Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
BeattieAU
Nu Wa
Gold I
Level 88
God Stats
7W - 2L
1,591 SR
Queue Stats
219W - 215L
1,463 MMR
Solo
Hercules
Hercules
Gold IV
Cobravibe
Hercules
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,461 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
KidTobiii
Baron Samedi
Gold III
Level 158
God Stats
99W - 86L
1,555 SR
Queue Stats
379W - 376L
1,459 MMR
Solo
Awilix
Awilix
Gold V
ThighHighCrocs
Awilix
Gold V
Level 124
God Stats
12W - 6L
1,540 SR
Queue Stats
30W - 19L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,537 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,599 SR
1,479 MMR
Loki
Loki
Gold IV
AmericanSmeagol
Loki
Gold IV
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
169W - 176L
1,417 MMR
Solo
Rama
Rama
Gold III
TheSnugggler
Rama
Gold III
Level 99
God Stats
1W - 6L
1,584 SR
Queue Stats
139W - 135L
1,491 MMR
Solo
Vulcan
Vulcan
Gold IV
Vomana
Vulcan
Gold IV
Level 106
God Stats
2W - 3L
1,594 SR
Queue Stats
84W - 88L
1,553 MMR
Solo
King Arthur
King Arthur
Gold IV
Yerko__Andres99
King Arthur
Gold IV
Level 157
God Stats
2W - 1L
1,467 SR
Queue Stats
57W - 59L
1,468 MMR
Solo
Athena
Athena
Gold I
astuto240lince
Athena
Gold I
Level 154
God Stats
31W - 34L
1,581 SR
Queue Stats
795W - 806L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 3
8,320
640
9,267
7,948
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
BeattieAU
Nu Wa
14
3 / 0 / 4
8,234
633
10,010
4,555
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Cobravibe
Hercules
14
2 / 0 / 1
8,910
685
7,620
10,972
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KidTobiii
Baron Samedi
11
3 / 2 / 4
6,492
499
7,810
9,170
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 2
7,548
581
6,354
10,149
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouThothBastetKali

VS

Bans
ThanatosAchillesLancelotJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
6,608
508
5,151
13,317
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 3
6,263
482
4,621
10,099
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Vomana
Vulcan
13
2 / 1 / 2
7,234
556
6,238
7,083
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Yerko__Andres99
King Arthur
13
0 / 2 / 0
7,244
557
6,567
11,155
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 4
6,156
474
3,104
13,500
7,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
3
2.5
L
4
5
0
0.8
W
Nu Wa
BeattieAU
Nu Wa
3
0
4
5
W
Hercules
Cobravibe
Hercules
2
0
1
2.5
W
Baron Samedi
KidTobiii
Baron Samedi
3
2
4
2.5
L
0
3
3
0.5
W
3
3
2
1.33
L
Vulcan
Vomana
Vulcan
2
1
2
3
L
King Arthur
Yerko__Andres99
King Arthur
0
2
0
0
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
25,681
42,794
Taken
55,154
20,185
Mitigated
22,329
21,270
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,267
4,252
0
3,939
7,948
2,456
2,038
1,262
6,672
0
77,831
L
5,151
1,459
0
4,014
13,317
3,619
0
2,605
10,190
0
45,642
W
Nu Wa
BeattieAU
Nu Wa
10,010
1,703
0
1,624
4,555
1,106
0
2,522
1,949
54,496
730
W
Hercules
Cobravibe
Hercules
7,620
3,458
0
5,618
10,972
8,723
0
0
10,972
0
62,352
W
Baron Samedi
KidTobiii
Baron Samedi
7,810
665
441
3,829
9,170
4,787
43
2,744
6,396
17,080
479
L
4,621
3,126
0
3,515
10,099
2,869
0
3,434
6,119
0
43,628
W
6,354
2,732
0
5,819
10,149
3,113
0
2,457
7,664
0
64,236
L
Vulcan
Vomana
Vulcan
6,238
0
0
1,450
7,083
2,099
0
3,813
2,744
53,936
0
L
King Arthur
Yerko__Andres99
King Arthur
6,567
517
0
3,103
11,155
6,304
0
897
9,588
0
58,068
L
3,104
599
1,316
3,868
13,500
7,438
0
4,150
8,616
17,978
1,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
33,505
520
Minions Killed
385
0
Camps Cleared
0
1,357,125
Distance Traveled
1,365,352
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,320
640
133
10
0
242,454
0
L
Loki
6,608
508
69
5
0
295,232
0
W
Nu Wa
8,234
633
136
10
0
266,358
1
W
Hercules
8,910
685
130
10
0
241,725
0
W
Baron Samedi
6,492
499
32
2
0
268,071
7
L
Rama
6,263
482
79
6
0
249,482
0
W
Awilix
7,548
581
89
7
0
338,517
1
L
Vulcan
7,234
556
103
8
0
275,518
3
L
King Arthur
7,244
557
103
8
0
253,740
2
L
Athena
6,156
474
31
2
0
291,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role