Player Matchup

Nu Wa
Nu Wa
MRx WOLF8029
Nu Wa
Level 163
God Stats
79W - 75L
1,478 SR
Queue Stats
690W - 813L
1,457 Elo+
Solo
Odin
Odin
MrDrProfBOBlll
Odin
Level 99
God Stats
1W - 6L
1,322 SR
Queue Stats
25W - 45L
1,503 Elo+
Solo
Kali
Kali
pigpooch
Kali
Level 215
God Stats
1W - 2L
1,610 SR
Queue Stats
97W - 74L
1,590 Elo+
Solo
Hachiman
Hachiman
thanyel
Hachiman
Level 170
God Stats
1W - 2L
1,263 SR
Queue Stats
109W - 113L
1,539 Elo+
Solo
Cthulhu
Cthulhu
xFerocity
Cthulhu
Level 157
God Stats
86W - 57L
1,649 SR
Queue Stats
597W - 407L
1,644 Elo+
Solo
Team Averages
Level 161
1,464 SR
1,547 Elo+

VS

Team Averages
Level 145
1,635 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Fredo on TV
Khepri
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
148W - 184L
1,528 Elo+
Party 1
Ra
Ra
JmackAttack604
Ra
Level 159
God Stats
11W - 12L
1,466 SR
Queue Stats
230W - 252L
1,560 Elo+
Solo
Horus
Horus
Virvin Vera
Horus
Level 142
God Stats
1W - 0L
1,833 SR
Queue Stats
7W - 7L
1,552 Elo+
Solo
Hachiman
Hachiman
irishlozcat
Hachiman
Level 129
God Stats
36W - 22L
1,652 SR
Queue Stats
120W - 101L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,014
1,203
5,259
4,977
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
5,833
1,167
2,039
10,625
4,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
11
0 / 4 / 1
6,197
1,239
3,776
8,169
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
thanyel
Hachiman
9
0 / 0 / 0
3,850
770
0
0
0
Cthulhu
xFerocity
Cthulhu
11
1 / 0 / 0
6,897
1,379
8,714
7,056
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

332

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 5
6,537
1,307
6,462
3,394
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
12
1 / 0 / 6
7,033
1,407
1,981
2,468
1,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 4
7,171
1,434
7,379
3,874
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 5
6,251
1,250
3,905
6,264
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
irishlozcat
Hachiman
11
2 / 0 / 5
6,758
1,352
7,502
4,957
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
9
9
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
W
Khepri
1
0
6
4
W
4
0
4
6
L
0
2
0
0
L
0
3
0
0
W
1
0
5
3.5
W
Hachiman
irishlozcat
Hachiman
2
0
5
4.5
L
Kali
0
4
1
0.13
L
Hachiman
thanyel
Hachiman
0
0
0
0
L
Cthulhu
xFerocity
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
27,229
30,827
Taken
20,957
13,507
Mitigated
11,405
2,956
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,462
429
0
0
3,394
1,319
0
1,915
1,479
20,814
0
W
Khepri
1,981
146
0
766
2,468
1,788
0
1,733
735
6,574
0
W
7,379
552
1,021
1,296
3,874
1,511
0
2,053
1,821
21,916
0
L
5,259
982
0
250
4,977
1,418
0
2,732
1,859
22,365
0
L
2,039
498
0
1,529
10,625
4,030
0
4,390
5,582
0
6,766
W
3,905
1,173
1,250
2,655
6,264
4,938
0
4,767
1,497
0
9,597
W
Hachiman
irishlozcat
Hachiman
7,502
5,107
0
1,554
4,957
1,849
0
3,122
1,835
0
20,545
L
Kali
3,776
1,287
0
635
8,169
2,921
0
3,649
3,999
0
9,971
L
Hachiman
thanyel
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
xFerocity
Cthulhu
8,714
180
0
542
7,056
5,138
0
3,573
2,945
21,270
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
33,750
107
Minions Killed
140
4
Camps Cleared
6
475,095
Distance Traveled
574,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,537
1,307
31
6
1
106,212
0
W
Khepri
7,033
1,407
14
3
0
118,623
0
W
Ra
7,171
1,434
45
9
2
119,732
0
L
Nu Wa
6,014
1,203
45
9
1
109,482
0
L
Odin
5,833
1,167
10
2
1
100,866
0
W
Horus
6,251
1,250
19
4
1
121,860
0
W
Hachiman
6,758
1,352
31
6
2
108,379
0
L
Kali
6,197
1,239
13
3
1
122,470
0
L
Hachiman
3,850
770
0
0
0
0
0
L
Cthulhu
6,897
1,379
39
8
1
142,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role