Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Artipy21
Charon
Level 69
God Stats
15W - 13L
1,542 SR
Queue Stats
424W - 441L
1,501 Elo+
Solo
Ymir
Ymir
NicosGrays
Ymir
Level 157
God Stats
6W - 11L
1,313 SR
Queue Stats
260W - 259L
1,438 Elo+
Party 1
Team Averages
Level 124
1,471 SR
1,488 Elo+

VS

Team Averages
Level 100
1,488 SR
1,466 Elo+
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sebaebel98
Danzaburou
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 56L
1,370 Elo+
Solo
Ne Zha
Ne Zha
ZxLombraJony
Ne Zha
Level 156
God Stats
6W - 6L
1,537 SR
Queue Stats
271W - 325L
1,467 Elo+
Solo
Ares
Ares
laucharo22
Ares
Level 39
God Stats
2W - 5L
1,489 SR
Queue Stats
14W - 19L
1,436 Elo+
Solo
Discordia
Discordia
toja123
Discordia
Level 129
God Stats
1W - 2L
1,415 SR
Queue Stats
58W - 48L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 1 / 4
7,523
684
7,029
5,369
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
12
4 / 2 / 3
6,711
610
3,824
6,506
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
 
Nu Wa
12
2 / 1 / 1
6,651
605
2,523
2,412
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Artipy21
Charon
11
1 / 2 / 5
6,388
581
3,231
8,583
5,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 5
6,720
611
4,315
6,454
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 0
4,975
452
2,352
6,672
2,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Sebaebel98
Danzaburou
10
2 / 3 / 1
6,223
566
4,758
6,330
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
10
1 / 4 / 1
5,310
483
2,487
9,786
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,146
468
2,147
7,384
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
toja123
Discordia
11
2 / 2 / 0
5,901
536
2,167
3,470
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
4
7
W
Apollo
 
Apollo
4
2
3
2.75
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
Cerberus
 
Cerberus
1
4
0
0.25
W
Charon
Artipy21
Charon
1
2
5
1.75
W
4
0
5
6.5
L
Danzaburou
Sebaebel98
Danzaburou
2
3
1
0.83
L
Ne Zha
1
4
1
0.38
L
0
3
1
0.17
L
Discordia
toja123
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
13,911
29,324
Taken
33,642
12,263
Mitigated
14,879
10,492
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,029
419
0
1,625
5,369
1,398
145
2,548
2,821
47,542
1,416
W
Apollo
 
Apollo
3,824
2,745
0
2,013
6,506
2,174
0
935
5,571
0
41,733
W
Nu Wa
 
Nu Wa
2,523
299
0
500
2,412
644
843
1,018
1,394
37,041
1,369
L
Cerberus
 
Cerberus
2,352
228
0
1,406
6,672
2,939
0
3,247
3,109
21,761
675
W
Charon
Artipy21
Charon
3,231
508
0
3,074
8,583
5,305
189
1,131
7,452
23,306
0
W
4,315
922
0
3,280
6,454
2,742
0
825
5,629
45,989
1,165
L
Danzaburou
Sebaebel98
Danzaburou
4,758
2,031
0
1,539
6,330
2,041
0
3,057
3,249
0
47,084
L
Ne Zha
2,487
976
0
4,377
9,786
3,379
11
3,391
6,271
0
34,302
L
2,147
289
0
1,158
7,384
5,612
0
3,641
3,653
11,075
800
L
Discordia
toja123
Discordia
2,167
0
0
500
3,470
908
0
2,630
780
37,031
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
27,555
379
Minions Killed
313
0
Camps Cleared
0
1,087,707
Distance Traveled
1,005,079
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,523
684
83
8
0
232,201
6
W
Apollo
6,711
610
83
8
0
205,681
0
W
Nu Wa
6,651
605
94
9
0
200,269
4
L
Cerberus
4,975
452
66
6
0
149,234
0
W
Charon
6,388
581
37
3
0
214,692
4
W
Ymir
6,720
611
82
7
0
234,864
2
L
Danzaburou
6,223
566
100
9
0
196,572
2
L
Ne Zha
5,310
483
68
6
0
241,886
0
L
Ares
5,146
468
10
1
0
217,653
3
L
Discordia
5,901
536
69
6
0
199,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role