Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AnkFrocean
Ravana
Level 146
God Stats
3W - 4L
1,895 SR
Queue Stats
174W - 170L
1,522 Elo+
Solo
Hera
Hera
BMONBORGIA
Hera
Level 157
God Stats
10W - 9L
1,304 SR
Queue Stats
272W - 279L
1,398 Elo+
Solo
Arachne
Arachne
Crazyboy Aztek
Arachne
Level 301
God Stats
3W - 2L
1,761 SR
Queue Stats
608W - 606L
1,517 Elo+
Solo
Horus
Horus
RawkStar187
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Team Averages
Level 178
1,592 SR
1,468 Elo+

VS

Team Averages
Level 108
1,471 SR
1,479 Elo+
Xing Tian
Xing Tian
LegionVll
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,419 Elo+
Party 1
Chang'e
Chang'e
N7SpecOp49
Chang'e
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 410L
1,500 Elo+
Solo
Heimdallr
Heimdallr
WhiteWolfVII
Heimdallr
Level 89
God Stats
2W - 4L
1,356 SR
Queue Stats
67W - 73L
1,517 Elo+
Party 1
Nemesis
Nemesis
YESxIMxBAD
Nemesis
Level 58
God Stats
1W - 2L
1,501 SR
Queue Stats
67W - 75L
1,486 Elo+
Party 1
Chronos
Chronos
Yubs
Chronos
Level 261
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
5 / 4 / 7
8,919
892
8,738
13,203
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
AnkFrocean
Ravana
16
4 / 2 / 14
9,819
982
8,279
8,849
10,638
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 6 / 9
9,021
902
11,136
8,636
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 11
9,271
927
9,108
12,689
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 14
9,224
922
7,786
16,705
16,188
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LegionVll
Xing Tian
14
1 / 3 / 12
7,944
794
4,239
12,283
13,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
N7SpecOp49
Chang'e
15
1 / 3 / 13
8,009
801
8,530
11,187
4,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
WhiteWolfVII
Heimdallr
11
2 / 6 / 6
7,538
754
8,799
8,460
3,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
YESxIMxBAD
Nemesis
14
2 / 4 / 8
8,172
817
7,906
10,862
9,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Yubs
Chronos
17
11 / 3 / 3
10,179
1,018
21,753
10,461
4,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
19
Kills
17
18
Deaths
19
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
4
7
2.13
W
Ravana
AnkFrocean
Ravana
4
2
14
5.5
W
4
6
9
1.42
W
4
3
11
3.17
L
Xing Tian
LegionVll
Xing Tian
1
3
12
2.33
L
Chang'e
N7SpecOp49
Chang'e
1
3
13
2.5
W
2
3
14
3
L
Heimdallr
WhiteWolfVII
Heimdallr
2
6
6
0.83
L
Nemesis
YESxIMxBAD
Nemesis
2
4
8
1.5
L
Chronos
Yubs
Chronos
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,047
Damage
51,227
60,082
Taken
53,253
52,166
Mitigated
35,326
24,701
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,738
2,006
2,643
2,667
13,203
13,253
36
6,570
6,633
15,910
1,513
W
Ravana
AnkFrocean
Ravana
8,279
896
817
2,380
8,849
10,638
940
6,280
2,569
0
17,724
W
11,136
2,601
539
1,373
8,636
3,133
1,203
4,070
4,566
29,889
0
W
9,108
6,334
1,149
5,022
12,689
8,954
2,659
8,944
3,745
0
14,624
L
Xing Tian
LegionVll
Xing Tian
4,239
369
369
185
12,283
13,510
0
4,744
7,495
6,452
777
L
Chang'e
N7SpecOp49
Chang'e
8,530
1,541
6,057
4,057
11,187
4,321
196
5,973
5,111
25,320
0
W
7,786
2,607
2,537
5,574
16,705
16,188
23
8,389
8,316
5,131
10,190
L
Heimdallr
WhiteWolfVII
Heimdallr
8,799
4,702
544
248
8,460
3,361
0
3,033
5,314
0
15,175
L
Nemesis
YESxIMxBAD
Nemesis
7,906
2,193
943
1,228
10,862
9,404
229
3,661
7,054
0
19,948
L
Chronos
Yubs
Chronos
21,753
8,620
502
1,387
10,461
4,730
1,285
3,776
6,487
50,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
41,842
103
Minions Killed
144
0
Camps Cleared
0
974,378
Distance Traveled
877,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,919
892
22
2
0
225,537
0
W
Ravana
9,819
982
16
2
0
197,407
0
W
Hera
9,021
902
36
4
0
160,317
0
W
Arachne
9,271
927
18
2
0
185,075
0
L
Xing Tian
7,944
794
17
2
0
185,971
0
L
Chang'e
8,009
801
23
2
0
188,646
0
W
Horus
9,224
922
11
1
0
206,042
1
L
Heimdallr
7,538
754
16
2
0
112,037
0
L
Nemesis
8,172
817
23
2
0
193,849
0
L
Chronos
10,179
1,018
65
7
0
196,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role