Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Alexonism
Aphrodite
Level 164
God Stats
74W - 78L
1,486 SR
Queue Stats
563W - 510L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Andfa1702
Ah Puch
Level 146
God Stats
1W - 2L
1,303 SR
Queue Stats
338W - 335L
1,557 Elo+
Solo
Nike
Nike
AngryGiant
Nike
Level 169
God Stats
2W - 3L
1,557 SR
Queue Stats
79W - 78L
1,501 Elo+
Solo
Charybdis
Charybdis
iSkinny J
Charybdis
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 41L
1,534 Elo+
Solo
Team Averages
Level 172
1,469 SR
1,526 Elo+

VS

Team Averages
Level 134
1,459 SR
1,542 Elo+
Surtr
Surtr
NekoKawaiiii
Surtr
Level 155
God Stats
17W - 16L
1,603 SR
Queue Stats
270W - 248L
1,556 Elo+
Solo
Rama
Rama
PCBABIES
Rama
Level 153
God Stats
0W - 2L
1,263 SR
Queue Stats
80W - 103L
1,513 Elo+
Solo
Fenrir
Fenrir
Silverhawk603
Fenrir
Level 157
God Stats
2W - 6L
1,531 SR
Queue Stats
148W - 154L
1,524 Elo+
Solo
Bacchus
Bacchus
Temrjava
Bacchus
Level 79
God Stats
1W - 2L
1,491 SR
Queue Stats
44W - 34L
1,517 Elo+
Party 1
Janus
Janus
Yaboyknives
Janus
Level 128
God Stats
0W - 2L
1,406 SR
Queue Stats
130W - 101L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 4 / 5
6,421
584
5,588
9,841
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Alexonism
Aphrodite
10
0 / 0 / 5
5,449
495
2,328
4,427
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Andfa1702
Ah Puch
11
2 / 1 / 3
6,351
577
4,411
4,901
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 2
7,195
654
5,268
8,412
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
iSkinny J
Charybdis
13
5 / 0 / 0
7,354
669
5,001
5,804
1,910
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,220
565
4,578
9,965
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
12
1 / 1 / 0
6,278
571
1,965
4,238
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 2
5,895
536
4,342
9,343
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Temrjava
Bacchus
10
1 / 1 / 2
5,042
458
2,435
7,067
5,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 3
5,711
519
3,582
4,887
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
6
6
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
4
5
1.38
W
Aphrodite
Alexonism
Aphrodite
0
0
5
2.5
W
Ah Puch
Andfa1702
Ah Puch
2
1
3
3.5
W
1
1
2
2
L
1
2
0
0.5
L
Rama
1
1
0
1
L
2
4
2
0.75
L
Bacchus
Temrjava
Bacchus
1
1
2
2
L
1
3
3
0.83
W
Charybdis
iSkinny J
Charybdis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
16,902
33,385
Taken
35,500
12,719
Mitigated
16,127
14,217
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,588
1,479
0
2,896
9,841
3,413
0
1,156
8,489
0
37,187
W
Aphrodite
Alexonism
Aphrodite
2,328
352
2,402
3,162
4,427
1,934
221
2,822
1,433
20,420
1,470
W
Ah Puch
Andfa1702
Ah Puch
4,411
124
0
1,741
4,901
1,457
0
1,015
3,806
38,035
0
W
5,268
479
0
1,615
8,412
4,005
0
250
8,162
170
61,663
L
4,578
1,663
0
1,431
9,965
4,490
0
82
9,883
1,188
46,357
L
Rama
1,965
1,513
0
1,550
4,238
1,261
0
1,091
3,147
0
48,767
L
4,342
602
0
3,601
9,343
3,448
0
1,503
7,840
0
39,555
L
Bacchus
Temrjava
Bacchus
2,435
39
0
1,314
7,067
5,499
0
2,365
4,702
14,323
766
L
3,582
48
0
276
4,887
1,429
0
1,762
3,125
35,086
0
W
Charybdis
iSkinny J
Charybdis
5,001
2,142
0
2,401
5,804
1,910
229
461
5,343
0
57,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
29,146
414
Minions Killed
377
0
Camps Cleared
0
1,169,119
Distance Traveled
1,171,619
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,421
584
62
6
0
244,424
4
W
Aphrodite
5,449
495
38
3
0
231,619
1
W
Ah Puch
6,351
577
80
7
0
238,046
1
W
Nike
7,195
654
124
11
0
229,355
2
L
Surtr
6,220
565
88
8
0
236,839
0
L
Rama
6,278
571
100
9
0
203,286
0
L
Fenrir
5,895
536
69
6
0
246,313
0
L
Bacchus
5,042
458
30
3
0
249,042
0
L
Janus
5,711
519
90
8
0
236,139
2
W
Charybdis
7,354
669
110
10
0
225,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role