Player Matchup

Tsukuyomi
Tsukuyomi
Amorill
Tsukuyomi
Level 149
God Stats
6W - 8L
1,666 SR
Queue Stats
46W - 49L
1,575 Elo+
Party 1
Surtr
Surtr
CortéX
Surtr
Level 129
God Stats
5W - 7L
1,504 SR
Queue Stats
292W - 263L
1,549 Elo+
Solo
Tiamat
Tiamat
K3ttle
Tiamat
Level 148
God Stats
2W - 3L
1,712 SR
Queue Stats
76W - 62L
1,697 Elo+
Party 1
Medusa
Medusa
Plasmatronics
Medusa
Level 143
God Stats
3W - 2L
1,646 SR
Queue Stats
166W - 130L
1,585 Elo+
Solo
Hel
Hel
WHIT3HAMM3R322
Hel
Level 140
God Stats
2W - 1L
1,582 SR
Queue Stats
65W - 63L
1,637 Elo+
Party 1
Team Averages
Level 142
1,622 SR
1,609 Elo+

VS

Team Averages
Level 206
1,457 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Exposureeeee
Athena
Level 178
God Stats
1W - 0L
1,262 SR
Queue Stats
84W - 73L
1,581 Elo+
Party 2
Eset
Eset
ReaICandyman
Eset
Level 225
God Stats
4W - 3L
1,400 SR
Queue Stats
59W - 57L
1,545 Elo+
Party 2
Izanami
Izanami
SolrStorm7
Izanami
Level 126
God Stats
6W - 11L
1,399 SR
Queue Stats
178W - 137L
1,596 Elo+
Solo
Nemesis
Nemesis
tsmall
Nemesis
Level 352
God Stats
2W - 1L
1,722 SR
Queue Stats
78W - 87L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amorill
Tsukuyomi
13
3 / 7 / 3
6,850
489
7,550
15,410
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
CortéX
Surtr
8
1 / 1 / 1
6,108
436
2,934
5,627
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
K3ttle
Tiamat
14
4 / 3 / 3
8,267
591
8,110
9,834
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 1
8,710
622
5,457
5,478
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 3
7,368
526
7,041
9,704
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 4 / 2
7,866
562
4,163
10,498
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
12
1 / 0 / 2
7,143
510
5,223
12,437
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 1
8,326
595
6,168
7,107
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SolrStorm7
Izanami
15
0 / 3 / 0
7,997
571
1,959
7,724
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tsmall
Nemesis
15
9 / 2 / 2
8,847
632
14,477
11,466
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
13
13
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
4
2
0.25
L
Tsukuyomi
Amorill
Tsukuyomi
3
7
3
0.64
L
Surtr
CortéX
Surtr
1
1
1
1.5
W
Athena
1
0
2
2
L
Tiamat
K3ttle
Tiamat
4
3
3
1.83
L
3
0
1
3.5
W
3
4
1
0.88
W
Izanami
SolrStorm7
Izanami
0
3
0
0
L
1
2
3
1.25
W
Nemesis
tsmall
Nemesis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
31,990
46,053
Taken
49,232
22,828
Mitigated
25,713
17,553
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,163
321
0
1,636
10,498
5,101
44
2,641
7,477
0
54,669
L
Tsukuyomi
Amorill
Tsukuyomi
7,550
1,467
0
2,957
15,410
3,615
10
3,391
12,019
0
45,502
L
Surtr
CortéX
Surtr
2,934
1,046
0
2,120
5,627
3,683
0
0
5,332
495
25,977
W
Athena
5,223
1,552
0
2,510
12,437
11,572
0
4,105
8,332
25,000
1,308
L
Tiamat
K3ttle
Tiamat
8,110
1,004
0
1,547
9,834
5,570
0
4,759
5,033
62,619
0
L
5,457
2,198
0
2,176
5,478
1,865
0
911
4,567
0
84,979
W
6,168
330
76
1,117
7,107
2,084
0
4,724
2,383
66,676
0
W
Izanami
SolrStorm7
Izanami
1,959
1,053
0
1,480
7,724
2,384
0
925
6,799
0
68,185
L
7,041
597
2,615
6,138
9,704
8,095
0
2,160
7,310
41,095
0
W
Nemesis
tsmall
Nemesis
14,477
5,561
0
1,171
11,466
4,572
0
2,932
8,492
0
58,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
40,179
473
Minions Killed
499
0
Camps Cleared
0
1,333,875
Distance Traveled
1,478,454
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,866
562
105
8
0
235,120
0
L
Tsukuyomi
6,850
489
72
5
0
314,977
0
L
Surtr
6,108
436
53
4
0
116,532
0
W
Athena
7,143
510
39
3
0
335,138
4
L
Tiamat
8,267
591
119
9
0
319,745
0
L
Medusa
8,710
622
161
12
0
297,550
5
W
Eset
8,326
595
130
9
0
279,373
0
W
Izanami
7,997
571
138
10
0
285,637
2
L
Hel
7,368
526
68
5
0
285,071
0
W
Nemesis
8,847
632
87
6
0
343,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role