Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FireyyFoxx
Artemis
Level 43
God Stats
2W - 1L
1,705 SR
Queue Stats
12W - 17L
1,422 Elo+
Solo
Ravana
Ravana
Pichi_Games23
Ravana
Level 78
God Stats
3W - 5L
1,477 SR
Queue Stats
127W - 104L
1,534 Elo+
Solo
Anubis
Anubis
uni05tv
Anubis
Level 98
God Stats
82W - 56L
1,661 SR
Queue Stats
176W - 158L
1,580 Elo+
Party 2
Bacchus
Bacchus
wickedpist1
Bacchus
Level 84
God Stats
20W - 12L
1,643 SR
Queue Stats
223W - 217L
1,513 Elo+
Party 2
Team Averages
Level 70
1,597 SR
1,510 Elo+

VS

Team Averages
Level 74
1,531 SR
1,503 Elo+
Danzaburou
Danzaburou
CovertRhino143
Danzaburou
Level 80
God Stats
62W - 46L
1,557 SR
Queue Stats
165W - 153L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
Fudifarts
Nu Wa
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 58L
1,545 Elo+
Solo
Anubis
Anubis
Nnyrock
Anubis
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 61L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
stiffpancake142
Zhong Kui
Level 43
God Stats
44W - 30L
1,619 SR
Queue Stats
140W - 128L
1,560 Elo+
Party 1
Bastet
Bastet
thegreggacy
Bastet
Level 116
God Stats
6W - 7L
1,478 SR
Queue Stats
201W - 193L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
6 / 6 / 1
8,870
591
13,588
21,992
12,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
FireyyFoxx
Artemis
12
0 / 3 / 2
7,168
478
4,728
8,538
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 1
7,860
524
3,735
7,735
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
uni05tv
Anubis
15
3 / 4 / 3
8,796
586
7,211
12,167
4,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
wickedpist1
Bacchus
11
1 / 5 / 4
7,339
489
5,650
13,601
12,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CovertRhino143
Danzaburou
15
3 / 1 / 7
8,460
564
8,874
8,377
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Fudifarts
Nu Wa
15
2 / 3 / 8
8,844
590
15,142
7,333
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Nnyrock
Anubis
14
2 / 3 / 6
8,516
568
5,713
9,916
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
stiffpancake142
Zhong Kui
15
7 / 5 / 2
10,131
675
14,208
12,849
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bastet
15
6 / 1 / 4
8,618
575
6,653
10,549
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
20
20
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
6
1
1.08
W
Danzaburou
CovertRhino143
Danzaburou
3
1
7
6.5
L
Artemis
FireyyFoxx
Artemis
0
3
2
0.33
W
Nu Wa
Fudifarts
Nu Wa
2
3
8
2
W
Anubis
Nnyrock
Anubis
2
3
6
1.67
L
3
2
1
1.75
W
Zhong Kui
stiffpancake142
Zhong Kui
7
5
2
1.6
W
Bastet
6
1
4
8
L
Anubis
uni05tv
Anubis
3
4
3
1.13
L
Bacchus
wickedpist1
Bacchus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
50,590
64,033
Taken
49,024
34,532
Mitigated
22,425
23,261
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
13,588
6,275
0
8,644
21,992
12,873
0
14,086
7,506
0
47,540
W
Danzaburou
CovertRhino143
Danzaburou
8,874
4,700
0
4,719
8,377
3,164
650
1,305
7,072
0
58,185
L
Artemis
FireyyFoxx
Artemis
4,728
910
0
2,167
8,538
2,200
0
2,237
6,119
0
44,615
W
Nu Wa
Fudifarts
Nu Wa
15,142
3,030
38
1,039
7,333
1,996
132
2,132
5,201
61,041
0
W
Anubis
Nnyrock
Anubis
5,713
774
0
2,552
9,916
5,175
315
4,038
5,878
40,683
916
L
3,735
423
0
3,664
7,735
2,285
0
3,959
3,486
0
57,521
W
Zhong Kui
stiffpancake142
Zhong Kui
14,208
4,363
0
4,313
12,849
8,791
29
2,109
10,740
53,849
9,481
W
Bastet
6,653
2,355
0
2,668
10,549
3,299
0
2,867
7,682
0
61,000
L
Anubis
uni05tv
Anubis
7,211
65
0
5,552
12,167
4,919
427
7,494
4,155
75,758
1,373
L
Bacchus
wickedpist1
Bacchus
5,650
944
0
3,234
13,601
12,255
0
4,429
8,912
17,749
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
44,569
420
Minions Killed
490
0
Camps Cleared
0
1,452,951
Distance Traveled
1,484,826
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,870
591
64
4
0
303,674
7
W
Danzaburou
8,460
564
116
8
0
300,148
0
L
Artemis
7,168
478
85
6
0
293,162
0
W
Nu Wa
8,844
590
117
8
0
297,540
0
W
Anubis
8,516
568
47
3
0
261,237
6
L
Ravana
7,860
524
117
8
0
315,142
0
W
Zhong Kui
10,131
675
116
8
0
253,698
3
W
Bastet
8,618
575
94
6
0
372,203
5
L
Anubis
8,796
586
121
8
0
259,465
0
L
Bacchus
7,339
489
33
2
0
281,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role