Player Matchup

Jing Wei
Jing Wei
FaTTam
Jing Wei
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,342 Elo+
Party 2
Khepri
Khepri
FonFon le sir
Khepri
Level 87
God Stats
5W - 6L
1,553 SR
Queue Stats
358W - 376L
1,442 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thrax Packin
Ah Muzen Cab
Level 147
God Stats
9W - 4L
1,578 SR
Queue Stats
216W - 232L
1,499 Elo+
Solo
Ares
Ares
imcurso
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,354 Elo+
Party 2
Cernunnos
Cernunnos
mariusKatt
Cernunnos
Level 157
God Stats
5W - 3L
1,702 SR
Queue Stats
257W - 283L
1,451 Elo+
Party 3
Team Averages
Level 120
1,566 SR
1,417 Elo+

VS

Team Averages
Level 137
1,528 SR
1,477 Elo+
Hades
Hades
AcidPROTEUS24
Hades
Level 157
God Stats
8W - 2L
1,974 SR
Queue Stats
344W - 326L
1,510 Elo+
Solo
Nox
Nox
HAVOC27BTK
Nox
Level 154
God Stats
14W - 15L
1,544 SR
Queue Stats
478W - 512L
1,477 Elo+
Party 1
Ares
Ares
JUNKYARD69
Ares
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
524W - 545L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
SCR0GMASTER
Hou Yi
Level 194
God Stats
7W - 15L
1,346 SR
Queue Stats
475W - 478L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
bl00deyreckem
Sun Wukong
Level 89
God Stats
7W - 5L
1,492 SR
Queue Stats
425W - 400L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FaTTam
Jing Wei
16
5 / 2 / 7
9,190
919
6,500
6,941
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 5
8,353
835
1,765
7,261
5,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Thrax Packin
Ah Muzen Cab
15
4 / 2 / 10
8,849
885
10,008
6,738
4,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
imcurso
Ares
14
3 / 3 / 12
8,518
852
5,719
10,598
14,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cernunnos
mariusKatt
Cernunnos
15
5 / 2 / 10
9,682
968
12,072
6,652
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,546
855
8,574
9,214
4,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 8
8,454
845
5,941
5,935
2,399
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 5 / 3
7,667
767
2,376
10,884
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
13
3 / 4 / 3
8,910
891
7,882
7,252
2,782
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bl00deyreckem
Sun Wukong
17
4 / 2 / 5
8,642
864
7,245
10,447
11,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
18
Kills
11
11
Deaths
19
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
Jing Wei
FaTTam
Jing Wei
5
2
7
4.25
L
1
2
5
1.75
W
0
3
8
1.33
W
0
5
3
0.3
W
Hou Yi
3
4
3
1.13
L
Ah Muzen Cab
Thrax Packin
Ah Muzen Cab
4
2
10
4.5
W
Sun Wukong
bl00deyreckem
Sun Wukong
4
2
5
3.25
L
Ares
imcurso
Ares
3
3
12
3
L
Cernunnos
mariusKatt
Cernunnos
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
32,018
38,190
Taken
43,732
31,853
Mitigated
30,880
8,062
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,574
397
463
2,019
9,214
4,953
46
1,398
7,816
15,683
0
L
Jing Wei
FaTTam
Jing Wei
6,500
4,139
694
882
6,941
4,032
354
3,660
3,281
0
21,925
L
1,765
46
1,563
596
7,261
5,551
0
3,888
3,373
4,688
423
W
5,941
166
1,113
1,107
5,935
2,399
160
1,305
4,630
21,821
0
W
2,376
319
365
1,027
10,884
9,482
0
1,137
9,747
6,059
0
W
Hou Yi
7,882
3,831
0
1,158
7,252
2,782
1,368
1,225
6,027
0
16,175
L
Ah Muzen Cab
Thrax Packin
Ah Muzen Cab
10,008
1,353
611
507
6,738
4,065
375
3,510
3,228
0
21,744
W
Sun Wukong
bl00deyreckem
Sun Wukong
7,245
438
375
1,703
10,447
11,264
0
1,993
8,454
0
19,582
L
Ares
imcurso
Ares
5,719
909
260
992
10,598
14,465
0
3,177
7,421
8,637
1,111
L
Cernunnos
mariusKatt
Cernunnos
12,072
4,095
474
1,483
6,652
3,740
300
2,656
3,996
0
32,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
42,219
123
Minions Killed
126
0
Camps Cleared
0
963,235
Distance Traveled
895,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,546
855
28
3
0
175,678
0
L
Jing Wei
9,190
919
27
3
0
190,778
0
L
Khepri
8,353
835
5
1
0
189,195
0
W
Nox
8,454
845
44
4
0
220,338
0
W
Ares
7,667
767
9
1
0
146,410
0
W
Hou Yi
8,910
891
23
2
0
137,999
0
L
Ah Muzen Cab
8,849
885
26
3
0
213,215
0
W
Sun Wukong
8,642
864
22
2
0
214,844
0
L
Ares
8,518
852
15
2
0
188,594
0
L
Cernunnos
9,682
968
50
5
0
181,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role