Player Matchup

Cliodhna
Cliodhna
CaptainChilly
Cliodhna
Level 156
God Stats
7W - 4L
1,462 SR
Queue Stats
131W - 134L
1,521 Elo+
Solo
Hera
Hera
Kimyei
Hera
Level 86
God Stats
8W - 3L
1,580 SR
Queue Stats
290W - 279L
1,453 Elo+
Party 1
Sol
Sol
LordQuesoDip
Sol
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,354 Elo+
Solo
Cthulhu
Cthulhu
ShortKicker1
Cthulhu
Level 65
God Stats
10W - 3L
1,795 SR
Queue Stats
193W - 188L
1,449 Elo+
Party 1
Anhur
Anhur
fonsforo
Anhur
Level 109
God Stats
4W - 3L
1,303 SR
Queue Stats
267W - 265L
1,438 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,443 Elo+

VS

Team Averages
Level 102
1,585 SR
1,467 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoddyJP
Tsukuyomi
Level 64
God Stats
29W - 28L
1,590 SR
Queue Stats
355W - 337L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Salty Ju3vos
Baba Yaga
Level 100
God Stats
4W - 2L
1,822 SR
Queue Stats
105W - 101L
1,472 Elo+
Solo
Atlas
Atlas
Squishy_BRabbity
Atlas
Level 95
God Stats
1W - 4L
1,551 SR
Queue Stats
109W - 117L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
little_cchicken
Jing Wei
Level 124
God Stats
4W - 5L
1,462 SR
Queue Stats
169W - 161L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CaptainChilly
Cliodhna
16
9 / 3 / 4
10,018
626
13,055
12,981
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hera
Kimyei
Hera
15
7 / 1 / 5
10,178
636
10,323
7,265
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 6
8,100
506
8,725
8,099
2,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ShortKicker1
Cthulhu
13
2 / 3 / 6
8,517
532
8,152
14,277
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
fonsforo
Anhur
16
3 / 1 / 2
9,868
617
8,982
9,890
3,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 0
7,582
474
5,504
14,412
11,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
RoddyJP
Tsukuyomi
15
4 / 3 / 0
8,505
532
6,270
11,262
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Salty Ju3vos
Baba Yaga
11
0 / 6 / 0
6,817
426
5,318
10,379
2,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 4 / 3
7,674
480
7,443
16,935
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
13
3 / 7 / 3
7,756
485
8,450
14,331
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
10
10
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Cliodhna
CaptainChilly
Cliodhna
9
3
4
3.67
W
Hera
Kimyei
Hera
7
1
5
9.5
W
1
2
6
2
L
Tsukuyomi
RoddyJP
Tsukuyomi
4
3
0
1.33
L
Baba Yaga
Salty Ju3vos
Baba Yaga
0
6
0
0
W
Cthulhu
ShortKicker1
Cthulhu
2
3
6
1.67
L
2
4
3
0.88
W
Anhur
fonsforo
Anhur
3
1
2
4
L
Jing Wei
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
32,985
52,512
Taken
67,319
25,904
Mitigated
34,523
17,295
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,504
936
0
4,615
14,412
11,459
0
2,421
11,929
0
43,672
W
Cliodhna
CaptainChilly
Cliodhna
13,055
2,205
0
4,272
12,981
4,818
0
1,072
11,909
0
70,451
W
Hera
Kimyei
Hera
10,323
2,435
0
1,470
7,265
2,572
592
3,983
3,282
58,133
824
W
8,725
2,214
0
3,527
8,099
2,684
198
3,091
5,008
48,136
3,587
L
Tsukuyomi
RoddyJP
Tsukuyomi
6,270
1,020
0
3,572
11,262
3,871
0
3,907
7,228
0
55,597
L
Baba Yaga
Salty Ju3vos
Baba Yaga
5,318
180
0
2,241
10,379
2,819
0
4,752
5,323
42,714
300
W
Cthulhu
ShortKicker1
Cthulhu
8,152
461
0
3,532
14,277
12,399
324
3,428
10,849
44,442
917
L
7,443
2,638
0
4,552
16,935
12,488
0
9,173
7,702
32,824
960
W
Anhur
fonsforo
Anhur
8,982
4,511
0
4,494
9,890
3,431
565
659
9,231
0
75,238
L
Jing Wei
8,450
6,710
236
4,174
14,331
3,886
0
6,226
8,100
0
58,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
38,334
545
Minions Killed
367
0
Camps Cleared
0
1,603,925
Distance Traveled
1,547,020
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,582
474
76
5
0
325,076
4
W
Cliodhna
10,018
626
128
8
0
361,913
0
W
Hera
10,178
636
123
8
0
313,547
6
W
Sol
8,100
506
95
6
0
302,439
0
L
Tsukuyomi
8,505
532
89
6
0
351,759
0
L
Baba Yaga
6,817
426
59
4
0
288,524
1
W
Cthulhu
8,517
532
66
4
0
321,879
0
L
Atlas
7,674
480
39
2
0
287,810
0
W
Anhur
9,868
617
133
8
0
304,147
0
L
Jing Wei
7,756
485
104
7
0
293,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role