Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AGamerNerd
Chaac
Level 149
God Stats
20W - 13L
1,746 SR
Queue Stats
233W - 162L
1,657 Elo+
Solo
Shiva
Shiva
Esley_77
Shiva
Level 109
God Stats
7W - 10L
1,776 SR
Queue Stats
154W - 121L
1,609 Elo+
Solo
Medusa
Medusa
Knightlord5
Medusa
Level 123
God Stats
2W - 4L
1,474 SR
Queue Stats
140W - 98L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
butter629
Cthulhu
Level 109
God Stats
47W - 36L
1,647 SR
Queue Stats
310W - 275L
1,498 Elo+
Party 1
Team Averages
Level 130
1,629 SR
1,555 Elo+

VS

Team Averages
Level 138
1,609 SR
1,548 Elo+
Hercules
Hercules
 
Hercules
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DireDanish
Persephone
Level 119
God Stats
8W - 8L
1,657 SR
Queue Stats
212W - 219L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Jvig
Danzaburou
Level 121
God Stats
1W - 1L
1,196 SR
Queue Stats
56W - 55L
1,576 Elo+
Party 2
Agni
Agni
Omega024
Agni
Level 65
God Stats
6W - 3L
1,737 SR
Queue Stats
188W - 173L
1,567 Elo+
Solo
Thanatos
Thanatos
myvoor011
Thanatos
Level 182
God Stats
5W - 0L
1,952 SR
Queue Stats
121W - 111L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 2
5,911
1,182
2,451
3,103
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
11
2 / 2 / 1
5,772
1,154
6,927
6,317
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Esley_77
Shiva
6
0 / 0 / 0
3,078
616
0
0
0
Medusa
11
1 / 2 / 2
5,878
1,176
3,502
4,721
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
butter629
Cthulhu
9
0 / 1 / 0
4,840
968
4,197
7,076
5,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 2
5,325
1,065
5,357
5,194
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
DireDanish
Persephone
10
1 / 0 / 1
5,286
1,057
2,545
2,644
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jvig
Danzaburou
11
1 / 1 / 3
5,754
1,151
2,988
5,391
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
1 / 1 / 1
5,423
1,085
3,229
3,456
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
myvoor011
Thanatos
11
2 / 1 / 2
5,685
1,137
4,546
5,827
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
6
6
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
2
2
W
Hercules
 
Hercules
1
1
2
2
L
Chaac
2
2
1
1.25
W
Persephone
DireDanish
Persephone
1
0
1
1.5
L
Shiva
Esley_77
Shiva
0
0
0
0
W
Danzaburou
Jvig
Danzaburou
1
1
3
2.5
L
Medusa
1
2
2
1
W
Agni
1
1
1
1.5
L
Cthulhu
butter629
Cthulhu
0
1
0
0
W
Thanatos
myvoor011
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,077
Damage
18,665
21,217
Taken
22,512
10,877
Mitigated
9,261
4,654
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,451
221
0
740
3,103
1,027
0
727
2,274
18,947
517
W
Hercules
 
Hercules
5,357
2,161
0
1,750
5,194
3,992
0
1,903
3,291
0
12,107
L
Chaac
6,927
265
0
1,952
6,317
3,118
0
1,634
4,460
0
16,051
W
Persephone
DireDanish
Persephone
2,545
283
0
802
2,644
697
0
1,144
1,500
12,658
0
L
Shiva
Esley_77
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Jvig
Danzaburou
2,988
1,436
0
1,279
5,391
1,749
0
1,020
4,371
0
14,194
L
Medusa
3,502
1,082
0
750
4,721
1,548
0
394
4,166
0
19,962
W
Agni
3,229
144
0
665
3,456
940
0
916
2,540
9,102
694
L
Cthulhu
butter629
Cthulhu
4,197
339
0
1,212
7,076
5,184
0
2,321
4,295
5,538
0
W
Thanatos
myvoor011
Thanatos
4,546
766
0
3,482
5,827
1,883
0
1,497
4,330
0
10,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
27,473
117
Minions Killed
98
0
Camps Cleared
0
511,382
Distance Traveled
603,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,911
1,182
48
10
0
109,053
0
W
Hercules
5,325
1,065
14
3
0
121,049
0
L
Chaac
5,772
1,154
18
4
0
133,704
0
W
Persephone
5,286
1,057
13
3
0
114,890
0
L
Shiva
3,078
616
0
0
0
0
0
W
Danzaburou
5,754
1,151
27
5
0
117,011
0
L
Medusa
5,878
1,176
46
9
0
131,059
0
W
Agni
5,423
1,085
29
6
0
115,804
0
L
Cthulhu
4,840
968
5
1
0
137,566
0
W
Thanatos
5,685
1,137
15
3
0
135,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role