Player Matchup

Khepri
Khepri
BaldDem0n
Khepri
Level 89
God Stats
5W - 5L
1,730 SR
Queue Stats
48W - 47L
1,435 Elo+
Solo
Arachne
Arachne
Elmojohnson
Arachne
Level 87
God Stats
2W - 3L
1,629 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Viziionzz
Kukulkan
Level 69
God Stats
4W - 8L
1,336 SR
Queue Stats
15W - 19L
1,402 Elo+
Party 1
Team Averages
Level 82
1,565 SR
1,432 Elo+

VS

Team Averages
Level 85
1,508 SR
1,439 Elo+
Zeus
Zeus
SackHead2001
Zeus
Level 77
God Stats
29W - 41L
1,438 SR
Queue Stats
39W - 47L
1,414 Elo+
Party 2
Bacchus
Bacchus
Smartmonkey101
Bacchus
Level 87
God Stats
11W - 9L
1,637 SR
Queue Stats
69W - 68L
1,478 Elo+
Party 2
Medusa
Medusa
michvir
Medusa
Level 90
God Stats
13W - 17L
1,449 SR
Queue Stats
239W - 245L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BaldDem0n
Khepri
17
0 / 0 / 10
11,372
669
5,885
14,103
16,768
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Elmojohnson
Arachne
18
7 / 2 / 3
12,735
749
14,467
14,279
12,530
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
Viziionzz
Kukulkan
18
4 / 2 / 6
12,206
718
10,564
8,183
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
11,153
656
12,273
9,989
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 3
10,368
610
5,589
11,755
14,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
michvir
Medusa
17
1 / 3 / 1
11,248
662
9,580
15,518
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
BaldDem0n
Khepri
0
0
10
5
W
Arachne
Elmojohnson
Arachne
7
2
3
4.25
L
2
5
2
0.6
L
0
3
3
0.5
W
Kukulkan
Viziionzz
Kukulkan
4
2
6
3.5
L
Medusa
michvir
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
27,442
36,565
Taken
37,262
32,861
Mitigated
24,813
9,227
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BaldDem0n
Khepri
5,885
389
253
3,356
14,103
16,768
405
5,133
8,768
28,327
703
W
Arachne
Elmojohnson
Arachne
14,467
9,795
0
4,601
14,279
12,530
1,807
8,015
6,058
0
54,461
L
12,273
488
0
335
9,989
3,873
0
2,822
7,133
50,333
0
L
5,589
597
0
928
11,755
14,236
78
6,794
4,931
25,073
0
W
Kukulkan
Viziionzz
Kukulkan
10,564
380
440
577
8,183
3,563
607
4,228
3,851
63,067
0
L
Medusa
michvir
Medusa
9,580
4,972
0
2,492
15,518
6,704
0
6,721
8,797
0
73,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
32,769
198
Minions Killed
254
0
Camps Cleared
0
972,500
Distance Traveled
881,396
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,372
669
43
3
0
316,004
4
W
Arachne
12,735
749
59
3
0
338,520
0
L
Zeus
11,153
656
101
6
0
293,922
0
L
Bacchus
10,368
610
46
3
0
313,269
3
W
Kukulkan
12,206
718
96
6
0
317,976
0
L
Medusa
11,248
662
107
6
0
274,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role