Player Matchup

Surtr
Surtr
Alex4978
Surtr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
VaItross
Ah Puch
Level 124
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 45L
1,465 Elo+
Party 2
Bacchus
Bacchus
Zablen
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Party 2
Geb
Geb
coolblood2
Geb
Level 230
God Stats
7W - 8L
1,480 SR
Queue Stats
474W - 495L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
kamikashi
Nu Wa
Level 169
God Stats
14W - 7L
1,849 SR
Queue Stats
450W - 470L
1,492 Elo+
Party 3
Team Averages
Level 128
1,607 SR
1,497 Elo+

VS

Team Averages
Level 132
1,516 SR
1,446 Elo+
Rama
Rama
FlamesJosh
Rama
Level 150
God Stats
0W - 1L
1,819 SR
Queue Stats
104W - 105L
1,449 Elo+
Party 1
Tiamat
Tiamat
SHARTIC
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,448 Elo+
Party 1
Bake Kujira
Bake Kujira
SPARTAN T3CH
Bake Kujira
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blaze187ace
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 30L
1,467 Elo+
Solo
Bacchus
Bacchus
ÆΘNS
Bacchus
Level 157
God Stats
1W - 2L
1,464 SR
Queue Stats
227W - 237L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Alex4978
Surtr
20
9 / 4 / 19
13,643
718
15,561
22,113
27,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
VaItross
Ah Puch
20
16 / 0 / 14
15,796
831
20,025
8,280
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zablen
Bacchus
18
6 / 7 / 20
12,475
657
11,526
21,340
21,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 3 / 25
13,717
722
10,818
19,863
24,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
kamikashi
Nu Wa
20
5 / 3 / 22
13,776
725
23,713
15,144
7,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 7
10,980
578
6,948
15,182
5,968
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
SHARTIC
Tiamat
20
8 / 7 / 6
11,792
621
11,242
16,454
9,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
SPARTAN T3CH
Bake Kujira
19
2 / 12 / 6
10,856
571
13,547
30,399
33,810
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
blaze187ace
Morgan Le Fay
11
0 / 4 / 4
8,625
454
1,095
6,247
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ÆΘNS
Bacchus
18
1 / 8 / 7
10,249
539
11,971
20,954
25,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
37
Kills
14
17
Deaths
37
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Surtr
Alex4978
Surtr
9
4
19
4.63
L
3
6
7
1.08
L
Tiamat
SHARTIC
Tiamat
8
7
6
1.57
L
Bake Kujira
SPARTAN T3CH
Bake Kujira
2
12
6
0.42
W
Ah Puch
VaItross
Ah Puch
16
0
14
23
W
Bacchus
Zablen
Bacchus
6
7
20
2.29
L
Morgan Le Fay
blaze187ace
Morgan Le Fay
0
4
4
0.5
W
1
3
25
4.5
W
Nu Wa
kamikashi
Nu Wa
5
3
22
5.33
L
Bacchus
ÆΘNS
Bacchus
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,643
Damage
44,803
86,740
Taken
89,236
84,530
Mitigated
77,134
21,775
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Alex4978
Surtr
15,561
4,102
2,280
4,016
22,113
27,019
1,372
10,910
10,812
1,264
26,710
L
6,948
5,546
410
3,742
15,182
5,968
0
12,200
2,982
0
31,182
L
Tiamat
SHARTIC
Tiamat
11,242
937
385
3,261
16,454
9,842
0
12,640
3,814
43,913
0
L
Bake Kujira
SPARTAN T3CH
Bake Kujira
13,547
6,438
267
3,632
30,399
33,810
0
21,194
9,205
42,819
0
W
Ah Puch
VaItross
Ah Puch
20,025
1,070
2,052
2,203
8,280
4,384
1,168
5,576
2,654
50,195
1,444
W
Bacchus
Zablen
Bacchus
11,526
666
927
1,247
21,340
21,432
852
6,357
12,330
16,328
1,221
L
Morgan Le Fay
blaze187ace
Morgan Le Fay
1,095
291
190
125
6,247
1,976
0
4,933
1,314
5,846
411
W
10,818
764
1,716
4,272
19,863
24,241
836
8,248
11,431
29,554
1,298
W
Nu Wa
kamikashi
Nu Wa
23,713
4,690
1,074
1,988
15,144
7,454
2,674
5,900
9,195
58,603
0
L
Bacchus
ÆΘNS
Bacchus
11,971
810
980
2,246
20,954
25,538
0
14,802
6,152
33,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
52,502
193
Minions Killed
241
0
Camps Cleared
0
1,727,383
Distance Traveled
1,109,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
13,643
718
26
1
0
331,435
0
L
Rama
10,980
578
69
4
0
250,403
0
L
Tiamat
11,792
621
58
3
0
254,328
0
L
Bake Kujira
10,856
571
69
4
0
278,527
0
W
Ah Puch
15,796
831
74
4
0
350,892
0
W
Bacchus
12,475
657
10
1
0
343,304
0
L
Morgan Le Fay
8,625
454
11
1
0
73,843
0
W
Geb
13,717
722
16
1
0
360,373
0
W
Nu Wa
13,776
725
67
4
0
341,379
0
L
Bacchus
10,249
539
34
2
0
252,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role