Player Matchup

Cthulhu
Cthulhu
EkajB
Cthulhu
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 43L
1,652 Elo+
Solo
Tiamat
Tiamat
Kikyō
Tiamat
Level 121
God Stats
27W - 21L
1,570 SR
Queue Stats
172W - 172L
1,506 Elo+
Solo
Ullr
Ullr
MxGiiCz
Ullr
Level 108
God Stats
79W - 61L
1,565 SR
Queue Stats
103W - 84L
1,567 Elo+
Party 1
Baba Yaga
Baba Yaga
NavalMetal
Baba Yaga
Level 123
God Stats
4W - 5L
1,293 SR
Queue Stats
44W - 33L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StuartLittleX
Tsukuyomi
Level 149
God Stats
22W - 15L
1,671 SR
Queue Stats
85W - 66L
1,567 Elo+
Party 1
Team Averages
Level 130
1,520 SR
1,574 Elo+

VS

Team Averages
Level 147
1,596 SR
1,570 Elo+
Da Ji
Da Ji
Bad_Dracula
Da Ji
Level 126
God Stats
8W - 5L
1,593 SR
Queue Stats
54W - 40L
1,605 Elo+
Solo
Rama
Rama
Prismsniper
Rama
Level 123
God Stats
12W - 5L
1,760 SR
Queue Stats
97W - 84L
1,567 Elo+
Solo
Poseidon
Poseidon
llKingWeedll
Poseidon
Level 171
God Stats
32W - 27L
1,528 SR
Queue Stats
443W - 384L
1,570 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 154
God Stats
366W - 283L
1,620 SR
Queue Stats
443W - 383L
1,567 Elo+
Solo
Ares
Ares
xDemush
Ares
Level 159
God Stats
1W - 1L
1,481 SR
Queue Stats
163W - 151L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EkajB
Cthulhu
13
4 / 4 / 3
8,157
544
6,994
13,795
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Kikyō
Tiamat
6
0 / 2 / 0
5,132
342
425
3,013
1,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
MxGiiCz
Ullr
14
3 / 2 / 1
7,907
527
4,685
8,100
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
NavalMetal
Baba Yaga
10
0 / 9 / 3
6,446
430
6,460
10,549
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
StuartLittleX
Tsukuyomi
15
3 / 4 / 4
7,849
523
7,649
11,599
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
9,155
610
9,265
11,883
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 1
8,179
545
2,977
7,667
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
llKingWeedll
Poseidon
15
4 / 4 / 6
9,399
627
6,139
8,254
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 0 / 7
10,127
675
9,797
9,374
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
xDemush
Ares
13
5 / 1 / 3
8,768
585
4,817
11,065
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
21
21
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Cthulhu
EkajB
Cthulhu
4
4
3
1.38
L
Tiamat
Kikyō
Tiamat
0
2
0
0
L
Ullr
MxGiiCz
Ullr
3
2
1
1.75
L
Baba Yaga
NavalMetal
Baba Yaga
0
9
3
0.17
W
0
3
1
0.17
L
Tsukuyomi
StuartLittleX
Tsukuyomi
3
4
4
1.25
W
Poseidon
llKingWeedll
Poseidon
4
4
6
1.75
W
5
0
7
8.5
W
Ares
xDemush
Ares
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
32,995
47,056
Taken
48,243
22,385
Mitigated
21,558
11,334
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,265
2,635
0
776
11,883
4,675
1,518
3,792
8,091
0
62,188
L
Cthulhu
EkajB
Cthulhu
6,994
406
970
2,692
13,795
9,509
0
3,249
10,546
32,937
0
L
Tiamat
Kikyō
Tiamat
425
0
0
1,111
3,013
1,633
0
135
2,878
13,546
0
L
Ullr
MxGiiCz
Ullr
4,685
1,257
0
1,522
8,100
3,093
383
1,592
6,508
0
56,618
L
Baba Yaga
NavalMetal
Baba Yaga
6,460
100
0
798
10,549
3,845
0
3,161
7,388
39,811
518
W
2,977
2,313
0
1,686
7,667
2,540
0
887
6,780
0
56,908
L
Tsukuyomi
StuartLittleX
Tsukuyomi
7,649
1,211
0
4,241
11,599
4,305
0
3,468
8,131
0
61,438
W
Poseidon
llKingWeedll
Poseidon
6,139
569
0
1,045
8,254
2,408
537
3,577
4,677
70,551
0
W
9,797
3,283
0
6,086
9,374
3,808
807
2,290
7,084
2,302
70,403
W
Ares
xDemush
Ares
4,817
412
0
2,118
11,065
8,127
316
3,557
7,508
18,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
45,628
362
Minions Killed
457
0
Camps Cleared
0
1,228,445
Distance Traveled
1,535,291
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,155
610
92
6
0
300,712
0
L
Cthulhu
8,157
544
60
4
0
284,333
3
L
Tiamat
5,132
342
34
2
0
93,716
0
L
Ullr
7,907
527
102
7
0
259,750
0
L
Baba Yaga
6,446
430
62
4
0
274,691
0
W
Rama
8,179
545
102
7
0
282,287
0
L
Tsukuyomi
7,849
523
104
7
0
315,955
0
W
Poseidon
9,399
627
124
8
0
312,133
7
W
Surtr
10,127
675
126
8
0
325,608
0
W
Ares
8,768
585
13
1
0
314,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role