Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jamees100
Morgan Le Fay
Level 76
God Stats
6W - 6L
1,541 SR
Queue Stats
263W - 250L
1,541 Elo+
Solo
Bacchus
Bacchus
Wheats
Bacchus
Level 126
God Stats
22W - 20L
1,590 SR
Queue Stats
150W - 153L
1,573 Elo+
Party 1
Scylla
Scylla
rocko234
Scylla
Level 116
God Stats
2W - 5L
1,323 SR
Queue Stats
115W - 142L
1,531 Elo+
Party 1
Loki
Loki
youcanXthis
Loki
Level 145
God Stats
122W - 93L
1,642 SR
Queue Stats
167W - 167L
1,554 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,540 Elo+

VS

Team Averages
Level 131
1,593 SR
1,482 Elo+
Baron Samedi
Baron Samedi
AbeFromanSKG
Baron Samedi
Level 85
God Stats
11W - 8L
1,616 SR
Queue Stats
101W - 124L
1,396 Elo+
Party 2
Ullr
Ullr
Dandinfig
Ullr
Level 126
God Stats
1W - 1L
1,341 SR
Queue Stats
20W - 22L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
Hyuhdaddy
Jormungandr
Level 124
God Stats
14W - 15L
1,483 SR
Queue Stats
78W - 100L
1,391 Elo+
Party 2
Bastet
Bastet
RaysenCR
Bastet
Level 161
God Stats
4W - 1L
1,875 SR
Queue Stats
242W - 215L
1,557 Elo+
Party 3
Vulcan
Vulcan
X_the_reivax_X
Vulcan
Level 158
God Stats
44W - 32L
1,649 SR
Queue Stats
218W - 199L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 1
6,831
854
5,550
8,143
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
Jamees100
Morgan Le Fay
12
0 / 1 / 3
6,888
861
3,735
5,783
4,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Wheats
Bacchus
9
0 / 0 / 0
6,105
763
1,600
2,235
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
rocko234
Scylla
14
1 / 1 / 1
7,489
936
2,413
4,240
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 0
7,405
926
3,333
9,267
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbeFromanSKG
Baron Samedi
12
1 / 1 / 3
7,147
893
3,199
2,787
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
14
3 / 0 / 2
8,155
1,019
6,348
4,395
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Hyuhdaddy
Jormungandr
12
0 / 1 / 6
7,031
879
5,370
8,421
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
RaysenCR
Bastet
12
2 / 1 / 1
7,441
930
7,139
5,742
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 0
7,708
964
3,953
2,533
905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Baron Samedi
AbeFromanSKG
Baron Samedi
1
1
3
2.5
W
Ullr
3
0
2
4
W
Jormungandr
Hyuhdaddy
Jormungandr
0
1
6
3
L
Morgan Le Fay
Jamees100
Morgan Le Fay
0
1
3
1.5
W
Bastet
RaysenCR
Bastet
2
1
1
2.5
L
Bacchus
Wheats
Bacchus
0
0
0
0
W
1
0
0
1
L
Scylla
rocko234
Scylla
1
1
1
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
26,009
29,668
Taken
23,878
13,315
Mitigated
12,741
6,258
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,550
1,860
0
1,105
8,143
2,863
0
3,941
4,029
0
14,471
W
Baron Samedi
AbeFromanSKG
Baron Samedi
3,199
159
918
576
2,787
1,028
558
898
1,854
17,296
0
W
Ullr
6,348
1,468
0
606
4,395
1,444
828
2,210
2,150
0
26,156
W
Jormungandr
Hyuhdaddy
Jormungandr
5,370
1,096
0
1,948
8,421
7,196
0
2,670
5,641
12,907
583
L
Morgan Le Fay
Jamees100
Morgan Le Fay
3,735
179
0
788
5,783
4,778
0
1,653
3,931
17,727
0
W
Bastet
RaysenCR
Bastet
7,139
1,376
0
1,481
5,742
2,168
259
1,323
4,381
0
14,288
L
Bacchus
Wheats
Bacchus
1,600
191
0
629
2,235
1,411
0
1,132
1,037
2,320
0
W
3,953
0
0
0
2,533
905
1,047
352
2,181
26,902
0
L
Scylla
rocko234
Scylla
2,413
82
0
0
4,240
1,353
0
819
3,357
24,486
446
L
3,333
344
0
3,736
9,267
2,910
0
3,856
5,321
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
37,482
178
Minions Killed
197
0
Camps Cleared
0
749,720
Distance Traveled
904,246
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,831
854
33
4
0
165,673
0
W
Baron Samedi
7,147
893
36
5
0
158,743
0
W
Ullr
8,155
1,019
59
7
0
174,975
0
W
Jormungandr
7,031
879
21
3
0
180,092
0
L
Morgan Le Fay
6,888
861
35
4
0
171,081
0
W
Bastet
7,441
930
22
3
0
203,221
2
L
Bacchus
6,105
763
3
0
0
69,209
0
W
Vulcan
7,708
964
59
7
0
187,215
2
L
Scylla
7,489
936
70
9
0
155,085
0
L
Loki
7,405
926
37
5
0
188,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role