Player Matchup

Charon
Charon
Gold IV
DBCFamishedVi
Charon
Gold IV
Level 128
God Stats
0W - 1L
1,793 SR
Queue Stats
47W - 50L
1,601 MMR
Party 2
Freya
Freya
Gold IV
DrMladjo
Freya
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,601 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
REZBUBBLY
Gilgamesh
Gold IV
Level 119
God Stats
7W - 5L
1,773 SR
Queue Stats
47W - 50L
1,601 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,689 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,398 SR
1,509 MMR
Fenrir
Fenrir
Platinum V
Adxenim
Fenrir
Platinum V
Level 92
God Stats
1W - 2L
1,286 SR
Queue Stats
54W - 49L
1,680 MMR
Party 1
Geb
Geb
Gold II
KingRomit
Geb
Gold II
Level 150
God Stats
1W - 1L
1,352 SR
Queue Stats
51W - 46L
1,646 MMR
Party 1
Persephone
Persephone
Gold IV
StarUnicorn5196
Persephone
Gold IV
Level 126
God Stats
17W - 13L
1,556 SR
Queue Stats
204W - 212L
1,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,405
627
10,515
16,148
15,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
DrMladjo
Freya
16
2 / 7 / 0
10,761
717
5,501
14,386
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
REZBUBBLY
Gilgamesh
13
0 / 5 / 1
8,665
578
8,778
18,809
9,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
VulcanAtlasAchillesNe ZhaJormungandr

VS

Bans
KuzenboDiscordiaThothIx ChelHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adxenim
Fenrir
17
6 / 0 / 7
11,263
751
7,546
14,550
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 1 / 13
11,003
734
13,401
16,004
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
StarUnicorn5196
Persephone
18
7 / 1 / 7
12,676
845
20,054
7,874
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adxenim
Fenrir
6
0
7
9.5
L
1
4
2
0.5
L
Freya
DrMladjo
Freya
2
7
0
0.29
W
3
1
13
9.5
L
Gilgamesh
REZBUBBLY
Gilgamesh
0
5
1
0.1
W
Persephone
StarUnicorn5196
Persephone
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
41,001
49,343
Taken
38,428
30,461
Mitigated
33,284
7,206
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adxenim
Fenrir
7,546
984
0
3,642
14,550
13,970
0
6,214
7,730
0
37,951
L
10,515
2,006
0
726
16,148
15,807
0
9,424
5,616
31,132
0
L
Freya
DrMladjo
Freya
5,501
2,017
0
2,844
14,386
5,027
0
8,419
5,226
41,819
0
W
13,401
1,581
0
6,611
16,004
15,664
661
5,417
9,829
41,261
2,208
L
Gilgamesh
REZBUBBLY
Gilgamesh
8,778
1,777
269
3,367
18,809
9,627
0
11,447
5,972
0
21,614
W
Persephone
StarUnicorn5196
Persephone
20,054
100
0
2,503
7,874
3,650
1,570
3,115
4,396
67,249
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
34,942
149
Minions Killed
205
0
Camps Cleared
0
823,097
Distance Traveled
892,882
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,263
751
37
2
0
312,585
0
L
Charon
9,405
627
50
3
0
271,401
0
L
Freya
10,761
717
72
5
0
252,198
0
W
Geb
11,003
734
30
2
0
292,232
3
L
Gilgamesh
8,665
578
27
2
0
299,498
0
W
Persephone
12,676
845
138
9
0
288,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role