Player Matchup

Thanatos
Thanatos
CHUNKYPIRATE
Thanatos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 1
Hel
Hel
SlickNick9300
Hel
Level 124
God Stats
2W - 2L
1,919 SR
Queue Stats
67W - 58L
1,458 Elo+
Party 1
Charon
Charon
darkvayne820
Charon
Level 124
God Stats
8W - 7L
1,901 SR
Queue Stats
65W - 57L
1,431 Elo+
Party 1
Team Averages
Level 112
1,773 SR
1,458 Elo+

VS

Team Averages
Level 69
1,475 SR
1,408 Elo+
Yu Huang
Yu Huang
WhiteboyCrp
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 2
Fenrir
Fenrir
WhiteboyPmp
Fenrir
Level 88
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 2
Medusa
Medusa
michvir
Medusa
Level 90
God Stats
13W - 17L
1,424 SR
Queue Stats
239W - 245L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHUNKYPIRATE
Thanatos
14
1 / 6 / 1
9,630
642
4,380
13,635
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 2
10,176
678
6,418
9,483
6,950
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
13
1 / 7 / 1
8,882
592
8,535
16,634
11,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
WhiteboyCrp
Yu Huang
17
3 / 1 / 12
11,666
778
11,320
8,201
2,854
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
16
8 / 1 / 7
12,009
801
10,069
15,765
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
michvir
Medusa
17
5 / 1 / 9
12,203
814
10,957
9,511
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHUNKYPIRATE
Thanatos
1
6
1
0.25
L
1
3
2
0.67
W
Yu Huang
WhiteboyCrp
Yu Huang
3
1
12
9
W
Fenrir
8
1
7
11.5
L
Charon
1
7
1
0.21
W
Medusa
michvir
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
32,346
39,752
Taken
33,477
23,647
Mitigated
19,780
12,083
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHUNKYPIRATE
Thanatos
4,380
1,470
0
5,267
13,635
5,453
0
3,376
9,846
0
34,709
L
6,418
44
2,563
3,144
9,483
6,950
0
2,492
6,691
31,937
0
W
Yu Huang
WhiteboyCrp
Yu Huang
11,320
1,271
0
2,717
8,201
2,854
674
4,146
3,937
40,783
642
W
Fenrir
10,069
1,696
0
1,190
15,765
13,278
88
7,712
7,965
0
40,967
L
Charon
8,535
823
0
1,109
16,634
11,244
0
6,151
10,141
28,657
0
W
Medusa
michvir
Medusa
10,957
3,126
0
2,180
9,511
3,648
2,079
3,549
5,912
0
73,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
35,878
133
Minions Killed
201
0
Camps Cleared
0
745,300
Distance Traveled
830,375
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,630
642
46
3
0
252,607
6
L
Hel
10,176
678
50
3
0
262,005
8
W
Yu Huang
11,666
778
69
5
0
264,838
0
W
Fenrir
12,009
801
44
3
0
292,761
0
L
Charon
8,882
592
37
2
0
230,688
0
W
Medusa
12,203
814
88
6
0
272,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role