
14,762
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Evalyian
Tsukuyomi
15
8 / 1 / 6
8,764
626
9,795
9,185
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
MiatsuZ
Apollo
13
1 / 3 / 4
7,653
547
5,276
7,960
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 0 / 11
8,488
606
8,219
4,693
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
19
19
Deaths
7
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A Decent Dude
Cu Chulainn
1
4
1
0.38
W
Bacchus
Burgee3236
Bacchus
2
1
10
7
W
Achilles
DadsDiner
Achilles
6
2
4
4
W
Tsukuyomi
Evalyian
Tsukuyomi
8
1
6
11
L
0
2
0
0
L
1
5
1
0.3
L
Bakasura
Lopunny
Bakasura
3
7
0
0.43
W
Apollo
MiatsuZ
Apollo
1
3
4
1
L
Cernunnos
SergeantFatal
Cernunnos
2
1
1
2.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
37,747
58,015
Taken
48,176
32,950
Mitigated
28,733
16,936
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A Decent Dude
Cu Chulainn
10,598
1,207
0
1,466
14,824
11,428
0
1,579
12,401
10,882
64,152
W
Bacchus
Burgee3236
Bacchus
4,291
768
0
2,468
11,576
11,556
0
4,819
6,657
20,957
0
W
Achilles
DadsDiner
Achilles
10,166
1,905
0
5,623
14,762
9,811
0
2,204
12,478
0
49,632
W
Tsukuyomi
Evalyian
Tsukuyomi
9,795
2,160
0
4,038
9,185
3,316
0
1,726
7,044
0
71,821
L
3,753
687
0
1,310
6,593
1,737
0
2,460
3,899
46,152
382
L
3,578
458
0
2,942
12,088
10,551
0
2,757
9,015
19,025
0
L
Bakasura
Lopunny
Bakasura
7,410
4,461
0
5,690
15,200
5,803
0
2,981
11,862
0
51,377
W
Apollo
MiatsuZ
Apollo
5,276
3,221
0
1,897
7,960
2,315
828
888
6,321
0
60,523
L
Cernunnos
SergeantFatal
Cernunnos
7,236
3,266
0
5,528
9,310
3,431
0
1,821
7,377
0
73,396
W
8,219
827
2,810
2,710
4,693
1,735
0
812
3,439
74,303
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
41,341
507
Minions Killed
478
0
Camps Cleared
0
1,364,845
Distance Traveled
1,600,256
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,744
625
134
10
0
254,586
2
W
Bacchus
7,948
568
29
2
0
324,742
0
W
Achilles
8,488
606
75
5
0
294,207
0
W
Tsukuyomi
8,764
626
113
8
0
351,012
0
L
Scylla
6,958
497
110
8
0
240,111
4
L
Sobek
6,520
466
23
2
0
298,212
0
L
Bakasura
7,687
549
107
8
0
310,827
7
W
Apollo
7,653
547
112
8
0
276,055
8
L
Cernunnos
8,415
601
133
10
0
261,109
3
W
Ra
8,488
606
149
11
0
354,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role