Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ATXXI
Surtr
Level 48
God Stats
8W - 4L
1,606 SR
Queue Stats
326W - 346L
1,414 Elo+
Solo
Sylvanus
Sylvanus
AdeptTrickster
Sylvanus
Level 16
God Stats
10W - 6L
1,879 SR
Queue Stats
151W - 141L
1,435 Elo+
Party 1
Freya
Freya
CaptClpnChks
Freya
Level 48
God Stats
1W - 1L
1,210 SR
Queue Stats
149W - 149L
1,375 Elo+
Party 1
Artemis
Artemis
battlenerds
Artemis
Level 71
God Stats
16W - 6L
1,541 SR
Queue Stats
151W - 148L
1,482 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,441 Elo+

VS

Team Averages
Level 61
1,363 SR
1,382 Elo+
Heimdallr
Heimdallr
GivenOcean27917
Heimdallr
Level 67
God Stats
1W - 3L
1,392 SR
Queue Stats
423W - 421L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sockfromwalmart_
Cu Chulainn
Level 62
God Stats
0W - 1L
1,225 SR
Queue Stats
34W - 27L
1,216 Elo+
Solo
Thanatos
Thanatos
WCNDKaitoDS
Thanatos
Level 63
God Stats
4W - 6L
1,373 SR
Queue Stats
49W - 74L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
cagyErmine8821
Nu Wa
Level 65
God Stats
2W - 3L
1,481 SR
Queue Stats
7W - 7L
1,446 Elo+
Party 3
Bacchus
Bacchus
gIoblin
Bacchus
Level 48
God Stats
35W - 31L
1,346 SR
Queue Stats
272W - 277L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 0 / 2
8,766
626
8,666
10,559
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
ATXXI
Surtr
14
1 / 2 / 0
8,310
594
3,997
8,595
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
13
3 / 2 / 8
8,177
584
6,908
12,166
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 3 / 4
7,062
504
4,829
13,245
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
battlenerds
Artemis
14
9 / 1 / 2
8,780
627
12,198
9,605
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GivenOcean27917
Heimdallr
10
1 / 8 / 2
5,808
415
5,784
11,287
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
Sockfromwalmart_
Cu Chulainn
11
0 / 2 / 1
6,228
445
3,945
9,799
7,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
WCNDKaitoDS
Thanatos
11
2 / 8 / 2
6,390
456
6,524
14,531
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 2
7,342
524
12,558
5,968
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
gIoblin
Bacchus
10
2 / 2 / 1
6,509
465
5,204
12,824
11,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
24
Kills
8
8
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
2
11
W
Surtr
ATXXI
Surtr
1
2
0
0.5
W
Sylvanus
3
2
8
3.5
W
1
3
4
1
L
Heimdallr
GivenOcean27917
Heimdallr
1
8
2
0.25
L
Cu Chulainn
Sockfromwalmart_
Cu Chulainn
0
2
1
0.25
L
Thanatos
WCNDKaitoDS
Thanatos
2
8
2
0.38
W
Artemis
battlenerds
Artemis
9
1
2
10
L
3
4
2
1
L
Bacchus
gIoblin
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
34,015
54,170
Taken
54,409
27,436
Mitigated
29,117
21,807
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,666
6,914
0
3,176
10,559
4,156
429
2,426
7,917
0
59,230
W
Surtr
ATXXI
Surtr
3,997
1,749
0
3,336
8,595
6,511
511
370
8,140
1,609
60,646
W
Sylvanus
6,908
2,248
1,772
5,349
12,166
10,312
124
3,866
8,211
27,136
1,954
W
4,829
1,423
0
4,740
13,245
2,849
53
7,532
5,187
45,925
2,666
L
Heimdallr
GivenOcean27917
Heimdallr
5,784
3,235
0
2,432
11,287
3,340
0
2,502
8,785
0
35,108
L
Cu Chulainn
Sockfromwalmart_
Cu Chulainn
3,945
759
0
2,508
9,799
7,688
0
217
9,582
0
42,282
L
Thanatos
WCNDKaitoDS
Thanatos
6,524
2,265
0
7,308
14,531
5,020
0
3,131
11,400
0
38,447
W
Artemis
battlenerds
Artemis
12,198
7,082
0
3,434
9,605
3,608
720
2,564
6,955
0
57,650
L
12,558
5,845
0
250
5,968
1,995
0
3,688
2,280
46,610
735
L
Bacchus
gIoblin
Bacchus
5,204
510
0
4,671
12,824
11,074
0
2,146
10,678
28,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
32,277
398
Minions Killed
289
0
Camps Cleared
0
1,346,578
Distance Traveled
1,259,934
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,766
626
84
6
0
303,353
0
W
Surtr
8,310
594
100
7
0
237,331
0
W
Sylvanus
8,177
584
36
3
0
286,702
0
W
Freya
7,062
504
87
6
0
244,271
0
L
Heimdallr
5,808
415
55
4
0
231,717
0
L
Cu Chulainn
6,228
445
66
5
0
250,142
0
L
Thanatos
6,390
456
60
4
0
264,920
2
W
Artemis
8,780
627
91
7
0
274,921
0
L
Nu Wa
7,342
524
83
6
0
247,983
2
L
Bacchus
6,509
465
25
2
0
265,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role