Player Matchup

Thoth
Thoth
Ak4t5uki420
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,477 Elo+
Party 1
Nemesis
Nemesis
JPrimeVII
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,569 Elo+
Party 2
Zeus
Zeus
Refugiado420
Zeus
Level 107
God Stats
3W - 2L
1,480 SR
Queue Stats
125W - 155L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
ShotgunRaiden
Zhong Kui
Level 103
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 36L
1,603 Elo+
Party 2
Hera
Hera
Shoune21
Hera
Level 31
God Stats
2W - 2L
1,699 SR
Queue Stats
37W - 26L
1,502 Elo+
Party 1
Team Averages
Level 79
1,489 SR
1,533 Elo+

VS

Team Averages
Level 105
1,456 SR
1,488 Elo+
Hun Batz
Hun Batz
August steel
Hun Batz
Level 88
God Stats
2W - 4L
1,250 SR
Queue Stats
491W - 494L
1,509 Elo+
Solo
Danzaburou
Danzaburou
CLeVerKloGs_3
Danzaburou
Level 105
God Stats
12W - 9L
1,689 SR
Queue Stats
344W - 374L
1,440 Elo+
Solo
Izanami
Izanami
NoobofSchrödingr
Izanami
Level 125
God Stats
3W - 5L
1,242 SR
Queue Stats
312W - 305L
1,499 Elo+
Solo
Hera
Hera
OrochiMiru
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,510 Elo+
Party 3
Chaac
Chaac
xPugNaciouZx
Chaac
Level 106
God Stats
3W - 1L
1,597 SR
Queue Stats
134W - 129L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,325
717
4,382
8,379
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
JPrimeVII
Nemesis
14
2 / 2 / 9
8,490
653
5,190
10,419
10,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 5
8,923
686
16,115
10,912
3,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
ShotgunRaiden
Zhong Kui
14
6 / 4 / 1
9,073
698
6,514
9,415
8,329
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
18
2 / 3 / 10
9,567
736
15,512
7,299
2,845
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
August steel
Hun Batz
15
1 / 5 / 6
9,468
728
4,310
10,509
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CLeVerKloGs_3
Danzaburou
16
4 / 4 / 8
10,503
808
8,097
12,276
4,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 7
10,267
790
4,658
8,898
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

19
9 / 1 / 8
11,347
873
11,179
8,082
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
2 / 2 / 16
10,543
811
14,484
15,811
20,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
15
Kills
19
19
Deaths
15
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Hun Batz
August steel
Hun Batz
1
5
6
0.8
W
Danzaburou
CLeVerKloGs_3
Danzaburou
4
4
8
2
L
Nemesis
JPrimeVII
Nemesis
2
2
9
3.25
W
3
3
7
2.17
W
9
1
8
13
L
2
5
5
0.9
L
Zhong Kui
ShotgunRaiden
Zhong Kui
6
4
1
1.63
L
Hera
2
3
10
2.33
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
42,728
46,424
Taken
55,576
27,660
Mitigated
34,411
12,486
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
100
398
624
8,379
2,839
0
1,360
7,019
15,676
0
W
Hun Batz
August steel
Hun Batz
4,310
0
23
343
10,509
4,312
1,538
8,215
2,294
0
17,477
W
Danzaburou
CLeVerKloGs_3
Danzaburou
8,097
1,066
860
3,115
12,276
4,103
832
10,500
1,776
0
27,936
L
Nemesis
JPrimeVII
Nemesis
5,190
1,171
662
3,175
10,419
10,272
0
2,967
7,452
815
7,454
W
4,658
2,415
379
1,254
8,898
2,880
2,593
7,238
1,660
0
24,252
W
11,179
2,445
2,989
3,552
8,082
2,744
1,504
6,748
1,334
26,778
190
L
16,115
644
310
2,045
10,912
3,375
0
2,243
8,669
33,289
253
L
Zhong Kui
ShotgunRaiden
Zhong Kui
6,514
1,069
713
2,156
9,415
8,329
0
1,897
7,518
12,966
0
L
Hera
15,512
1,517
738
1,665
7,299
2,845
0
2,684
4,615
37,396
0
W
14,484
822
1,646
5,226
15,811
20,372
727
10,052
5,759
0
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
52,128
126
Minions Killed
174
0
Camps Cleared
0
1,138,403
Distance Traveled
1,252,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,325
717
25
2
0
233,872
0
W
Hun Batz
9,468
728
23
2
0
247,298
0
W
Danzaburou
10,503
808
37
3
0
233,716
0
L
Nemesis
8,490
653
9
1
0
232,416
0
W
Izanami
10,267
790
52
4
0
235,552
0
W
Hera
11,347
873
33
3
0
251,985
0
L
Zeus
8,923
686
36
3
0
244,333
0
L
Zhong Kui
9,073
698
18
1
0
194,069
0
L
Hera
9,567
736
38
3
0
233,713
0
W
Chaac
10,543
811
29
2
0
284,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role