Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Exiled_From_PS
Nu Wa
Level 117
God Stats
1W - 3L
1,429 SR
Queue Stats
37W - 34L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
Forevernin
Hun Batz
Level 125
God Stats
20W - 15L
1,572 SR
Queue Stats
415W - 394L
1,443 Elo+
Solo
Ymir
Ymir
Willb42
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,228 Elo+
Solo
Cthulhu
Cthulhu
predator5108
Cthulhu
Level 63
God Stats
11W - 13L
1,489 SR
Queue Stats
47W - 52L
1,440 Elo+
Party 2
Team Averages
Level 99
1,498 SR
1,415 Elo+

VS

Team Averages
Level 50
1,499 SR
1,377 Elo+
Arachne
Arachne
LeninRKB
Arachne
Level 32
God Stats
4W - 9L
1,737 SR
Queue Stats
114W - 143L
1,328 Elo+
Solo
Poseidon
Poseidon
The1stC-umbender
Poseidon
Level 45
God Stats
1W - 2L
1,195 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 1
Sol
Sol
lorddominate
Sol
Level 66
God Stats
9W - 6L
1,455 SR
Queue Stats
129W - 113L
1,513 Elo+
Solo
Horus
Horus
scooobyysnackss
Horus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 1
Mulan
Mulan
xSplxsh
Mulan
Level 44
God Stats
14W - 3L
1,608 SR
Queue Stats
241W - 212L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 2 / 2
6,679
557
8,585
7,815
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 1
6,972
581
8,027
5,805
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Hun Batz
Forevernin
Hun Batz
11
1 / 2 / 1
5,983
499
2,431
7,399
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Willb42
Ymir
10
1 / 2 / 4
6,633
553
4,409
9,222
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
predator5108
Cthulhu
10
1 / 6 / 0
6,032
503
4,756
8,885
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeninRKB
Arachne
11
3 / 0 / 2
6,446
537
2,455
7,994
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 0 / 1
7,190
599
3,890
5,072
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 5
6,183
515
6,620
9,224
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 6
6,540
545
2,418
10,024
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
xSplxsh
Mulan
13
7 / 2 / 3
8,647
721
9,687
11,918
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
2
2
2
L
0
2
1
0.25
L
Hun Batz
Forevernin
Hun Batz
1
2
1
0.75
W
Arachne
LeninRKB
Arachne
3
0
2
4
W
2
0
1
2.5
L
Ymir
Willb42
Ymir
1
2
4
1.5
W
1
3
5
1.17
L
Cthulhu
predator5108
Cthulhu
1
6
0
0.17
W
1
1
6
4
W
Mulan
xSplxsh
Mulan
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
25,070
39,126
Taken
44,232
20,909
Mitigated
22,278
9,282
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,585
4,035
0
3,773
7,815
2,510
390
3,288
4,483
0
60,741
L
8,027
620
0
930
5,805
1,558
471
2,968
2,788
61,212
545
L
Hun Batz
Forevernin
Hun Batz
2,431
669
0
2,836
7,399
2,270
0
982
6,417
0
41,741
W
Arachne
LeninRKB
Arachne
2,455
1,768
0
2,366
7,994
2,780
0
1,396
6,598
0
26,002
W
3,890
404
0
995
5,072
1,593
0
3,710
1,344
59,466
400
L
Ymir
Willb42
Ymir
4,409
690
0
1,243
9,222
7,330
135
3,272
5,856
14,789
757
W
6,620
2,539
0
4,215
9,224
2,775
682
2,888
6,332
40,136
0
L
Cthulhu
predator5108
Cthulhu
4,756
177
0
500
8,885
7,241
0
0
8,256
29,947
728
W
2,418
1,309
1,392
3,467
10,024
7,082
128
3,239
6,707
0
15,679
W
Mulan
xSplxsh
Mulan
9,687
1,411
0
6,290
11,918
8,048
281
5,478
6,380
0
47,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
35,006
363
Minions Killed
310
0
Camps Cleared
0
1,182,486
Distance Traveled
1,235,770
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,679
557
104
9
0
197,503
0
L
Nu Wa
6,972
581
116
10
0
220,128
0
L
Hun Batz
5,983
499
73
6
0
279,287
0
W
Arachne
6,446
537
41
3
0
275,343
0
W
Poseidon
7,190
599
118
10
0
262,606
3
L
Ymir
6,633
553
23
2
0
238,849
0
W
Sol
6,183
515
48
4
0
212,346
0
L
Cthulhu
6,032
503
47
4
0
246,719
0
W
Horus
6,540
545
18
2
0
260,402
6
W
Mulan
8,647
721
85
7
0
225,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role