Player Matchup

Anubis
Anubis
GringoStarr85
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,504 Elo+
Party 1
Chiron
Chiron
Jmb280
Chiron
Level 83
God Stats
13W - 3L
1,825 SR
Queue Stats
630W - 638L
1,399 Elo+
Solo
Amaterasu
Amaterasu
WarmBalloonKnot
Amaterasu
Level 66
God Stats
2W - 5L
1,146 SR
Queue Stats
88W - 99L
1,466 Elo+
Party 1
Pele
Pele
coltnhr
Pele
Level 103
God Stats
2W - 0L
1,664 SR
Queue Stats
287W - 277L
1,448 Elo+
Solo
Guan Yu
Guan Yu
xkiLLj0y
Guan Yu
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
473W - 466L
1,456 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,455 Elo+

VS

Team Averages
Level 88
1,526 SR
1,462 Elo+
Zeus
Zeus
BAIVI BAIVI HC
Zeus
Level 106
God Stats
2W - 3L
1,320 SR
Queue Stats
102W - 106L
1,411 Elo+
Solo
Izanami
Izanami
BossBeefy
Izanami
Level 123
God Stats
3W - 7L
1,381 SR
Queue Stats
463W - 463L
1,428 Elo+
Solo
Artemis
Artemis
Jupiter_Nord
Artemis
Level 68
God Stats
18W - 9L
1,932 SR
Queue Stats
910W - 905L
1,442 Elo+
Solo
Raijin
Raijin
ToplessTony
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Unleashed_xz
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 5
11,670
898
13,677
13,616
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Jmb280
Chiron
19
3 / 1 / 11
10,389
799
17,798
10,467
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
WarmBalloonKnot
Amaterasu
19
5 / 1 / 14
11,107
854
9,009
19,462
14,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pele
coltnhr
Pele
2
0 / 0 / 0
3,844
296
0
0
0
Guan Yu
xkiLLj0y
Guan Yu
16
1 / 4 / 12
10,065
774
4,955
23,580
15,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,045
696
10,517
8,431
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BossBeefy
Izanami
16
1 / 5 / 3
9,178
706
9,931
10,827
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Jupiter_Nord
Artemis
16
2 / 5 / 2
8,819
678
19,014
11,249
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
17
4 / 3 / 3
9,932
764
13,086
10,147
3,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Unleashed_xz
Guan Yu
11
0 / 3 / 4
7,537
580
2,076
8,316
4,825
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
22
Kills
8
8
Deaths
22
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Izanami
BossBeefy
Izanami
1
5
3
0.5
W
13
2
5
7.75
W
Chiron
Jmb280
Chiron
3
1
11
8.5
L
Artemis
Jupiter_Nord
Artemis
2
5
2
0.6
L
Raijin
4
3
3
1.83
L
Guan Yu
Unleashed_xz
Guan Yu
0
3
4
0.67
W
Amaterasu
WarmBalloonKnot
Amaterasu
5
1
14
12
W
Pele
coltnhr
Pele
0
0
0
0
W
Guan Yu
xkiLLj0y
Guan Yu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
54,624
67,125
Taken
48,970
41,647
Mitigated
16,387
42,664
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,517
801
583
580
8,431
1,814
0
3,008
5,261
27,318
431
L
Izanami
BossBeefy
Izanami
9,931
4,359
1,034
1,743
10,827
2,710
236
3,294
7,439
0
26,651
W
13,677
250
2,296
3,406
13,616
7,438
192
5,986
7,630
41,515
866
W
Chiron
Jmb280
Chiron
17,798
2,334
3,749
2,180
10,467
4,003
1,637
5,232
5,235
0
37,427
L
Artemis
Jupiter_Nord
Artemis
19,014
4,977
771
1,133
11,249
3,787
0
2,094
8,949
0
30,292
L
Raijin
13,086
944
297
859
10,147
3,251
0
2,198
7,805
27,662
0
L
Guan Yu
Unleashed_xz
Guan Yu
2,076
249
1,775
2,397
8,316
4,825
0
2,740
5,484
0
4,870
W
Amaterasu
WarmBalloonKnot
Amaterasu
9,009
2,000
1,280
6,730
19,462
14,243
1,761
5,270
14,192
0
18,613
W
Pele
coltnhr
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
xkiLLj0y
Guan Yu
4,955
642
13,207
9,816
23,580
15,963
0
6,926
16,654
0
9,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
44,511
149
Minions Killed
139
0
Camps Cleared
0
998,550
Distance Traveled
992,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,045
696
28
2
0
214,808
0
L
Izanami
9,178
706
37
3
0
210,178
0
W
Anubis
11,670
898
70
5
0
224,353
0
W
Chiron
10,389
799
39
3
0
235,815
0
L
Artemis
8,819
678
32
2
0
217,965
0
L
Raijin
9,932
764
38
3
0
220,702
0
L
Guan Yu
7,537
580
4
0
0
128,620
0
W
Amaterasu
11,107
854
26
2
0
285,243
0
W
Pele
3,844
296
0
0
0
0
0
W
Guan Yu
10,065
774
14
1
0
253,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role